Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 3713578199280453928 43 cirn0 the Conjurer (level 3, -9/20 HPs) Began as a Deep Elf Conjurer on May 4, 2025. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (1093 turns). cirn0 the Conjurer (Deep Elf Conjurer) Turns: 1093, Time: 00:01:50 Health: -9/20 AC: 3 Str: 4 XL: 3 Next: 37% Magic: 1/10 EV: 11 Int: 24 God: Gold: 73 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls f - 3 scrolls of teleportation {unknown} g - a scroll of enchant armour {unknown} h - a scroll of blinking {unknown} i - a scroll of revelation {unknown} j - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of might {unknown} Skills: + Level 0.6 Fighting + Level 2.8 Dodging - Level 2.4 Stealth * Level 3.9 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 10% 1 Hailstorm Conj/Ice 16% 3d6 11% 3 Frozen Ramparts Ice 8% 1d2 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (59% to hit) Your weapon can't reach that far! Okay, then. Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. (Press . to maintain the ray.) You now have 5/10 mp. Unknown command. The searing ray misses the orc priest. The orc priest looks braver for a moment. You now have 4/10 mp. The searing ray misses the orc priest. * * * LOW MAGIC WARNING * * * The orc priest hits you with a +0 hand axe. You take 3 damage, and have 11/20 hp. You now have 3/10 mp. The searing ray hits the orc priest. * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest closely misses you. Unknown command. You barely miss the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/20 hp. MASSIVE DAMAGE!! Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (heavily wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! (Press . to maintain the ray.) The orc priest shouts, "Surrender to Beogh and we'll let you live!" * * * LOW MAGIC WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.#..o#.#.#####.#### #.#.......#........... ....... ..#####.#### #..o# ##'## #.# ##...## #.# ##.....## ##.## ##.......# .###.#######o.)####......... ...........@......'......... .###.#######...####...†..... ##.## ##.......# ##..# ##.....## #...# ##...### ##.## ##..... #.# #######.#### #.# #.......#### #.# ##.####..##.. You could see an orc priest. Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic D:2: cheibrodos_pilgrimage, layout_loops_corners, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_2, infiniplex_forest_lined_corner, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_2, infiniplex_forest_lined_4_way, minmay_hexomino_c4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cirn0 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D:1 | Identified a +0 pair of gloves 52 | D:1 | Identified a +0 whip 199 | D:1 | Identified a +0 short sword 248 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 279 | D:1 | Identified a +0 sling 575 | D:1 | Identified a +0 dagger 579 | D:1 | Identified a +0 dagger 638 | D:1 | Identified a +0 leather armour 650 | D:1 | Identified a +0 club 716 | D:1 | Identified a +0 dagger 805 | D:1 | Identified a +0 dagger 840 | D:1 | Learned a level 2 spell: Searing Ray 917 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1042 | D:2 | Identified a +0 dagger 1075 | D:2 | Identified a +0 short sword 1075 | D:2 | Identified a +0 leather armour 1075 | D:2 | Identified a +0 falchion 1076 | D:2 | Identified a +0 hand axe 1076 | D:2 | Identified a +0 leather armour 1093 | D:2 | Killed from afar by an orc priest Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1091 | 1087 | 4 | 8 | 940 | 2 | 545.5 | Dungeon | 1091 | 1087 | 4 | 8 | 940 | 2 | 545.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 870 daAuts D:2: 220 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+---------------------- Action || total ---------------------------++------- Melee: Short sword || 1 Cast: Magic Dart || 58 Searing Ray || 3 Armour: Robe || 7 Dodge: Dodged || 1 Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 orcs (D:2) A giant cockroach (D:1) 6 hobgoblins A ball python (D:1) 4 bats (D:1) 6 endoplasms 5 goblins 2 kobolds (D:1) 2 rats 31 creatures vanquished.