cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 long sword (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 12, D) a crystal ball of energy (49, 24, D) an uncursed amulet of faith (49, 36, D) a crystal ball of energy (49, 37, D) an uncursed staff of fire (49, 44, D) a tomahawk (50, 12, D) a cursed staff of wizardry (50, 13, D) the cursed ring "Koifuc" {rN+ Str-2 Dex+4} [ring of strength] It affects your strength (-2). It affects your dexterity (+4). It protects you from negative energy. It has a curse placed upon it. (50, 25, D) a +2 antimagic executioner's axe (50, 37, D) a +0 rapier (50, 39, D) a +2 trident of flaming a +0 leather armour a merfolk corpse (50, 41, D) a cursed +0 robe (51, 12, D) a +0 vampiric demon blade (51, 13, D) a phantom mirror (51, 24, D) an uncursed ring of poison resistance (51, 25, D) a +0 troll leather armour (51, 29, D) a hornet corpse (51, 41, D) a +1 rapier of draining a +0 robe a merfolk corpse (51, 42, D) 2 tomahawks (51, 43, D) a javelin a tomahawk (52, 12, D) a +3 war axe of chopping (52, 13, D) a +0 whip of pain (52, 25, D) an uncursed staff of air (52, 26, D) a jumping spider corpse (52, 36, D) a +0 helmet of intelligence (52, 37, D) a +2 scale mail of cold resistance (52, 40, D) a manticore corpse (53, 12, D) a +0 battleaxe of chopping (53, 13, D) a book of Power (53, 29, D) a wolf spider corpse (53, 30, D) a +1 arbalest of freezing an entropy weaver corpse (53, 36, D) an uncursed staff of summoning (53, 37, D) a +1 scale mail of poison resistance (53, 39, D) a +0 trident (53, 40, D) a +1 spear of flaming (unseen) (54, 12, D) a +2 plate armour of poison resistance (54, 13, D) the ring "Desitt" {+Fly rElec rPois MR- SInv} [ring of flight] It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. (54, 24, D) a +0 rapier of speed (54, 36, D) a cursed staff of death (55, 12, D) an uncursed ring of resist corrosion (55, 13, D) the +1 scythe of Skirmishing {slice, +Inv Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It lets you turn invisible. (55, 24, D) a +5 vampiric war axe (59, 37, D) a lamp of fire (59, 40, D) a +2 demon trident of electrocution (60, 37, D) a scroll of holy word (60, 40, D) a +1 scythe of protection (60, 41, D) a +0 scale mail (61, 0, D) a crystal ball of energy (61, 16, D) a cursed staff of conjuration (61, 36, D) the cursed +0 leather armour of Optimism {Str+2 Stlth+} It affects your strength (+2). It makes you more stealthy. It has a curse placed upon it. (61, 37, D) a +1 rapier of venom (62, 0, D) an uncursed ring of wizardry (62, 1, D) a lamp of fire (62, 11, D) a swamp drake corpse (skeletalised by now) (62, 16, D) a +1 battleaxe of chopping (62, 17, D) an uncursed amulet of the acrobat (62, 20, D) a +2 dagger of pain (62, 27, D) an uncursed staff of air (62, 36, D) a lamp of fire (62, 37, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (63, 0, D) a +2 mace of protection (63, 16, D) a lightning rod (4/4) (63, 17, D) a +0 short sword (still there?) a +0 spear (still there?) (63, 18, D) a black bear corpse (63, 20, D) a +0 dagger (unseen) (63, 26, D) an uncursed staff of summoning (63, 27, D) an uncursed ring of see invisible (63, 36, D) a +3 great mace of holy wrath (63, 37, D) a +2 whip of freezing (64, 12, D) a steam dragon corpse (skeletalised by now) (64, 16, D) a crystal ball of energy (67, 0, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (68, 0, D) a lamp of fire (69, 0, D) the cursed +0 quarterstaff of the Nine Scars {crush, rF++ MR++ Dex-2} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It greatly protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (70, 8, D) an uncursed ring of flight (70, 9, D) an uncursed staff of summoning (70, 29, D) the +4 dagger of Hubris {distort, rElec rN+ Stlth+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. a cursed +0 plate armour an orc corpse (70, 36, D) a phantom mirror (70, 37, D) a cursed -3 ring of evasion (70, 41, D) a cursed +0 spear (unseen) (71, 8, D) a crystal ball of energy (71, 16, D) a +5 ring of dexterity (71, 17, D) a +0 demon blade of pain (71, 26, D) a +0 long sword (71, 29, D) a +0 dagger (unseen) (71, 30, D) a +0 war axe (unseen) (71, 37, D) a +4 hunting sling of velocity (71, 41, D) a +0 spear a spriggan corpse a hornet corpse (71, 42, D) a wolf corpse (72, 8, D) a +5 war axe of flaming (72, 17, D) a +2 war axe of draining (72, 26, D) a lightning rod (4/4) (72, 27, D) a +2 shortbow of flaming (72, 29, D) a +0 club an orc corpse (72, 30, D) a +0 dagger a +0 robe (72, 36, D) a +3 hand crossbow of velocity (72, 37, D) a +2 glaive of venom (72, 42, D) a +0 short sword (unseen) (72, 43, D) a wolf corpse (73, 2, D) a black bear corpse (skeletalised by now) (73, 16, D) an uncursed ring of stealth (73, 17, D) a lightning rod (4/4) (73, 26, D) a ration (73, 27, D) an uncursed staff of power (73, 36, D) a +4 ring mail of fire resistance (73, 37, D) a cursed staff of poison (74, 2, D) a cursed +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (75, 1, D) an uncursed staff of conjuration (75, 8, D) an uncursed staff of power