cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +0 scale mail a +0 shield a +0 long sword (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 0, D) a lightning rod (4/4) (49, 1, D) a +1 scimitar of holy wrath (49, 12, D) the +6 whip of the Bruised Coins {slash, Int-3 Dex+9} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+9). (49, 24, D) a box of beasts (49, 37, D) the +5 plate armour "Ryolyz" {rC+} It protects you from cold. (50, 0, D) the ring of Linearity {rC+ SInv} [ring of see invisible] It protects you from cold. It lets you see invisible. (50, 1, D) a phantom mirror (50, 12, D) a cursed staff of poison (50, 13, D) a +0 hand crossbow of flaming (50, 24, D) a +0 morningstar of crushing (50, 25, D) a +2 hand axe of venom (50, 36, D) a +0 halberd (50, 37, D) the cursed +0 leather armour of Somewhere Else {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (50, 39, D) a +3 great sword of slicing a +0 robe (51, 0, D) a book of the Dragon (51, 1, D) a lightning rod (4/4) (51, 12, D) a +4 rapier of freezing (51, 13, D) an uncursed staff of cold (51, 25, D) the cursed +1 rapier "Siodeil" {vamp, rF+ Int+3 Dex-3 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (-3). It protects you from fire. It lets you see invisible. It has a curse placed upon it. (51, 29, D) a +1 great sword of flaming (51, 37, D) a +2 long sword of freezing (51, 40, D) a necrophage corpse (51, 42, D) a +0 scythe of venom (51, 43, D) the +6 whip of the Tiger {freeze, *Corrode Fragile rC+ rN+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It renders you almost immune to negative energy. It may corrode you when you take damage. It will be destroyed if unequipped. (unseen) (52, 0, D) an uncursed ring of protection from magic (52, 1, D) a +0 plate armour of fire resistance (52, 5, D) 2 large rocks (52, 12, D) a +2 scale mail of poison resistance (52, 13, D) a lightning rod (4/4) (52, 24, D) a +1 chain mail of cold resistance (52, 25, D) a +4 war axe of freezing (52, 27, D) a +4 scimitar of flaming (52, 36, D) a +0 spear of venom (52, 37, D) a +0 whip of venom (53, 0, D) a phantom mirror (53, 1, D) a +1 broad axe of venom (53, 25, D) a +2 flail of draining (53, 28, D) a hell hog corpse (53, 29, D) +0 fire dragon scales a fire dragon corpse (53, 36, D) a +2 robe (53, 37, D) an uncursed staff of air (54, 0, D) an uncursed staff of fire (54, 1, D) an uncursed staff of cold (54, 2, D) a +0 mace (54, 12, D) an uncursed staff of earth (54, 13, D) a lamp of fire (54, 25, D) a +2 whip of venom (54, 29, D) a +1 scimitar of flaming (unseen) (54, 36, D) a +2 buckler of protection (55, 0, D) a scroll of holy word (55, 1, D) a +3 fustibalus of velocity (55, 12, D) an uncursed staff of summoning (55, 13, D) an uncursed staff of energy (58, 42, D) a +0 shortbow (60, 36, D) a +1 vampiric spear (60, 37, D) a +0 robe (61, 0, D) an uncursed ring of magical power (61, 16, D) a +2 hand crossbow of flaming (61, 29, D) a +0 short sword (unseen) (61, 36, D) a +2 antimagic spear (61, 37, D) a cursed staff of earth (61, 42, D) a cursed -3 trident (61, 43, D) a +0 demon trident of electrocution the cursed +1 ring mail of the Orb Guardian {rN++ MR-} It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. an arrow a merfolk corpse (61, 44, D) an arrow (62, 1, D) a +0 battleaxe of chopping (62, 8, D) an uncursed staff of wizardry (62, 9, D) the +8 hunting sling of the Messenger {velocity, SInv} Any stone fired from it inflicts extra damage. It lets you see invisible. (62, 16, D) a +1 hand axe of pain (62, 17, D) a +1 chain mail of cold resistance (62, 27, D) an uncursed staff of poison (62, 28, D) a cursed -3 long sword a +0 shortbow 21 arrows (62, 36, D) an uncursed staff of conjuration (62, 37, D) a +2 hand crossbow of flaming (62, 43, D) the +3 battleaxe of the Hero {vamp, Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. 11 javelins a +0 leather armour a +3 rapier of speed a +0 robe a merfolk corpse (62, 44, D) 4 javelins a wind drake corpse (63, 8, D) a +3 trident of piercing (63, 16, D) an uncursed staff of cold (63, 17, D) a +1 chain mail of poison resistance (63, 22, D) a +0 dagger a +0 robe a spriggan corpse (63, 26, D) the cursed +1 hunting sling of Insomnia {freeze, rPois MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 27, D) a +4 spear of venom (63, 28, D) a +2 halberd of protection a +0 chain mail (63, 29, D) a +2 battleaxe of venom (63, 36, D) a +0 long sword of freezing (63, 37, D) a crystal ball of energy (63, 42, D) 4 large rocks (63, 44, D) 4 javelins a large rock (64, 21, D) a wolf corpse (64, 23, D) a wolf corpse (64, 26, D) a +0 dagger (64, 27, D) an uncursed staff of poison (64, 42, D) a manticore corpse (65, 26, D) the cursed +1 chain mail of Vehumet's Generosity {Str+3} It affects your strength (+3). It has a curse placed upon it. (65, 27, D) a +0 short sword (unseen) (67, 0, D) an uncursed ring of protection from fire (68, 3, D) an adder corpse (skeletalised by now) (69, 0, D) a +1 eveningstar of venom (70, 8, D) an uncursed staff of fire (70, 11, D) a +0 dagger (unseen) (70, 12, D) a +0 dagger (unseen) (70, 36, D) a +2 chain mail of cold resistance (70, 37, D) a +3 vampiric battleaxe (70, 39, D) a +0 spear (unseen) (70, 40, D) a +0 spear (still there?) a hornet corpse (still there?) (70, 41, D) a +0 quarterstaff (unseen) (71, 8, D) an uncursed staff of poison (71, 11, D) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (71, 17, D) a cursed staff of air (71, 27, D) an uncursed ring of fire (71, 30, D) a +0 rapier (unseen) (71, 31, D) a +0 rapier (unseen) (71, 32, D) a +3 scimitar of freezing (unseen) (71, 36, D) an uncursed staff of power (71, 37, D) a +1 fustibalus of flaming (71, 40, D) a +0 rapier a +0 robe a +0 buckler a +0 rapier a cursed +0 robe (72, 8, D) a +2 scale mail of fire resistance (72, 9, D) +1 fire dragon scales (72, 12, D) a wolf corpse (skeletalised by now) (72, 27, D) a +0 dagger (72, 30, D) a +0 dagger a +0 robe a spriggan corpse (72, 36, D) a +0 leather armour of magic resistance (72, 37, D) a +9 blowgun (72, 40, D) a +0 quarterstaff (unseen) (72, 41, D) a black bear corpse (73, 16, D) a cursed ring of attention (73, 17, D) a phial of floods (73, 27, D) an uncursed amulet of faith (73, 30, D) a black bear corpse (73, 36, D) an uncursed staff of power (73, 37, D) a +2 glaive of flaming