cirnu the Dungeon (1, 32, D) a book of Beasts (1, 33, D) a book of Enchantments (1, 34, D) an uncursed ring of poison resistance (1, 51, D) the cursed +0 leather armour of Cowardice {rPois} It protects you from poison. It has a curse placed upon it. (1, 52, D) a book of Conjurations (2, 32, D) a phial of floods (2, 33, D) a +0 vampiric trident (2, 34, D) an uncursed staff of poison (2, 50, D) a +1 falchion of flaming (2, 51, D) a +2 cloak of invisibility (2, 52, D) a +2 demon whip of flaming (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +4 giant club (3, 16, D) a +1 great sword of flaming (3, 32, D) a +0 long sword (3, 33, D) a +3 blowgun (3, 34, D) the +6 chain mail of Deasunne {*Drain Str+3 SInv Stlth+} It affects your strength (+3). It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. (3, 51, D) the cursed +1 hand crossbow "Abeqoufune" {velocity, Str+4 Dex+2 SInv} Any bolt fired from it inflicts extra damage. It affects your strength (+4). It affects your dexterity (+2). It lets you see invisible. It has a curse placed upon it. (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 14, D) a +0 robe (4, 23, D) a cursed +0 hand axe a +2 leather armour of positive energy (4, 24, D) a +1 flail of crushing a +0 robe (4, 32, D) a +0 spear of venom (4, 33, D) a +1 plate armour of magic resistance (4, 34, D) a +3 arbalest of velocity (4, 36, D) a +0 short sword a +0 cloak (4, 37, D) a +0 glaive of venom (4, 50, D) the +11 halberd "Gipoatz" {venom, +Inv rF+ Int+3 Stlth-} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from fire. It lets you turn invisible. It makes you less stealthy. (4, 52, D) the cursed +1 plate armour of Abbeff {rC+ Str+7} It affects your strength (+7). It protects you from cold. It has a curse placed upon it. (5, 14, D) an uncursed staff of wizardry (5, 23, D) a +2 great mace of protection a +0 robe (5, 25, D) a +0 battleaxe (unseen) (5, 27, D) a +0 spear a +0 robe an uncursed ring of wizardry 4 scrolls of enchant weapon (5, 32, D) a +0 long sword (5, 33, D) a +2 halberd of chopping (5, 34, D) a +2 short sword of draining (5, 35, D) a +0 glaive (5, 36, D) a +1 war axe of freezing a cursed -1 dagger a cursed +0 cloak the +8 spear of Watchfulness {antimagic, Str-3 Int+4 Dex+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+6). (5, 37, D) a +1 scimitar of protection a +0 cloak a +2 glaive of chopping (5, 38, D) a +0 flail (5, 52, D) the +1 falchion of Sulphur {slice, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. (5, 55, D) a +0 quarterstaff (unseen) (5, 57, D) an uncursed staff of conjuration (unseen) (5, 58, D) a +2 hand axe of chopping (unseen) (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (6, 23, D) the +5 great mace "Xukaug" {venom, rElec MP+9 SInv} It poisons the flesh of those it strikes. It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. a +0 chain mail a +0 long sword a +0 chain mail an uncursed ring of resist corrosion (6, 24, D) an uncursed staff of power a cursed +0 robe (6, 25, D) an uncursed staff of summoning a +5 ring of dexterity (6, 26, D) a +2 lajatang of electrocution a +4 chain mail of fire resistance (6, 32, D) a +6 hand crossbow of flaming (6, 33, D) a +0 short sword (6, 35, D) a +0 trident (6, 36, D) a +3 demon whip of venom a +0 long sword a cursed -3 glaive (6, 37, D) a +0 long sword a cursed -2 mace (6, 38, D) a +0 war axe a +0 flail a +0 dire flail a cursed -3 dagger a +0 cloak (6, 51, D) a lightning rod (4/4) (6, 52, D) a +1 ring mail of cold resistance (6, 57, D) a +0 lajatang of pain (still there?) a +0 antimagic quarterstaff (still there?) a +0 animal skin (still there?) an uncursed amulet of the gourmand (still there?) a +1 demon whip of electrocution (still there?) a +4 hunting sling of freezing (still there?) a +0 robe (still there?) a +0 buckler (still there?) (6, 58, D) a +7 quick blade a +0 robe a +0 buckler a +5 flail of protection a +0 robe a +0 buckler (6, 59, D) a +0 flail (unseen) (7, 6, D) a scroll