cirnu the Dungeon (3, 4, D) 869 sling bullets (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) the cursed +0 longbow of Isauss {freeze, rPois rN+ Int-5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (19, 17, D) an uncursed staff of energy (19, 33, D) a scroll of brand weapon (20, 0, D) the +2 dagger of Dim Light {pierce, +Blink Str-4 Int+3 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+3). It affects your dexterity (+2). It lets you blink. (20, 16, D) an uncursed staff of death (20, 17, D) a book of the Warp (20, 33, D) the +4 plate armour "Foraynam" {Str+4 Dex+3 Slay+2} It affects your strength (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (21, 16, D) 4 potions of haste (21, 33, D) a book of Death (21, 34, D) an uncursed staff of air (22, 1, D) the +5 long sword "Volaisav" {slice, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (22, 16, D) a +0 scale mail of poison resistance (22, 17, D) a +3 quarterstaff of draining (22, 34, D) a +1 fustibalus of freezing (23, 16, D) a sack of spiders (23, 17, D) an uncursed staff of cold (23, 18, D) an uncursed staff of death (23, 24, D) a +1 scimitar of flaming (23, 25, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (23, 33, D) an uncursed staff of air (23, 34, D) a +1 vampiric halberd (23, 39, D) a wolf spider corpse (23, 40, D) a redback corpse (24, 16, D) a +6 ring of intelligence (24, 17, D) a phial of floods (24, 18, D) a book of Ice (24, 23, D) a +2 plate armour of cold resistance (24, 33, D) a scroll of brand weapon (24, 34, D) an uncursed staff of air (24, 39, D) a wolf spider corpse (still there?) a hornet corpse (still there?) (25, 18, D) an uncursed staff of poison (25, 25, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 scale mail of poison resistance (25, 28, D) a hell hound corpse (25, 33, D) the +0 helmet of a bazaar {Int+2} It affects your intelligence (+2). (25, 34, D) a +1 scimitar of holy wrath (25, 41, D) a hornet corpse (26, 16, D) a +0 whip (26, 17, D) a cursed staff of fire (26, 25, D) a +0 long sword a cursed +0 robe (26, 33, D) a crystal ball of energy (26, 34, D) a Grand Grimoire (27, 16, D) a +0 robe (27, 17, D) a +3 dagger of pain (27, 34, D) an uncursed staff of energy (28, 16, D) an uncursed staff of cold (28, 33, D) a phantom mirror (29, 16, D) an uncursed ring of magical power (29, 17, D) a lightning rod (4/4) (29, 33, D) a fan of gales (34, 28, D) a scroll of brand weapon (35, 0, D) an uncursed amulet of rage (35, 28, D) a +2 battleaxe of electrocution (35, 29, D) an uncursed ring of positive energy (36, 0, D) an uncursed ring of protection from magic (36, 1, D) 7 potions of magic a wand of iceblast (5/15) a wand of acid (5/15) the ring "Watekoiz" {rC+ rN+ Str+2} [ring of strength] It affects your strength (+2). It protects you from cold. It protects you from negative energy. (36, 28, D) a +3 scimitar of protection (36, 29, D) a +0 spear of venom (37, 1, D) an uncursed staff of death (37, 4, D) a cursed ring of positive energy (37, 5, D) a +2 hand axe of freezing (37, 28, D) an uncursed staff of poison (38, 0, D) a +1 scale mail of magic resistance (38, 1, D) a book of the Dragon (38, 29, D) a +3 vampiric broad axe (38, 33, D) a guardian serpent corpse (skeletalised by now) (38, 34, D) an anaconda corpse (skeletalised by now) (38, 35, D) a ball python corpse (skeletalised by now) (39, 0, D) a sack of spiders (39, 5, D) a +6 scythe of venom (39, 6, D) a +6 quarterstaff of draining a +0 robe (39, 8, D) a hell hound corpse (skeletalised by now) (39, 23, D) a very ugly thing corpse (skeletalised by now) (39, 29, D) a book of the Sky (39, 32, D) a +0 dire flail a naga corpse (39, 35, D) a +0 dire flail (40, 0, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (40, 1, D) an uncursed amulet of faith (40, 7, D) an uncursed ring of protection from fire (40, 15, D) the +6 bardiche of a volcano {holy, rF- rC+ MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (40, 28, D) the +3 flail of Magnificence {freeze, rC+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from cold. (40, 33, D) a +0 spear (40, 34, D) a naga corpse (skeletalised by now) (40, 35, D) a +2 halberd of venom a +0 robe an adder corpse (skeletalised by now) (40, 36, D) a +0 spear a +0 robe (41, 0, D) a phial of floods (41, 1, D) a +2 plate armour of fire resistance (41, 29, D) a +0 hand axe of electrocution (41, 33, D) a +0 glaive (unseen) (41, 34, D) a +0 robe (unseen) (41, 35, D) an anaconda corpse (still there?) a guardian serpent corpse (still there?) (42, 0, D) an uncursed staff of energy (42, 28, D) a sack of spiders (42, 29, D) a +2 rapier of holy wrath (43, 28, D) an uncursed amulet of harm (43, 29, D) an uncursed staff of fire (44, 28, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (49, 1, D) an uncursed ring of poison resistance (49, 24, D) a +0 ring mail (50, 0, D) a +4 chain mail of magic resistance (50, 2, D) the +9 long sword