cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +0 scale mail a +0 shield a +0 long sword (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) a +0 trident of piercing (59, 37, D) a +2 halberd of flaming (60, 36, D) an uncursed ring of fire (60, 37, D) the Almanac of Harmful Bewitchment Spells Type Level a - Searing Ray Conjuration 2 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Conjure Ball Lightning Conjuration/Air 6 (61, 0, D) an uncursed staff of conjuration (61, 2, D) 4 scrolls of enchant armour (61, 26, D) a +0 dagger (61, 36, D) the Tome of the Boar Spells Type Level a - Passwall Transmutation/Earth 2 b - Regeneration Charms/Necromancy 3 c - Petrify Transmutation/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Deflect Missiles Charms/Air 6 (61, 37, D) a phantom mirror (61, 40, D) a hornet corpse (62, 1, D) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (62, 16, D) a lightning rod (4/4) (62, 17, D) a +1 buckler of protection (62, 26, D) a +3 scale mail of fire resistance (62, 27, D) a +2 scale mail of fire resistance (62, 40, D) a +2 flail of protection (unseen) (62, 41, D) a +0 robe (unseen) (63, 0, D) a +3 short sword of electrocution (63, 11, D) a +0 short sword of freezing (unseen) (63, 17, D) a +1 arbalest of flaming (63, 26, D) an uncursed staff of cold (63, 27, D) a +2 chain mail of positive energy (63, 29, D) a +0 glaive (63, 30, D) a +0 hand axe (63, 31, D) a +0 dagger (unseen) (63, 32, D) a +1 flail of holy wrath (63, 36, D) the +7 hand axe "Vuetyosk" {holy, rN+ Str+2 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It protects you from negative energy. It lets you see invisible. (63, 37, D) a +0 quarterstaff (64, 11, D) a +0 flail (unseen) (64, 16, D) a +0 leather armour of cold resistance (64, 17, D) a +2 crystal plate armour (64, 26, D) an uncursed staff of cold (64, 27, D) a cursed -2 ring of intelligence (64, 30, D) a +2 dagger of flaming (unseen) (64, 32, D) a +0 whip of electrocution (unseen) (65, 26, D) a +0 mace (65, 30, D) a cursed -2 whip (65, 31, D) a draconian skeleton (69, 0, D) a +2 ring of protection (69, 36, D) a +3 plate armour of magic resistance (70, 36, D) a +3 leather armour of cold resistance (70, 37, D) an uncursed amulet of the gourmand (71, 8, D) an uncursed staff of summoning (71, 16, D) +1 storm dragon scales (71, 17, D) a +2 scale mail of fire resistance (71, 26, D) a +2 quarterstaff of speed (71, 27, D) an uncursed staff of earth (71, 36, D) an uncursed staff of earth (71, 37, D) a +5 blowgun (72, 9, D) an uncursed staff of conjuration (72, 16, D) a +3 scale mail of poison resistance (72, 26, D) a +6 shortbow of velocity (72, 28, D) a +5 trident of venom (72, 36, D) a +3 plate armour of cold resistance (73, 1, D) a fan of gales (73, 17, D) a +4 falchion of holy wrath (73, 26, D) an uncursed ring of ice (73, 27, D) a lightning rod (4/4) (75, 1, D) an uncursed staff of poison