Dungeon Sprint DCSS version 0.20-a0-915-gb278767 (webtiles) character file. 1813 cirnu the Nimble (level 8, -5/71 HPs) Began as a Vampire Monk on Mar 25, 2017. Was an Elder of Ashenzari. Slain by a yaktaur captain (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:09:34 (243 turns). cirnu the Nimble (Vampire Monk) Turns: 243, Time: 00:09:35 Health: -5/71 AC: 29 Str: 18 XL: 8 Next: 84% Magic: 0/8 EV: 5 Int: 12 God: Ashenzari [****..] Gold: 0 SH: 30 Dex: 29 Spells: 7/7 levels left rFire . . . SeeInvis + L - +14 obsidian axe {chop, +Fly SInv *Curse} (curse) rCold . . . Gourm . N - +18 shield of the Gong {rElec rN+ MR+ EV-5} (curse) rNeg + + . Faith . M - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (curse) rPois . Spirit + K - +2 helmet of Mutualism {-Tele Dex+6 Slay+3} (curse) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... Clarity + (no boots) Stlth ..........NoTele + t - amulet of guardian spirit Regen 0.3/turn NoCast + z - +6 ring of dexterity (curse) MPRegen 0.2/turn D - +6 ring of strength (curse) @: mesmerised A: fangs 3, see invisible, unbreathing a: Bat Form, Curse Item, Scrying, Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Ashenzari. Ashenzari was greatly pleased with you. You were not thirsty. You visited 1 branch Inventory: Hand Weapons I - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). J - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. L - the cursed +14 obsidian axe (weapon) {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. O - the +7 Singing Sword (You found it in the Dungeon) P - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Q - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. S - the +2 mace of Variability {chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. T - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. U - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. V - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) W - the +0 sword of Power (You found it in the Dungeon) X - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Armour x - the cursed +1 ring mail of Compression {rC+ Str+2 Slay+2} (You found it in the Dungeon) It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It has a curse placed upon it. K - the cursed +2 helmet of Mutualism (worn) {-Tele Dex+6 Slay+3} (You found it in the Dungeon) It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It prevents most forms of teleportation. It has a curse placed upon it. M - the cursed +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. N - the cursed +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. Magical Staves y - an uncursed staff of summoning F - an uncursed staff of energy Jewellery t - an amulet of guardian spirit (around neck) z - a cursed +6 ring of dexterity (left hand) A - a +6 ring of dexterity B - a +6 ring of intelligence C - a +6 ring of intelligence D - a cursed +6 ring of strength (right hand) E - a +6 ring of strength Wands v - a wand of disintegration (7/24) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - 5 scrolls of identify u - 2 scrolls of fear Potions c - a potion of blood d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Y - Maefe's Disquisition on the Supportive Blaze (You found it in the Dungeon) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Recall Summoning/Translocation 3 d - Sticky Flame Conjuration/Fire 4 e - Spellforged Servitor Conjuration/Summoning 7 Miscellaneous G - a crystal ball of energy H - a lightning rod (4/4) R - a sack of spiders Skills: + Level 9.2 Fighting + Level 8.6(12.7) Axes + Level 7.5(9.3) Polearms + Level 2.3 Armour + Level 9.3 Dodging + Level 5.1 Stealth + Level 4.9(7.1) Shields You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The large rock hits you but does no damage. You block the centaur warrior's attack. BOUMMMMG! You block the cyclops's attack. BOUMMMMG! You block the yaktaur captain's attack. GONNNNG! The centaur hits you. You feel more experienced! Your Fighting skill increases to level 9! Your base Axes skill increases to level 8! Your Armour skill increases to level 2! Your Dodging skill increases to level 9! You have reached level 8! You block the centaur warrior's attack. BONNNG! The centaur barely misses you. The cyclops throws a large rock. GONNNNG! You block the large rock. The yaktaur captain hits you! You die... , ▓.