Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 16716054109283365968 297854 cirn0 the Slayer (level 20, -6/208 (212) HPs) Began as a Minotaur Fighter on Apr 24, 2025. Was an Elder of Okawaru. Mangled by a vault guard ... wielding a +2 great mace (21 damage) ... on level 5 of the Vaults. The game lasted 01:59:25 (48802 turns). cirn0 the Slayer (Minotaur Fighter) Turns: 48802, Time: 01:59:25 HP: -6/208 (212) AC: 34 Str: 31 XL: 20 Next: 45% MP: 40/40 EV: 12 Int: 5 God: Okawaru [****..] Gold: 2023 SH: 26 Dex: 17 Spells: 19/19 levels left rFire . . . a - +4 broad axe of Fioxkam {holy, *Slow Str+3 Dex+4} rCold + + . F - +0 tower shield rNeg . . . Z - +0 crystal plate armour rPois . X - +2 hat rElec + H - scarf {repulsion} rCorr + p - +0 pair of gloves {Dex+3} {Dex+3} SInv + E - +0 pair of boots {Stlth+} {Stlth+} Will ++... y - amulet "Wacri" {Reflect rCorr SH+5 Stlth+} Stlth o - ring of Youthful Indiscretion {rElec rC++ Will+ SInv} HPRegen 0.54/turn C - ring "Wiabiase" {rElec rCorr MP+11} MPRegen 0.27/turn %: slow self (1%), repel missiles, reflection @: weakened, slowed, studying Earth Magic, lightly drained, very slow A: horns 2, retaliatory headbutt, clumsy 1, poor constitution 1, MP-powered wands }: 1/15 runes: gossamer a: Renounce Religion, Heroism, Finesse You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was greatly pleased with you. You visited 6 branches of the dungeon, and saw 32 of its levels. You visited 1 bazaar. You also visited: Ice Cave. You collected 3653 gold pieces. You spent 1630 gold pieces at shops. Inventory: Hand Weapons a - the +4 broad axe of Fioxkam (weapon) {holy, *Slow Str+3 Dex+4} (Okawaru gifted it to you on level 2 of the Lair of Beasts) *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). b - the +5 flail "Gib Roq" {flame, rC+ Will+ Dex+2} (You found it on level 1 of the Vaults) rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Missiles h - 2 curare-tipped darts w - 5 throwing nets {=f} Armour p - a +0 pair of gloves of dexterity (worn) {Dex+3} q - +0 fire dragon scales E - a +0 pair of boots of stealth (worn) {Stlth+} F - a +0 tower shield (worn) H - a scarf of repulsion (worn) J - +0 swamp dragon scales O - the +0 pair of gloves of the Gasogonaga {rElec rF- rCorr} (Okawaru gifted it to you on level 2 of the Lair of Beasts) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. U - a +1 cloak X - a +2 hat (worn) Z - a +0 crystal plate armour (worn) Jewellery o - the ring of Youthful Indiscretion (worn) {rElec rC++ Will+ SInv} (You found it in an ice cave) [ring of protection from cold] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. y - the amulet "Wacri" (worn) {Reflect rCorr SH+5 Stlth+} (You bought it in a shop on level 2 of the Orcish Mines) [amulet of reflection] Reflect: It reflects blocked missile attacks. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. C - the ring "Wiabiase" (worn) {rElec rCorr MP+11} (You bought it in a shop on level 2 of the Orcish Mines) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP+11: It affects your magic capacity (+11). I - the ring of Cydodghagen {rC+ Str+3} (You bought it in a shop on level 8 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). R - an amulet of regeneration T - a ring of willpower Wands c - a wand of polymorph (16) (quivered) u - a wand of flame (84) A - a wand of iceblast (20) W - a wand of light (14) Scrolls e - 3 scrolls of fear f - 3 scrolls of fog i - 8 scrolls of identify j - 2 scrolls of poison {!r} k - 4 scrolls of silence l - a scroll of enchant armour r - 2 scrolls of revelation t - 13 scrolls of teleportation v - 4 scrolls of enchant weapon B - a scroll of blinking {!r} M - 3 scrolls of immolation {!r} P - 3 scrolls of vulnerability {!r!r} Potions d - 10 potions of might g - 9 potions of magic m - 4 potions of enlightenment n - 4 potions of haste s - 4 potions of invisibility x - 2 potions of resistance z - 4 potions of berserk rage {!q} D - 3 potions of curing G - a