Dungeon Crawl Stone Soup version 0.33-a0-1182-gf22e4207f8 (webtiles) character file. Game seed: 4853245799022290197 20 cirn0 the Conjurer (level 2, -8/16 HPs) Began as a Deep Elf Conjurer on Apr 1, 2025. Mangled by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (735 turns). cirn0 the Conjurer (Deep Elf Conjurer) Turns: 735, Time: 00:01:12 Health: -8/16 AC: 2 Str: 4 XL: 2 Next: 58% Magic: 4/8 EV: 10 Int: 22 God: Gold: 20 SH: 3 Dex: 13 Spells: 4/7 levels left rFire . . . e - +1 dagger (venom) rCold . . . g - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons c - a +0 mace e - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) g - a +0 buckler (worn) Scrolls f - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} Skills: * Level 0.8 Fighting + Level 2.7 Dodging - Level 2.4 Stealth + Level 0.0 Shields * Level 3.4 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 3% 1 b - Searing Ray Conj 48% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 67% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hobgoblin is moderately wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a scroll labelled KIECWO MIEKK 2 gnolls come into view. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! x2; You hear an angry hiss. A ball python comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The ball python hisses angrily. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 flail. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the ball python. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #. #.# #.# #.# ######### #.####.......## #.#..'.......'# #.#.##.......## #...........#.# #@#########.#.# #.# #.#.# #g# #.#.# #.#S# #.#.# . # #.#g# #.#.# .. .##.#g# #.#.# .^ .....#########...# ##.##.#.............# ....................# You could see 3 gnolls and a ball python. Vanquished Creatures A ball python (D:2) A bat (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins 4 quokkas 2 frilled lizards (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 257 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 260 | D:1 | Learned a level 2 spell: Searing Ray 735 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_cross D:2: layout_basic, serial_curves, eino_curves_02, eino_curves_03, eino_curves_02, eino_curves_01 Action || total ---------------------------++------- Cast: Magic Dart || 28 Searing Ray || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 733 | 724 | 9 | 0 | 642 | 2 | 366.5 | Dungeon | 733 | 724 | 9 | 0 | 642 | 2 | 366.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 654 daAuts D:2: 78 daAuts