of the Hero {freeze, Str+2 Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+5). (unseen) (50, 25, D) an uncursed staff of power (51, 2, D) 3 large rocks (unseen) (51, 3, D) a +0 shortbow a +0 shortbow a +2 short sword of freezing 32 arrows a centaur corpse (skeletalised by now) (51, 4, D) a large rock a stone giant corpse (skeletalised by now) (51, 24, D) the cursed +1 plate armour "Ruppurpho" {Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It has a curse placed upon it. (51, 27, D) 5 large rocks a +0 glaive a +0 chain mail (51, 28, D) a +2 antimagic flail (51, 29, D) a +0 long sword a cursed +0 chain mail (52, 2, D) a cursed -3 shortbow 17 arrows a +0 arbalest 12 bolts a centaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (52, 3, D) a +0 arbalest the +2 battleaxe of Kismet {elec, rF++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. a +0 arbalest 41 bolts 5 large rocks a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (52, 4, D) a +0 arbalest 22 bolts 2 large rocks 5 arrows (52, 5, D) a bolt a javelin an arrow a large rock (52, 6, D) a large rock a bolt 3 arrows (52, 7, D) a large rock 2 arrows (52, 8, D) a large rock an arrow (52, 24, D) an uncursed staff of power (52, 25, D) an uncursed ring of protection from magic an uncursed amulet of faith (52, 27, D) a +0 short sword (52, 28, D) a +0 giant club (52, 31, D) a large rock (52, 36, D) a +4 ring of strength (53, 0, D) the cursed +1 scale mail "Xotaot" {rF++ Str+2} It affects your strength (+2). It greatly protects you from fire. It has a curse placed upon it. (53, 2, D) a +1 spear of venom (unseen) (53, 3, D) a +0 longbow (unseen) (53, 4, D) a bolt (53, 24, D) a +2 arbalest of flaming (53, 25, D) a +0 hand axe (53, 27, D) a +0 war axe a +2 plate armour of fire resistance (53, 28, D) a +0 war axe a +0 plate armour a +0 battleaxe a +0 chain mail a +0 giant spiked club (54, 0, D) an uncursed amulet of rage (54, 24, D) a +1 hunting sling of freezing (54, 25, D) an uncursed ring of flight (54, 27, D) a +0 halberd a +0 plate armour (55, 1, D) 7 scrolls of fog 4 scrolls of amnesia the ring "Fouqamn" {rCorr MR+ Str+2} [ring of resist corrosion] It affects your strength (+2). It affects your resistance to hostile enchantments. (55, 12, D) the +7 mace of Fury {crush, rN+ SInv} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you see invisible. (55, 24, D) a +6 ring of dexterity a +6 ring of dexterity (59, 36, D) a +1 hand axe of holy wrath (59, 37, D) an uncursed staff of earth (60, 36, D) an uncursed ring of positive energy a +6 ring of intelligence a +6 ring of intelligence (60, 37, D) a book of Minor Magic (60, 41, D) (unseen) (61, 0, D) a +1 bardiche of venom (61, 16, D) the Collected Works on Poisonous Translocation Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Recall Summoning/Translocation 3 c - Lesser Beckoning Translocation 3 d - Teleport Other Translocation 3 e - Spider Form Transmutation/Poison 3 (61, 20, D) a cursed +0 dagger a +0 robe a +0 dagger a +0 robe (61, 21, D) a +3 rapier of electrocution a +1 leather armour of cold resistance (61, 36, D) a lightning rod (4/4) (61, 37, D) the +6 arbalest of Conscience {velocity, Fragile +Inv rPois rC+} Any bolt fired from it inflicts extra damage. It protects you from cold. It protects you from poison. It lets you turn invisible. It will be destroyed if unequipped. (62, 1, D) an uncursed staff of fire (62, 17, D) an uncursed staff of conjuration a +0 whip (62, 20, D) a +0 mace (unseen) (62, 21, D) a +2 great sword of protection (unseen) (62, 36, D) a +2 dagger of flaming (62, 37, D) an uncursed staff of cold (63, 8, D) a +3 ring mail of fire resistance (63, 36, D) a +2 whip of electrocution (64, 17, D) a +0 dagger (64, 22, D) a +0 flail (unseen) (69, 36, D) a +3 halberd of venom (70, 8, D) an uncursed staff of power (70, 37, D) the +1 flail "Concordance" {crush, Int+6 Dex-2 SInv Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (-2). It lets you see invisible. It makes you more stealthy. (71, 8, D) a +2 broad axe of chopping (71, 16, D) a +0 vampiric long sword (71, 20, D) a +0 dagger a +0 robe (71, 26, D) an uncursed staff of cold (71, 36, D) a +6 blowgun (71, 40, D) a +2 rapier of draining (72, 9, D) the +4 ring mail "Meetoko" {rElec Str-3 Dex+6} It affects your strength (-3). It affects your dexterity (+6). It insulates you from electricity. (72, 20, D) a +0 short sword a +0 robe a +0 rapier a +0 robe (72, 26, D) the cursed +1 trident of Dilex {vamp, rElec Str+3 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. (72, 27, D) an uncursed staff of energy (72, 36, D) a book of Annihilations (72, 37, D) a cursed ring of loudness (72, 40, D) an uncursed staff of power (73, 1, D) an uncursed staff of wizardry (73, 17, D) a +2 longbow of flaming (73, 26, D) a +2 mace (73, 29, D) a +2 short sword of venom a +0 robe (73, 37, D) an uncursed staff of wizardry (74, 3, D) a +0 dire flail