Dungeon Crawl Stone Soup version 0.33-a0-1174-g57531695c7 (webtiles) character file. Game seed: 6870831884680855538 226 cirn0 the Conjurer (level 5, 0/45 HPs) Began as a Deep Elf Conjurer on Mar 31, 2025. Slain by an orc wizard ... wielding a +2 dagger of pain (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:14 (2004 turns). cirn0 the Conjurer (Deep Elf Conjurer) Turns: 2004, Time: 00:04:14 Health: 0/45 AC: 22 Str: 6 XL: 5 Next: 69% Magic: 2/14 EV: 2 Int: 23 God: Gold: 120 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . f - +0 whip (freeze) rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.28/turn %: no passive effects @: tree-form, on berserk cooldown, enlightened, slowed, very slow A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons c - a +0 spear f - a +0 whip of freezing (weapon) Armour a - a +0 robe (melded) Jewellery e - a ring of fire Wands j - a wand of charming (2) n - a wand of roots (5) Scrolls d - 3 scrolls of identify {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic l - a potion of moonshine {unknown} m - a potion of curing {unknown} Skills: * Level 2.3 Fighting + Level 3.5 Dodging - Level 2.4 Stealth * Level 4.9 Spellcasting * Level 5.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 10% N/A 28% 3 Frozen Ramparts Ice 10% 1d2 28% 3 Ozocubu's Armour Ice 5% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Metabolic Englaciation Hex/Ice 2% N/A 95% 5 Starburst Conj/Fire 9% 6d5 99% 6 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate magic rapidly. Message History You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard but does no damage. The orc wizard is severely wounded. You finish channelling your searing ray. The orc wizard closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of pain and wearing a +0 robe (severely wounded, 74% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is almost dead. (Press . to maintain the ray.) The orc wizard casts a spell at you. You are confused. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You stop channelling your searing ray. The orc wizard hits you but does no damage. You bump into the rock wall. You feel a strong urge to attack something. The orc wizard barely misses you. You bump into the rock wall. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. It was a potion of enlightenment. Your roots keep you in place. You feel less confused. The orc wizard hits you but does no damage. You writhe in agony. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. You writhe in agony. You die... ##. #.# ... #. #.# .# #. #.# .# ##{# #.# .# ... #.# .# .. #.# .#.# #. #.# .... ...#.#.#####.#### .#.# #........)o♣..[.# .###.##########.####### ##...§#≈....## ##.....≈......## #..............## ....≈.()......§§..## ## #..≈≈..........§≈..## .. ....................# .. .......≈≈≈≈≈§§§...... You could see an orc wizard. Vanquished Creatures An orc priest (D:3) An orc wizard (D:2) Natasha (thrice) (D:3) A gnoll (D:1) 3 adders A dart slug (D:2) 3 ribbon worms 8 orcs 5 endoplasms 6 hobgoblins A quokka (D:3) 6 ball pythons 2 bats 2 frilled lizards 4 goblins (D:3) 2 kobolds (D:2) 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | You fall into a shaft and drop 1 floor! 331 | D:1 | Reached XP level 2. HP: 5/16 MP: 2/8 334 | D:1 | Learned a level 2 spell: Searing Ray 875 | D:2 | Reached skill level 1 in Fighting 1033 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1356 | D:2 | Reached skill level 5 in Conjurations 1356 | D:2 | Reached XP level 4. HP: 22/25 MP: 2/12 1693 | D:3 | Reached XP level 5. HP: 30/30 MP: 10/13 1803 | D:3 | Noticed Natasha 1806 | D:3 | Killed Natasha 1862 | D:3 | Noticed Natasha 1866 | D:3 | Killed Natasha 1891 | D:3 | Noticed Natasha 1895 | D:3 | Killed Natasha 2002 | D:3 | HP: 1/30 [orc wizard/magic dart (6)] 2004 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_join, infiniplex_forest_lined_1, infiniplex_forest_straight_2, infiniplex_forest_clump_tiny, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_clump_small, minmay_shallow_snake_nest D:2: layout_rooms, roderic_cross_of_infinity D:3: layout_loops_ring, gammafunk_temple_overflow_forgotten, kennysheep_decorative_pillar, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.3 Dodging | 3 | 3.5 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 4 | || 4 Whip | | 5 || 5 Cast: Magic Dart | 41 | 34 || 75 Searing Ray | 5 | 12 || 17 Use: Potion | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 5 | 17 || 22 Skin | | 2 || 2 Dodge: Dodged | 3 | 12 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2004 | 1971 | 33 | 49 | 1664 | 3 | 668.0 | Dungeon | 2004 | 1971 | 33 | 49 | 1664 | 3 | 668.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 803 daAuts D:2: 735 daAuts D:3: 464 daAuts