cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 7, D) a +0 scale mail a +0 shield a +0 long sword (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 6, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (34, 28, D) a +5 plate armour of ponderousness (35, 0, D) an uncursed staff of power (35, 28, D) a book of the Earth (35, 29, D) a +2 leather armour of positive energy (36, 15, D) the +9 morningstar of Jokaklek {speed, rF++ rN+ Str+4 Dex-5} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (-5). It greatly protects you from fire. It protects you from negative energy. (36, 28, D) an uncursed staff of summoning (36, 29, D) a +2 chain mail of positive energy (37, 0, D) a +2 long sword of slicing (37, 1, D) a +3 blowgun (37, 14, D) the +2 robe "Gadux" {rC+ Str+4} It affects your strength (+4). It protects you from cold. (37, 15, D) a jumping spider corpse (37, 29, D) an uncursed ring of ice (38, 0, D) a +0 rapier of flaming (38, 5, D) a spiny frog corpse (38, 18, D) a wolf spider corpse a tarantella corpse (38, 19, D) a redback corpse (38, 28, D) a +0 hand axe (38, 29, D) an uncursed staff of summoning (38, 33, D) a +0 scimitar (unseen) (39, 0, D) a +4 falchion of holy wrath (39, 3, D) a komodo dragon corpse (39, 4, D) a bullfrog corpse (39, 14, D) a cursed staff of energy (39, 15, D) a +3 long sword of flaming (39, 17, D) a wolf spider corpse (39, 18, D) an entropy weaver corpse a demonic crawler corpse a redback corpse (39, 28, D) a sack of spiders (39, 29, D) a book of Enchantments (39, 32, D) a +3 morningstar of protection a red draconian corpse (40, 4, D) a black mamba corpse (40, 5, D) a water moccasin corpse (40, 6, D) a komodo dragon corpse (40, 15, D) a +1 whip of freezing (40, 17, D) a tarantella corpse (40, 28, D) a book of Fire (40, 29, D) the ring of the Visionary {rElec Int+3 Dex-4 Slay+2 Stlth-} [ring of attention] It affects your intelligence (+3). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It makes you less stealthy. (40, 33, D) a cursed -2 scimitar (41, 0, D) a +2 scale mail of magic resistance (41, 15, D) a +0 chain mail of poison resistance (41, 28, D) a +1 chain mail of fire resistance (41, 29, D) an uncursed ring of magical power (42, 0, D) a +2 trident of protection (42, 14, D) a crystal ball of energy (42, 15, D) an uncursed staff of wizardry (42, 21, D) a jumping spider corpse (42, 28, D) a +1 leather armour of cold resistance (42, 29, D) a +1 scale mail of fire resistance (43, 15, D) a +3 chain mail of fire resistance (43, 28, D) a book of Transfigurations (43, 29, D) the Disquisition on Ensnaring Heat Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Silence Hexes/Air 5 d - Discord Hexes 8 (44, 28, D) a phial of floods (48, 33, D) a large rock (49, 1, D) a +2 ring mail of fire resistance (49, 12, D) a fan of gales (49, 24, D) a crystal ball of energy (49, 36, D) a lamp of fire (49, 37, D) a lamp of fire (50, 0, D) the +6 scale mail of Nobility {Str+2} It affects your strength (+2). (50, 12, D) the +2 falchion of Bankruptcy {protect, rElec Dex-2 Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (-2). It insulates you from electricity. It makes you more stealthy. (50, 25, D) an uncursed ring of flight (50, 29, D) 6 large rocks (unseen) (50, 37, D) a +0 dagger (50, 40, D) a +0 robe (50, 42, D) an uncursed staff of conjuration (unseen) (51, 0, D) a +5 war axe of draining (51, 1, D) a +1 long sword of electrocution (51, 3, D) +0 ice dragon scales an ice dragon corpse (51, 24, D) an uncursed staff of wizardry (51, 31, D) a stone giant corpse (skeletalised by now) (51, 36, D) a +1 scimitar of flaming (51, 37, D) a +3 chain mail of positive energy (51, 40, D) a +2 robe of cold resistance a +0 double sword of electrocution the +7 hand axe of Purpose {elec, +Blink Int+2 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It lets you see invisible. It lets you blink. a +0 robe a +2 great mace of protection a +0 chain mail the human corpse of Josephine (skeletalised by now) (51, 41, D) a +0 giant spiked club a +2 dagger of speed (52, 0, D) an uncursed staff of poison (52, 1, D) an uncursed staff of power (52, 12, D) a phial of floods (52, 13, D) a crystal ball of energy (52, 15, D) a +6 arbalest of flaming a +3 longbow of flaming (52, 25, D) an uncursed staff of summoning (52, 30, D) an iron dragon corpse (skeletalised by now) (52, 31, D) 7 large rocks (52, 36, D) the cursed +2 great mace "Qinaiczu" {venom, +Rage MP+9 Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It affects your