cirnu Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -6, D:1) 17 bolts (29, -27, D:1) a stone (37, -12, D:1) 20 bolts (38, -4, D:1) a +0 short sword (41, -20, D:1) a +0 leather armour (45, 3, D:1) 30 stones (49, -2, D:1) a +0 spear (53, 18, D:1) 18 sling bullets (54, 19, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (19, -27, D:2) 18 stones (22, 2, D:2) a rat corpse (skeletalised by now) (25, 18, D:2) a bat corpse (26, -1, D:2) a +0 club (26, 14, D:2) a bat corpse (skeletalised by now) (28, -25, D:2) a +0 robe (28, 19, D:2) a +0 short sword (31, -25, D:2) a +0 rapier (34, -13, D:2) 27 sling bullets (39, -9, D:2) a bat corpse (skeletalised by now) (41, -21, D:2) a jackal corpse (skeletalised by now) (44, -19, D:2) a +0 ring mail (46, -20, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) an adder corpse (11, -2, D:3) a +0 club a cursed +0 scale mail a +0 club an orc corpse a hobgoblin corpse (11, -1, D:3) a tomahawk of returning (11, 0, D:3) 14 gold pieces (13, 1, D:3) 16 stones (18, -7, D:3) an uncursed amulet of harm