potion of mutation {!q} L - 7 potions of lignification {!q} N - 3 potions of heal wounds S - 6 potions of ambrosia V - 2 potions of brilliance Y - a potion of cancellation Talismans K - the scarab talisman of Sif Muna {Fly Stlth+} (You found it on level 3 of the Vaults) [scarab talisman] Fly: It grants you flight. Stlth+: It makes you more stealthy. Q - the fortress talisman "Rahafom" {rElec rF- Will+++ Int-2} (You found it on level 3 of the Vaults) [fortress talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Skills: + Level 25.6 Fighting - Level 18.0 Axes + Level 22.3 Armour * Level 13.1 Dodging + Level 18.8 Shields + Level 14.6 Invocations You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Kinetic Grapnel Frge 0% 1d4 100% 1 Poisonous Vapours Alch/Air 0% 1d1 100% 1 Scorch Fire 0% 2d5 100% 2 Sigil of Binding Hex 0% N/A 100% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Curse of Agony Necr 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dispersal Tloc 0% N/A 100% 6 Fortress Blast Frge 0% 6d17 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Disjunction Tloc 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Polar Vortex Ice 0% N/A 100% 9 Summon Small Mammal Summ Unusable N/A N/A 1 Call Canine Familiar Summ Unusable N/A N/A 3 Tukima's Dance Hex Unusable N/A N/A 3 Animate Dead Necr Unusable N/A N/A 4 Awaken Armour Erth/Frge Unusable N/A N/A 4 Martyr's Knell Necr/Summ Unusable N/A N/A 4 Hoarfrost Cannonade Ice/Frge Unusable 3d6/3d12 N/A 5 Forge Phalanx Beetle Frge Unusable N/A N/A 6 Summon Cactus Giant Summ Unusable N/A N/A 6 Malign Gateway Summ/Tloc Unusable N/A N/A 7 Spellspark Servitor Conj/Frge Unusable N/A N/A 7 Platinum Paragon Frge Unusable 4d10 N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Shoals (0/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (4/5) D:13 Crypt (0/3) Vaults:2 Depths (0/4) D:15 IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:5 [ D:7 * D:8 :!* D:13 [ Orc:1 ( Orc:2 =**!( Vaults:2 : Annotations: D:4 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are clumsy. (Dex -2) Your body sometimes grows weak upon taking damage. You expend magic power (3 MP) to strengthen your wands. Message History The bolt completely misses the tengu reaver. A war gargoyle comes into view. It is wielding a +0 flail. The guardian sphinx casts a spell. You feel yourself slow down. You hear a shout! x19; You hear two shouts! The deep elf annihilator gestures at you while chanting. The poison arrow is repelled. The poison arrow hits the vault warden!!! The vault warden looks as sick as possible! The vault warden hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The tengu reaver hits you with a +6 great sword of holy wrath! * * * LOW HITPOINT WARNING * * * The tengu reaver pecks you but does no damage. The tengu reaver claws you but does no damage. The guardian sphinx casts a spell. You resist with some effort. The guardian sphinx mutters an ancient curse at you. Something smites you! * * * LOW HITPOINT WARNING * * * You can act again. There is a sealed passage leading up, temporary, spattered with blood here. Items here: )) [[ †. You take 194 damage, and have 14/208 hp. MASSIVE DAMAGE!! You slash the vault guard! You slash the shadow dragon! You slice the yaktaur captain!! You hit the guardian sphinx. You slash the vault warden! You hit the deep elf annihilator. You barely miss the deep elf high priest. You closely miss the tengu reaver. The deep elf annihilator casts a spell at you. You block the crystal spear... and reflect it back! The crystal spear hits the deep elf annihilator!!! You kill the deep elf annihilator! You block the tengu reaver's attack. x2 The tengu reaver claws you but does no damage. The vault warden completely misses you. You furiously retaliate! You headbutt the vault warden! The vault guard hits you with a +2 great mace!! You die... .. #....#..... ....#....#.... ..9Q#...o#.... ............ ####........##### ......[H......... .....[[o