magic capacity (+9). It lets you go berserk. It has a curse placed upon it. (52, 37, D) a +0 short sword of protection (52, 40, D) a +4 mace of draining (52, 41, D) a +2 plate armour of cold resistance a +0 shield (52, 42, D) a +2 dagger of distortion (unseen) (53, 0, D) a +2 chain mail of poison resistance (53, 1, D) a +4 hunting sling of flaming (53, 13, D) a lightning rod (4/4) (53, 24, D) the +6 arbalest of the Shrike {elec, SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It lets you see invisible. (53, 25, D) an uncursed ring of see invisible (53, 31, D) quicksilver dragon scales a stone giant corpse (skeletalised by now) a quicksilver dragon corpse (skeletalised by now) (53, 36, D) a lightning rod (4/4) (54, 0, D) the +2 robe "Xaicky" {rF+ rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It provides partial protection from all sources of acid and corrosion. (54, 25, D) an uncursed staff of death (55, 13, D) a +1 falchion of holy wrath (59, 36, D) a phial of floods (60, 37, D) a +4 mace of holy wrath (60, 39, D) a +0 robe (60, 41, D) an adder corpse (skeletalised by now) (61, 3, D) a +0 longbow (unseen) (61, 16, D) a +4 dagger of venom (61, 32, D) a +0 dagger (unseen) (61, 37, D) a fan of gales (61, 39, D) a +5 blowgun a +2 glaive of freezing a +0 robe (61, 40, D) a +0 dire flail a +0 club (62, 1, D) a +1 hunting sling of freezing (62, 3, D) a +4 mace of crushing (62, 5, D) an arrow (62, 9, D) a crystal ball of energy (62, 17, D) a +2 plate armour of poison resistance (62, 18, D) 4 large rocks a cyclops corpse (skeletalised by now) (62, 20, D) a +0 giant club (unseen) (62, 32, D) a +0 giant club (62, 36, D) a +4 rapier of flaming (62, 37, D) a +2 leather armour of poison resistance (62, 39, D) a +0 scimitar (unseen) (63, 3, D) a +0 long sword (63, 16, D) an uncursed staff of death (63, 17, D) the +1 robe of Brilliance {Str+3 Int+5} It affects your strength (+3). It affects your intelligence (+5). (63, 19, D) 2 large rocks a cyclops corpse (skeletalised by now) (63, 20, D) a troll corpse (skeletalised by now) (63, 21, D) 4 large rocks (63, 23, D) a large rock (63, 26, D) a +1 long sword of holy wrath (63, 30, D) a +0 spear a +2 buckler (63, 31, D) a +0 quarterstaff a +0 robe a wolf corpse (skeletalised by now) (63, 32, D) a +0 quarterstaff (unseen) (63, 37, D) a +0 spear (64, 16, D) a scroll of holy word (64, 17, D) a +0 dagger of electrocution (64, 27, D) a lightning rod (4/4) (64, 31, D) a wolf corpse (skeletalised by now) (64, 32, D) a +0 rapier a +0 robe of cold resistance (65, 26, D) an uncursed ring of protection from fire (69, 0, D) an uncursed staff of earth (69, 36, D) a lightning rod (4/4) (69, 42, D) a +0 hand axe (unseen) (69, 43, D) a +0 glaive (unseen) (70, 9, D) the +6 arbalest of the Spheres {elec, -Tele +Inv MR++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your resistance to hostile enchantments. It lets you turn invisible. It prevents most forms of teleportation. (70, 42, D) a +0 dagger (unseen) (71, 8, D) the +12 morningstar of Fedhas {protect, *Slow rPois Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). It protects you from poison. It may slow you when you take damage. (71, 17, D) a cursed staff of poison (71, 19, D) a +1 shortbow of velocity (unseen) (71, 26, D) a +0 dagger (71, 37, D) a lamp of fire (71, 42, D) a cursed +0 dagger a +0 robe a +0 long sword of holy wrath a +0 chain mail a +0 dire flail a +0 chain mail a +0 falchion a +0 chain mail a +0 hand axe a +3 fustibalus of velocity a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 43, D) a +0 giant spiked club a +0 giant club (72, 9, D) the cursed +1 chain mail "Cuogryip" {rElec MR++ Int-3} It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 18, D) a +0 trident (72, 20, D) 2 arrows (72, 21, D) an arrow (72, 22, D) an arrow (72, 26, D) a +1 hand crossbow of flaming (72, 27, D) a +0 hand axe (72, 30, D) an uncursed staff of cold a cursed +0 robe the +8 quarterstaff of the Secret Stars {crush, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). a +0 dagger a +0 robe (72, 37, D) a lightning rod (4/4) (72, 42, D) a +0 chain mail (73, 18, D) a cursed -1 shortbow (unseen) (73, 20, D) a +0 shortbow (unseen) (73, 26, D) an uncursed staff of cold (73, 27, D) a phial of floods (73, 30, D) a +0 dagger a +0 robe a scroll of brand weapon (73, 31, D) a +0 dagger a +0 robe a +0 short sword (73, 36, D) a phial of floods (73, 37, D) a +0 robe (74, 2, D) an uncursed staff of power (unseen) (75, 1, D) a +0 trident a +0 dagger