Dungeon Crawl Stone Soup version 0.21-a0-331-gfb491b4 (webtiles) character file. 0 cirnu the Skirmisher (level 1, -5/18 HPs) Began as a Formicid Abyssal Knight on Oct 3, 2017. Was a Follower of Lugonu. Slain by a sixfirhy (6 damage) ... on level 1 of the Abyss. The game lasted 00:01:15 (45 turns). cirnu the Skirmisher (Formicid Abyssal Knight) Turns: 45, Time: 00:01:15 Health: -5/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of lignification {unknown} Comestibles c - a bread ration Skills: * Level 3.2 Fighting * Level 2.0 Axes * Level 2.1 Armour * Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a corrupted altar of Lugonu. Found 8 poisoned needles. You see here 8 poisoned needles. Found 17 poisoned needles. Found a gateway leading out of the Abyss. d - a red potion You sense a monster nearby. An orange demon comes into view. The orange demon screeches! A large abomination comes into view. An orange demon comes into view. An ancient zyme comes into view. The orange demon screeches! The ancient zyme moves out of view. A sixfirhy comes into view. The sixfirhy hits you. The sixfirhy shocks you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The sixfirhy hits you. You die... ##.#..# #.#.#4## # ## ##...... .#####. ##....# ##.#.. .##.#...## ...#.###...#...# #.# .......#.#.## .#..####....##x###.. .#.#..#..4#3@.....# #........#..#..#.#.. .##.........##..## #..#...#X..#.#.... #.##...#.# #.#....# ##.##....##.....#.. .#....# ##.... # .#.#.. .### . . You could see an ancient zyme, a large abomination and a sixfirhy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | cirnu the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 40 | Abyss:1 | Noticed an orange demon 43 | Abyss:1 | Noticed a large abomination 44 | Abyss:1 | Noticed an orange demon 44 | Abyss:1 | Noticed an ancient zyme 45 | Abyss:1 | Noticed a sixfirhy 45 | Abyss:1 | Slain by a sixfirhy Vault maps used: Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 45 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------