▓....▓.▓........▓ ,▓........▓........▓ , ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ 8, ▓..8©8..▓ , ,{{{{ ▓..|=[..▓ {{{ ,▓..=!}..▓ * , , , ▓...C...▓ , , , ▓..c.c..▓ , ,,▓..C@C..▓ ,, , ▓...(c..▓ * , , ,*,▓.▓.(.▓.▓ ,, , ,▓...(...▓ * * *▓▓▓▓▓▓▓▓▓ , , 8© , , *,,,,,, , {{{, * ,,,, *, {{{ , * ,,, , ,, You could see a yaktaur captain, a centaur warrior, 3 cyclopes and a centaur. Vanquished Creatures A water moccasin (D) A floating eye (D) 5 porcupines (D) A wolf (D) 2 jellies (D) 2 iguanas (D) A mummy (D) 2 adders (D) A river rat (D) A bat zombie (D) A ball python (D) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cirnu the Vampire Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 2 | D | Found a blossoming altar of Fedhas. 5 | D | Found a deep blue altar of Sif Muna. 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found a burning altar of Makhleb. 7 | D | Found an opulent altar of Gozag. 105 | D | Became a worshipper of Ashenzari the Shackled 105 | D | Reached * piety under Ashenzari 105 | D | Reached ** piety under Ashenzari 142 | D | Entered arena 1. 148 | D | Reached XP level 2. HP: 24/24 MP: 2/2 156 | D | Entered arena 2. 156 | D | Noticed a floating eye 159 | D | Reached skill level 1 in Axes 159 | D | Reached skill level 5 in Dodging 159 | D | Reached XP level 3. HP: 30/30 MP: 3/3 160 | D | Reached XP level 4. HP: 36/38 MP: 4/4 160 | D | Paralysed by a floating eye for 2 turns 162 | D | Killed a floating eye 162 | D | Reached skill level 5 in Fighting 162 | D | Reached skill level 5 in Polearms 162 | D | Reached skill level 1 in Shields 162 | D | Reached XP level 5. HP: 44/46 MP: 5/5 172 | D | Reached *** piety under Ashenzari 172 | D | Entered arena 3. 172 | D | Noticed a wolf 177 | D | Killed a wolf 177 | D | Reached XP level 6. HP: 55/55 MP: 6/6 186 | D | Got the cursed +1 ring mail of Compression {rC+ Str+2 Slay+2} 190 | D | Entered arena 4. 190 | D | Noticed a water moccasin 196 | D | Killed a water moccasin 196 | D | Reached skill level 5 in Axes 203 | D | Got the +2 helmet of Mutualism {-Tele Dex+6 Slay+3} 207 | D | Identified Maefe's Disquisition on the Supportive Blaze (You found it in the Dungeon) 215 | D | Reached **** piety under Ashenzari 215 | D | Entered arena 5. 215 | D | Noticed a porcupine 215 | D | Noticed a porcupine 215 | D | Noticed a porcupine 215 | D | Noticed a porcupine 215 | D | Noticed a porcupine 218 | D | Killed a porcupine 218 | D | Reached skill level 5 in Stealth 218 | D | Reached XP level 7. HP: 57/61 MP: 7/7 222 | D | Reached skill level 1 in Armour 235 | D | Entered arena 6. 235 | D | Noticed a cyclops 235 | D | Noticed a yaktaur captain 235 | D | Noticed a centaur warrior 235 | D | Noticed a cyclops 235 | D | Noticed a cyclops 243 | D | Reached XP level 8. HP: 10/71 MP: 0/8 243 | D | Slain by a yaktaur captain Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 3 4 5 7 9 | 9.2 Polearms | 3 4 5 6 7 | 7.5 Dodging | 4 5 6 7 8 9 | 9.3 Axes | 1 3 4 5 8 | 8.6 Stealth | 4 5 | 5.1 Shields | 1 3 4 | 4.9 Armour | 2 | 2.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | 7 | 12 | 7 || 26 Bite | 1 | | 1 || 2 Invok: Curse Item | 4 | 1 | || 5 Use: Scroll | | | 1 || 1 Potion | | | 1 || 1 Armor: Plate armour | 2 | 6 | 8 || 16 Dodge: Dodged | | 1 | 3 || 4 Block: Shield | 5 | 22 | 30 || 57