cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 9, D) a +0 robe (still there?) a +0 robe (still there?) a scroll of blinking (still there?) a +0 spear (still there?) (10, 1, D) a +6 ring of intelligence a +6 ring of intelligence the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) an uncursed staff of energy (59, 37, D) a sack of spiders (60, 36, D) a +2 bardiche of venom (60, 37, D) a crystal ball of energy (61, 3, D) a +0 flail (61, 8, D) an uncursed ring of see invisible (61, 16, D) a lamp of fire (61, 36, D) a +0 whip of electrocution (61, 37, D) the ring "Usyukos" {rF+ rN++ Int-5} [ring of protection from fire] It affects your intelligence (-5). It protects you from fire. It greatly protects you from negative energy. (62, 3, D) a +0 short sword a +0 dagger a +0 robe (62, 8, D) a +1 plate armour of fire resistance (62, 16, D) a +0 spear (62, 17, D) a phial of floods (62, 20, D) a +0 dagger a +0 robe a spriggan corpse (62, 21, D) a +1 hand axe of electrocution a spriggan corpse (62, 28, D) a +0 trident 5 tomahawks an uncursed ring of stealth (62, 30, D) a +4 spear of piercing a +0 shortbow 19 arrows (62, 36, D) a sack of spiders (62, 37, D) a +0 broad axe of chopping (63, 3, D) a +0 leather armour an orc corpse (skeletalised by now) (63, 17, D) a +1 dagger of draining (63, 21, D) a wolf corpse (63, 26, D) a crystal ball of energy (63, 27, D) an uncursed amulet of regeneration (63, 28, D) an uncursed staff of earth a +0 trident a merfolk corpse (63, 29, D) a +0 shortbow 13 arrows 2 large rocks (63, 30, D) a tomahawk 8 arrows 2 large rocks (63, 31, D) an arrow (63, 36, D) a phial of floods (63, 37, D) a book of Maledictions (64, 16, D) a +3 rapier of venom (64, 17, D) a crystal ball of energy (64, 20, D) a +1 dagger of venom a +0 robe a spriggan corpse (64, 27, D) a +2 fustibalus of velocity (64, 29, D) an uncursed staff of power a +1 shortbow of flaming 26 arrows (64, 30, D) a +0 shortbow a +2 glaive of venom 17 arrows (67, 37, D) a wand of iceblast (5/15) a wand of lightning (5/15) a wand of acid (5/15) a +6 ring of strength (68, 0, D) the -3 buckler of Dogmatism {Int-4 Dex+3} It affects your intelligence (-4). It affects your dexterity (+3). (69, 0, D) an uncursed staff of poison (69, 8, D) an uncursed ring of ice (69, 38, D) a +0 shortbow 24 arrows (70, 8, D) 4 meat rations (70, 9, D) a +2 leather armour of magic resistance (70, 27, D) a +0 scythe a +0 robe the human corpse of Sigmund (70, 37, D) a +0 trident (70, 38, D) a +1 dire flail of protection 6 exploding tomahawks a merfolk corpse (70, 39, D) an arrow a +0 trident a throwing net (71, 8, D) the +1 mace of Bile {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. (71, 16, D) an uncursed staff of poison (71, 17, D) an uncursed ring of protection from cold (71, 26, D) a +2 robe of fire resistance (71, 27, D) a +0 dagger a +0 robe of magic resistance a +2 troll leather armour (71, 36, D) a +1 ring mail of cold resistance (71, 37, D) a +0 trident 5 tomahawks of returning a +2 chain mail of poison resistance a +0 trident (71, 38, D) a +1 mace of holy wrath a +0 shortbow 11 arrows (71, 39, D) 5 arrows (71, 40, D) a throwing net an arrow (72, 9, D) a +2 broad axe of draining (72, 16, D) a +2 vampiric rapier (72, 17, D) an uncursed staff of fire (72, 26, D) a +6 ring of dexterity (72, 27, D) a +1 trident of flaming a +0 robe a +2 long sword of draining (72, 28, D) a +4 quarterstaff of chaos a +0 cloak (72, 38, D) a +0 trident the cursed +1 arbalest of Zin's Hope {speed, rPois Int+3 Dex+2} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from poison. It has a curse placed upon it. (72, 39, D) a +0 trident a merfolk corpse (73, 2, D) a necrophage corpse (skeletalised by now) (73, 16, D) an uncursed staff of wizardry (73, 17, D) a +2 broad axe of chopping (73, 20, D) a +0 morningstar a +0 flail (73, 27, D) a +0 short sword a +0 leather armour an uncursed staff of conjuration the elf corpse of Duvessa (73, 29, D) a +0 robe (unseen) (75, 1, D) a +0 great sword of holy wrath