Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 3120802059671278858 565 cirn0 the Magician (level 7, -5/40 HPs) Began as a Deep Elf Alchemist on Apr 4, 2025. Slain by a mummy (10 damage) ... in an ossuary. The game lasted 00:07:36 (3195 turns). cirn0 the Magician (Deep Elf Alchemist) Turns: 3195, Time: 00:07:36 Health: -5/40 AC: 2 Str: 7 XL: 7 Next: 10% Magic: 16/17 EV: 8 Int: 20 God: Gold: 136 SH: 0 Dex: 19 Spells: 10/17 levels left rFire + . . l - +1 short sword "Ozur Soe" {elec, rElec rF+ Dex+4 Stlth-} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + m - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: vertiginous, attractive, invisible A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 136 gold pieces. Inventory: Hand Weapons d - a +0 dagger l - the +1 short sword "Ozur Soe" (weapon) {elec, rElec rF+ Dex+4 Stlth-} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. Armour a - a +0 robe (worn) Jewellery i - an amulet of faith m - a ring of see invisible (worn) Scrolls c - 3 scrolls of summoning {unknown} g - a scroll of enchant weapon {unknown} h - 5 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} n - a scroll of brand weapon {unknown} o - a scroll of poison {unknown} p - a scroll of silence {unknown} r - a scroll of fear {unknown} t - a scroll of acquirement {unknown} u - a scroll of teleportation {unknown} Potions b - 2 potions of magic e - 3 potions of curing f - a potion of ambrosia {unknown} k - a potion of moonshine v - a potion of mutation {unknown} w - a potion of attraction Skills: + Level 2.1 Fighting + Level 4.1 Dodging - Level 2.4 Stealth * Level 5.9 Spellcasting + Level 3.1 Conjurations * Level 5.5 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 68% 1d4 8% 1 b - Mercury Arrow Conj/Alch 46% 2d7 7% 2 c - Olgreb's Toxic Radia Alch 28% N/A 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 17% N/A 19% 3 Sticky Flame Fire/Alch 17% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Nemelex Xobeh Okawaru Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The mummy closely misses you. It was a potion of invisibility. You fade into invisibility! The elf zombie hits you. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. The mummy closely misses you. The elf zombie completely misses you. You hit the elf zombie. The elf zombie is moderately damaged. The mummy hits you but does no damage. The elf zombie hits you. You barely miss the elf zombie. The elf zombie is moderately damaged. You hit the elf zombie. The elf zombie is moderately damaged. The elf zombie barely misses you. The mummy hits you! You catch the helpless elf zombie completely off-guard! You puncture the elf zombie! The elf zombie is heavily damaged. The elf zombie is attracted toward you. You hit the elf zombie. The elf zombie is heavily damaged. The mummy hits you. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * Casting: Mercury Arrow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (unable to see you, chance to weaken: 100%) The glob of mercury hits the mummy. The mummy looks weaker. The mercury splashes! The centaur zombie looks weaker. The mummy is lightly damaged. The mummy closely misses you. The elf zombie barely misses you. You completely miss the elf zombie. The elf zombie is heavily damaged. You closely miss the elf zombie. The elf zombie is heavily damaged. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The mummy hits you! You die... #.......# #.....# ##...∩...###.....## '...∩∩∩...'.......# ##...∩...###.....## #.......# #.....# ##.ZZZ.## ##...## ###Z### ##### #M# #@# #..Z..# #.......# #.......# #.......# ##.....## ###.### ### You could see a mummy (unable to see you, weak), 3 elf zombies and 2 centaur zombies. Vanquished Creatures Sigmund (D:2) An elf zombie (Ossuary) 4 centaur zombies (Ossuary) A human zombie (Ossuary) A crocodile zombie (Ossuary) 2 mummies (Ossuary) A gnoll (D:1) 6 adders 2 dart slugs (D:1) 8 orcs (D:3) 4 endoplasms 5 giant cockroaches 5 goblins 4 hobgoblins 8 jackals A quokka (D:3) 6 ball pythons 4 bats 3 frilled lizards 9 kobolds 7 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 124 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 128 | D:1 | Learned a level 2 spell: Mercury Arrow 311 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/10 1033 | D:2 | Found a bloodstained altar of Trog. 1188 | D:2 | Noticed Sigmund 1476 | D:2 | Reached XP level 4. HP: 20/24 MP: 6/11 1641 | D:2 | Killed Sigmund 1642 | D:2 | Reached skill level 1 in Fighting 1642 | D:2 | Reached XP level 5. HP: 17/29 MP: 4/14 1809 | D:2 | Reached skill level 5 in Spellcasting 2187 | D:2 | Identified the +1 short sword "Ozur Soe" {elec, rElec rF+ | Dex+4 Stlth-} 2402 | D:3 | Found an iron altar of Okawaru. 2453 | D:3 | Reached XP level 6. HP: 32/34 MP: 7/15 2533 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2676 | D:3 | Reached skill level 5 in Alchemy 2743 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2931 | D:4 | Found a sand-covered staircase. 2938 | Ossuary | Entered an ossuary 3159 | Ossuary | Reached XP level 7. HP: 30/40 MP: 17/17 3195 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, roderic_lattice_a D:2: layout_basic, basic_altar, serial_park_tiny_pond, uniq_sigmund D:3: layout_rooms, old_standard_altar, nemelex_xobeh_ov_fountains_minmay D:4: layout_gridville, minmay_temple_entry_slanted, enter_ossuary_1, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, uniq_menkaure Ossuary: ossuary_minmay_four_chambers Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 4 5 | 5.5 Dodging | 3 4 | 4.1 Spellcasting | 4 5 | 5.9 Fighting | 1 2 | 2.1 Conjurations | 2 3 | 3.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 3 | | || 3 Short sword | | 57 | 28 || 85 Cast: Poisonous Vapours | 60 | 62 | || 122 Mercury Arrow | 4 | 13 | 3 || 20 Use: Potion | | | 5 || 5 Stab: Invisible | | | 1 || 1 Armour: Robe | 23 | 47 | 19 || 89 Dodge: Dodged | 19 | 67 | 17 || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3173 | 3021 | 152 | 59 | 2453 | 5 | 634.6 | Dungeon | 2917 | 2765 | 152 | 59 | 2309 | 4 | 729.2 | Ossuary | 256 | 256 | 0 | 0 | 144 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1156 daAuts D:1: 1120 daAuts D:3: 537 daAuts Ossuary: 256 daAuts D:4: 103 daAuts