Dungeon Sprint DCSS version 0.20-a0-915-gb278767 (webtiles) character file. 4 cirnu the Skirmisher (level 1, -3/18 HPs) Began as a Demonspawn Monk on Mar 25, 2017. Was a Believer of Ashenzari. Slain by a two-headed ogre ... wielding a +0 giant club (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:50 (106 turns). cirnu the Skirmisher (Demonspawn Monk) Turns: 106, Time: 00:02:52 Health: -3/18 AC: 25 Str: 23 XL: 1 Next: 58% Magic: 1/1 EV: 0 Int: 11 God: Ashenzari [**....] Gold: 0 SH: 26 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + J - +14 obsidian axe {chop, +Fly SInv *Curse} (curse) rCold . . . Gourm . L - +18 shield of the Gong {rElec rN+ MR+ EV-5} (curse) rNeg + . . Faith . K - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (curse) rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) Regen 0.1/turn F - +6 ring of strength (curse) MPRegen 0.1/turn G - +6 ring of strength (curse) @: mesmerised A: no striking features a: Curse Item, Scrying, Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons I - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. J - the cursed +14 obsidian axe (weapon) {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. M - the +7 Singing Sword (You found it in the Dungeon) N - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. O - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. P - the -4 mace of Variability {chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. Q - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. R - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. S - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) T - the +0 sword of Power (You found it in the Dungeon) U - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Armour K - the cursed +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. L - the cursed +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. Jewellery B - a +6 ring of dexterity C - a +6 ring of dexterity D - a +6 ring of intelligence E - a +6 ring of intelligence F - a cursed +6 ring of strength (left hand) G - a cursed +6 ring of strength (right hand) Wands x - a wand of disintegration (7/24) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - 5 scrolls of identify t - a scroll of remove curse u - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance m - a potion of experience n - 5 potions of agility o - 5 potions of might Books a - a book of Power Spells Type Level a - Iskenderun's Battlesphere Conjuration/Charms 5 b - Venom Bolt Conjuration/Poison 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Iron Shot Conjuration/Earth 6 e - Orb of Destruction Conjuration 7 f - Spellforged Servitor Conjuration/Summoning 7 b - a Necronomicon Spells Type Level a - Haunt Necromancy/Summoning 7 b - Borgnjor's Revivification Necromancy 8 c - Death's Door Charms/Necromancy 8 d - Infestation Necromancy 8 e - Necromutation Transmutation/Necromancy 8 Miscellaneous H - a lightning rod (4/4) Comestibles c - 5 bread rations v - 42 fruits w - 4 meat rations Skills: + Level 3.5 Fighting + Level 0.5(2.5) Axes + Level 3.2 Polearms + Level 3.0 Dodging + Level 1.7 Stealth + Level 0.1(0.3) Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History The troll claws you but does no damage. You block the troll's attack. BOUMMMMG! The two-headed ogre hits you with a giant club. The two-headed ogre hits you but does no damage. You slash the troll! The troll is moderately wounded. You hit the troll but do no damage. You slice the two-headed ogre!! Visions of slaying the two-headed ogre flood into your mind. The troll bites you but does no damage. You block the troll's attack. BOUMMMMG! You block the troll's attack. BOUMMMMG! You block the troll's attack. BOUMMMMG! The troll claws you! You block the troll's attack. GONNNNG! The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a dire flail! Ouch! That really hurt! You die... ***▓▓▓▓▓▓▓▓▓▓▓▓▓ , , ▓.8©8.▓.8©8.▓ * , ,▓.=):.▓.....▓ , ▓.....▓.....▓ , , ▓.TTO.▓.....▓ ▓..@..▓.....▓ ,, ▓.....▓.....▓ , , ▓.....▓▓▓▓▓▓▓ , ▓▓▓▓▓▓▓* 8 *, , , {{,,, , , , , ,, ,, , , * , You could see a two-headed ogre and 2 trolls. Vanquished Creatures An adder skeleton (D) A bat skeleton (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cirnu the Demonspawn Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 44 | D | Became a worshipper of Ashenzari the Shackled 44 | D | Reached * piety under Ashenzari 44 | D | Reached ** piety under Ashenzari 89 | D | Entered arena 1. 103 | D | Entered arena 2. 103 | D | Noticed a troll 103 | D | Noticed a troll 103 | D | Noticed a two-headed ogre 106 | D | Slain by a two-headed ogre Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.2 Dodging | 3 | 3.0 Fighting | | 3.5 Axes | | 0.5 Stealth | | 1.7 Shields | | 0.1 Action || total -------------------------++------- Melee: Broad axe || 4 Invok: Curse Item || 4 Armor: Plate armour || 8 Block: Shield || 12