of holy word (7, 7, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 7 potions of magic (7, 14, D) a book of Clouds (7, 15, D) a +0 robe (7, 16, D) a +0 hand axe (7, 23, D) a +2 spear of venom (7, 24, D) a cursed -1 halberd the +1 scale mail of Fibunwoa {rC+ rN+} It protects you from cold. It protects you from negative energy. an uncursed staff of wizardry a +0 robe (7, 25, D) a +1 dagger of protection (unseen) (7, 26, D) an uncursed staff of energy a +0 robe (7, 33, D) a +1 robe of magic resistance (7, 34, D) the +4 quarterstaff "Vijuimym" {drain, rF+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from fire. (7, 35, D) a +0 trident an uncursed ring of protection from fire (7, 36, D) a +0 mace a +1 cloak a +0 great mace a +0 cloak (7, 37, D) a +0 trident a +3 falchion of slicing a +0 battleaxe a +0 dire flail (7, 38, D) a +0 short sword a +0 long sword a +0 battleaxe a +0 dire flail a +0 glaive (7, 50, D) the +2 pair of gloves "Yxoorink" {MR+} It affects your resistance to hostile enchantments. a +1 shield of poison resistance (7, 51, D) a +0 spear (7, 55, D) a +5 quick blade (unseen) (7, 56, D) a +1 mace of draining (unseen) (7, 57, D) a +0 quarterstaff (unseen) (7, 58, D) a +1 flail of holy wrath a +0 robe a +0 buckler a +1 demon whip of flaming a +0 robe a +0 buckler (7, 59, D) a +0 robe (unseen) (8, 14, D) a +0 dagger (8, 16, D) a +0 dagger (8, 24, D) a cursed +0 great sword a cursed +0 robe (8, 26, D) a +3 lajatang of speed a +0 robe (8, 32, D) an uncursed staff of summoning (8, 34, D) a +2 chain mail of fire resistance (8, 36, D) a +2 broad axe of freezing a +0 rapier a +0 cloak a +0 hand axe (8, 37, D) a +0 short sword a +0 cloak a +1 whip of flaming a +0 short sword (8, 38, D) a +0 mace (8, 50, D) a +2 ring mail of positive energy (8, 57, D) a +0 quarterstaff (unseen) (8, 58, D) a +1 demon whip of electrocution (unseen) (8, 59, D) a +0 robe (unseen) (9, 14, D) a lamp of fire (9, 15, D) a cursed amulet of inaccuracy (9, 28, D) a cursed +0 spear a +0 plate armour of positive energy an uncursed ring of flight (9, 32, D) an uncursed staff of poison (9, 34, D) a +0 halberd (9, 50, D) a lamp of fire (9, 52, D) the +7 dagger of Ogruhaxi {elec, rPois Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from poison. (9, 53, D) the cursed +2 spear "Lanka" {freeze, rF+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from fire. It has a curse placed upon it. (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) an uncursed staff of power (10, 32, D) a +2 leather armour of cold resistance (10, 34, D) the cursed ring "Roripodimi" {+Fly Str+2 Int-5 Dex-2} [ring of dexterity] It affects your strength (+2). It affects your intelligence (-5). It affects your dexterity (-2). It lets you fly. It has a curse placed upon it. (10, 50, D) a +1 chain mail of poison resistance (10, 51, D) a +1 scale mail of poison resistance (10, 52, D) a +2 antimagic war axe (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +0 falchion of electrocution (11, 32, D) a +0 short sword (11, 33, D) a lightning rod (4/4) (11, 34, D) a crystal ball of energy (11, 50, D) a +0 hand axe (11, 52, D) a +2 scale mail of positive energy (12, 32, D) a +1 scale mail of fire resistance (12, 33, D) a +0 hand axe (12, 34, D) an uncursed ring of stealth (12, 51, D) a +0 rapier (12, 52, D) the cursed +1 falchion "Rusenk" {freeze, rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It has a curse placed upon it. (13, 32, D) a book of Conjurations (13, 33, D) a +1 antimagic mace (13, 34, D) an uncursed staff of conjuration (13, 51, D) a +1 hunting sling of freezing (14, 50, D) a +0 cloak of magic resistance (14, 51, D) a cursed -3 ring of dexterity (14, 52, D) an uncursed ring of stealth (14, 58, D) a +6 ring of protection a +4 ring of protection the ring "Uffagav" {+Inv rPois} [ring of poison resistance] It protects you from poison. It lets you turn invisible. the ring "Myogamepu" {+Fly rF+ Int-5 Dex+3 Slay+5} [ring of protection from fire] It affects your intelligence (-5). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It lets you fly. the +11 battleaxe of Innocence {venom, *Contam Str+4 SInv} It poisons the flesh of those it strikes. It affects your strength (+4). It lets you see invisible. It causes magical contamination when unequipped. an uncursed ring of fire an uncursed ring of ice the ring "Akkek" {rN+ Str+2 Stlth+} [ring of positive energy] It affects your strength (+2). It protects you from negative energy. It makes you more stealthy. (18, 49, D) a book of Beasts (18, 50, D) a +0 dagger (19, 17, D) an uncursed staff of wizardry (19, 32, D) a +0 battleaxe of freezing (19, 48, D) a crystal ball of energy (19, 49, D) a +2 scimitar of flaming (19, 50, D) a +1 pair of gloves of dexterity (20, 0, D) a book of Transfigurations (20, 1, D) a +1 morningstar of venom (20, 16, D) a +3 chain mail of magic resistance (20, 32, D) a lamp of fire (20, 48, D) a +3 triple crossbow of freezing (20, 49, D) a +0 short sword (20, 50, D) an uncursed staff of wizardry (21, 0, D) a +1 hunting sling of flaming (21, 1, D) the +7 hand crossbow of the Sun {velocity, *Drain +Blink Dex+7} Any bolt fired from it inflicts extra damage. It affects your dexterity (+7). It lets you blink. It causes draining when unequipped. (21, 16, D) an uncursed ring of see invisible (21, 22, D) a +0 trident a +0 leather armour (21, 23, D) a +2 trident of protection a +0 leather armour (21, 24, D) a javelin (21, 33, D) a +2 war axe of electrocution (21, 34, D) a +0 plate armour of cold resistance (21, 49, D) a phial of floods (21, 50, D) a +0 short sword (22, 0, D) a +2 glaive of chopping (22, 22, D) a +0 fustibalus a +0 quarterstaff a +0 fustibalus a +0 club 35 sling bullets the +7 short sword of Jehoalekh {venom, Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). a +0 leather armour (22, 23, D) a javelin a +0 trident a +0 robe (22, 24, D) a sling bullet the +9 dagger "Demonspawn's Death" {flame, Str+7 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your dexterity (+2). a +0 robe (22, 32, D) an uncursed staff of conjuration (22, 34, D) an uncursed staff of cold (22, 36, D) 6 large rocks (22, 37, D) 3 large rocks (22, 48, D) a +4 dagger of venom (22, 49, D) a lamp of fire (22, 50, D) a +0 rapier (23, 0, D) the +4 ring mail "Wiowi" {rC- Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It makes you vulnerable to cold. (23, 1, D) the +8 flail of Hepliaklqana's Reproof {freeze, -Tele Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It prevents most forms of teleportation. (23, 17, D) a lamp of fire (23, 20, D) a +0 spear a +2 fustibalus of flaming 17 javelins a +1 leather armour of poison resistance (23, 22, D) a +0 spear 9 javelins of returning a +0 leather armour a +3 trident of freezing a +0 robe (23, 23, D) 3 sling bullets a +4 mace of holy wrath a +0 robe a +2 trident of pain a +0 leather armour the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 robe 4 javelins (23, 33, D) a +2 short sword of electrocution (23, 34, D) a +2 robe of magic resistance (23, 36, D) 2 large rocks a +2 great sword of flaming (23, 37, D) a +0 dire flail (still there?) a +2 lajatang of pain (still there?) (23, 38, D) a +1 battleaxe of freezing (still there?) 2 large rocks (still there?) (23, 39, D) a large rock (still there?) a +1 battleaxe of freezing (still there?) (23, 49, D) the ring "Gilionwi" {Fire rPois Int+3 Dex-3} [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It affects your dexterity (-3). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (23, 54, D) an arrow (24, 0, D) an uncursed staff of death (24, 16, D) a +0 helmet of see invisible (24, 17, D) an uncursed staff of earth (24, 18, D) an uncursed staff of poison (24, 21, D) a +0 rapier a +0 robe (24, 22, D) a +2 vampiric trident a +2 plate armour of poison resistance a +4 trident of protection a +0 robe 4 javelins (24, 24, D) a javelin (24, 32, D) an uncursed staff of power (24, 34, D) the +5 battleaxe of Patterns {chop, rN+ MR+ Str-2} It inflicts extra damage upon your enemies. It affects your strength (-2). It protects you from negative energy. It affects your resistance to hostile enchantments. (24, 36, D) a +0 dire flail a +0 dire flail a +2 battleaxe of freezing (24, 37, D) 3 large rocks a +0 great sword of flaming a +2 great sword of flaming (24, 38, D) a +0 dire flail (still there?) a +1 battleaxe of freezing (still there?) (24, 39, D) a large rock (24, 40, D) a large rock (24, 41, D) 2 large rocks (24, 48, D) a book of Burglary (24, 50, D) a +0 short sword (24, 53, D) an arrow the +8 flail of Putrescence {freeze, Str+6 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It makes you more stealthy. (24, 54, D) a +0 longbow 42 arrows a +0 leather armour (24, 55, D) an arrow a +2 trident of venom a +0 robe (25, 0, D) a +2 plate armour of fire resistance (25, 1, D) a phial of floods (25, 4, D) +0 acid dragon scales (25, 5, D) +0 ice dragon scales (25, 16, D) an uncursed staff of air (25, 17, D) a +1 vampiric trident (25, 18, D) a +0 leather armour (25, 20, D) a +4 demon trident of electrocution the +5 ring mail "Zehorun" {*Corrode rF- rN++ Str+2} It affects your strength (+2). It makes you vulnerable to fire. It greatly protects you from negative energy. It may corrode you when you take damage. (25, 23, D) a javelin (25, 33, D) a +0 ring mail of cold resistance (25, 34, D) a +6 trident of holy wrath (25, 36, D) 2 large rocks (25, 37, D) 6 large rocks (25, 38, D) 5 large rocks (25, 49, D) a phial of floods (25, 50, D) an uncursed staff of conjuration (25, 52, D) a +0 scimitar (25, 54, D) a +0 long sword a +0 ring mail a +1 dire flail of protection (25, 55, D) a +0 rapier a +0 rapier a +0 leather armour an uncursed ring of resist corrosion (26, 0, D) an uncursed staff of power (26, 1, D) a book of the Dragon (26, 16, D) a +0 trident of protection (26, 17, D) a +0 rapier (26, 33, D) a fan of gales (26, 34, D) an uncursed staff of death (26, 48, D) a +2 cloak of invisibility (26, 50, D) an uncursed staff of earth (26, 51, D) a +0 long sword a +0 ring mail (26, 52, D) a +0 scimitar a +0 chain mail (26, 53, D) a +0 short sword a +0 ring mail of magic resistance 2 arrows a +0 rapier a +0 rapier a +0 leather armour (26, 54, D) a +0 rapier a +0 rapier a +0 longbow 47 arrows a +0 leather armour a +1 dagger of venom a +0 rapier a +0 rapier a +0 leather armour (26, 55, D) 12 arrows (26, 56, D) a +0 rapier (still there?) a +0 dagger (still there?) (26, 57, D) an arrow (27, 1, D) an uncursed staff of air (27, 17, D) a +1 hand axe of freezing (27, 32, D) a +2 short sword of holy wrath (27, 33, D) a +3 plate armour of cold resistance (27, 49, D) a +0 plate armour of cold resistance (27, 50, D) the Disquisition on the Nocuous Rocks Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Lee's Rapid Deconstruction Earth 5 e - Iron Shot Conjuration/Earth 6 (27, 51, D) the +1 scimitar of Might {holy, rPois rC- rN+ Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. a +0 shortbow 8 arrows (27, 52, D) a +0 long sword a +0 leather armour the +3 long sword of Offence {vamp, rPois rN+ Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from poison. It protects you from negative energy. a -1 shortbow 15 arrows a +0 leather armour an elf corpse (skeletalised by now) (27, 53, D) a +0 short sword a +0 shortbow of flaming a +0 leather armour a +0 eveningstar of protection a +0 ring mail a +0 buckler 11 arrows a +2 dire flail of crushing a +0 chain mail an elf corpse (skeletalised by now) (27, 54, D) a +0 long sword a +0 ring mail a +0 long sword a +0 long sword a +0 leather armour the +1 buckler of the Hall of Blades {rC+} It protects you from cold. a +0 longbow a cursed +0 leather armour a +0 short sword of freezing a +0 longbow a +0 leather armour a +0 shortbow a -3 dagger 80 arrows a +0 leather armour (27, 55, D) an arrow a +0 short sword a +0 quick blade a +0 quick blade a +1 robe of fire resistance a +3 dire flail of holy wrath (28, 0, D) a +1 great mace of holy wrath (28, 1, D) an uncursed staff of death (28, 16, D) the +12 morningstar of Wiemizieb {venom, rF+ MR+} It poisons the flesh of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. (28, 17, D) a +5 spear of venom (28, 33, D) a +2 robe of magic resistance (28, 48, D) a book of Burglary (28, 49, D) a +1 hunting sling of freezing (28, 51, D) an uncursed staff of conjuration a cursed +0 chain mail (28, 52, D) a +0 rapier a +0 leather armour an arrow a +0 long sword an elf corpse (skeletalised by now) (28, 53, D) a +0 rapier a +0 leather armour a +0 shortbow a +0 dagger a +0 leather armour 12 arrows a +0 long sword (28, 54, D) a +0 trident of venom (28, 55, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (29, 0, D) a +2 hunting sling of flaming (29, 1, D) a lightning rod (4/4) (29, 17, D) a +0 robe (29, 32, D) an uncursed staff of power (29, 33, D) the +8 mace of Xogramui {flame, MR+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your resistance to hostile enchantments. (29, 50, D) a book of Annihilations (29, 53, D) a +1 whip of pain a +0 shortbow 9 arrows a +0 leather armour (29, 54, D) an arrow (30, 48, D) a book of Debilitation (30, 49, D) a +2 long sword of electrocution (30, 50, D) an uncursed staff of death (31, 47, D) an uncursed ring of protection from magic an uncursed ring of protection from fire (31, 48, D) a book of Enchantments (31, 49, D) a +2 hand axe of flaming (31, 50, D) a book of Flames (31, 58, D) an arrow (32, 48, D) an uncursed staff of death (32, 50, D) a +0 quarterstaff of speed (33, 48, D) a +0 short sword (33, 49, D) a +2 arbalest of velocity (33, 50, D) a +0 rapier of holy wrath (34, 48, D) a +2 robe of fire resistance (34, 49, D) an uncursed staff of power (34, 50, D) a +0 dagger (35, 0, D) +1 shadow dragon scales (35, 15, D) a +2 fustibalus of velocity (35, 28, D) an uncursed staff of poison (36, 15, D) an uncursed staff of air (36, 29, D) a +1 scale mail of fire resistance (37, 1, D) the +5 spear of Poverty {flame, *Drain rC+ Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It protects you from cold. It causes draining when unequipped. (37, 15, D) +0 fire dragon scales (37, 29, D) the cursed +3 falchion of Pegapt {drain, Str+7} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It has a curse placed upon it. (37, 57, D) a lightning rod (4/4) 2 potions of invisibility 2 potions of brilliance a lightning rod (4/4) a phial of floods 6 phantom mirrors (38, 0, D) a +0 dagger of flaming (38, 1, D) the +3 scimitar "Ezitz" {vamp, -Tele rN+ Str+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It protects you from negative energy. It prevents most forms of teleportation. (38, 6, D) a +0 robe (38, 7, D) an uncursed staff of death the +6 hunting sling of Qetuzo {flame, rN+ Dex-5 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It protects you from negative energy. It makes you more stealthy. (38, 15, D) a phial of floods (38, 28, D) an uncursed amulet of faith (38, 29, D) an uncursed staff of air (38, 32, D) a +5 long sword of holy wrath (unseen) (38, 48, D) a +0 flail of draining (38, 49, D) a +2 dagger of electrocution (39, 0, D) a +0 long sword (39, 1, D) an uncursed staff of cold (39, 4, D) a +2 morningstar of protection (unseen) (39, 15, D) the +6 longbow "Disy" {velocity, Dex+4} Any arrow fired from it inflicts extra damage. It affects your dexterity (+4). (39, 28, D) a +0 falchion of flaming (39, 29, D) the +2 dagger "Lapto" {venom, rF+ Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). It protects you from fire. (39, 30, D) a +4 great sword of electrocution a +0 shortbow 9 arrows a cursed -2 robe (39, 32, D) an arrow (39, 34, D) an arrow (39, 48, D) a +3 quarterstaff of protection (39, 49, D) the +10 flail of Accidental Termination {pain, Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). (40, 0, D) a +0 dagger (40, 1, D) an uncursed staff of energy (40, 4, D) a +4 halberd a +0 robe (40, 5, D) a +0 dagger a +0 robe (40, 8, D) the cursed +2 great sword of Kowuc {slice, *Noise +Rage Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It lets you go berserk. It may make noises in combat. It makes you more stealthy. It has a curse placed upon it. a +0 plate armour (40, 14, D) an uncursed amulet of regeneration (40, 15, D) a +3 shortbow of flaming (40, 28, D) a +4 shortbow (40, 48, D) a phantom mirror (40, 49, D) an uncursed staff of wizardry (40, 50, D) a +0 antimagic long sword (41, 0, D) a +3 vampiric long sword (41, 1, D) a +0 helmet of see invisible (41, 14, D) a scroll of holy word (41, 15, D) an uncursed staff of power (41, 28, D) a book of Fire (41, 48, D) a +2 mace of holy wrath (41, 49, D) a book of Conjurations (41, 50, D) a +2 leather armour of cold resistance (42, 0, D) a +0 hunting sling of flaming (42, 14, D) the +8 arbalest "Buoch" {penet, rF- Dex+6} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+6). It makes you vulnerable to fire. (42, 28, D) an uncursed staff of conjuration (42, 48, D) a +2 great mace of protection (42, 50, D) a +2 robe of positive energy (43, 14, D) a +3 scale mail of fire resistance (43, 15, D) the +1 leather armour of the Camelopard {MP+9 Str+2 Int+3 Dex+3} It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+3). It affects your magic capacity (+9). (43, 28, D) a +7 vampiric whip (43, 29, D) a +2 robe of cold resistance (43, 48, D) a phantom mirror (43, 49, D) a +6 halberd of flaming (43, 50, D) a phial of floods (44, 28, D) a +4 ring mail of cold resistance (44, 48, D) an uncursed ring of protection from magic a +3 ring of strength a +2 cloak of magic resistance (44, 49, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (45, 15, D) an uncursed ring of ice an uncursed ring of protection from fire a +2 pair of gloves of archery an uncursed ring of stealth an uncursed amulet of faith an uncursed ring of fire a +6 ring of strength (45, 48, D) a +0 longbow of velocity (45, 50, D) a lamp of fire (45, 51, D) a +1 mace of draining (45, 53, D) an ice dragon corpse (skeletalised by now) (45, 55, D) a +0 hand axe (46, 49, D) a +3 halberd of freezing (46, 51, D) a +4 chain mail of fire resistance (46, 53, D) a +2 scythe of protection (46, 54, D) a +0 glaive (47, 49, D) the +11 dagger of Wu Jian's Anger {pain, -Tele rElec rC+ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. (47, 50, D) a +3 leather armour of cold resistance (47, 51, D) a book of Changes (47, 53, D) a +4 scythe of freezing (47, 54, D) a +0 battleaxe (48, 48, D) a +1 ring mail of fire resistance (48, 49, D) a book of Air (48, 50, D) a +1 hand axe of chopping (48, 51, D) a crystal ball of energy (49, 0, D) the +7 war axe of Nemelex Xobeh's Scorn {elec, rN+ Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from negative energy. (49, 1, D) a +2 flail of draining (49, 16, D) a +8 club a +0 chain mail (49, 17, D) a curare-tipped needle a +0 rapier of electrocution a +2 cloak of invisibility a +0 pair of gloves (49, 24, D) an uncursed amulet of the gourmand (49, 36, D) a cursed -5 ring of evasion (49, 37, D) the +3 leather armour of Negligence {rF+ rN+ Regen+} It protects you from fire. It protects you from negative energy. It increases your rate of regeneration. (49, 48, D) a +0 arbalest of flaming (49, 49, D) a book of Spatial Translocations (49, 50, D) a +2 quarterstaff of protection (50, 1, D) an uncursed staff of energy (50, 16, D) a curare-tipped needle a +1 hat of magic resistance (50, 17, D) a +0 dagger a +0 robe a +4 dire flail of protection a +0 ring mail (50, 18, D) a curare-tipped needle (50, 24, D) an uncursed staff of power (50, 25, D) an uncursed staff of poison (50, 48, D) an uncursed staff of air (50, 49, D) a crystal ball of energy (50, 50, D) a +0 hand crossbow of flaming (51, 1, D) a +0 troll leather armour (51, 4, D) a cursed +2 halberd a +0 robe (51, 12, D) a +2 battleaxe of electrocution a +0 robe a +0 dagger (51, 13, D) a lamp of fire (51, 15, D) a +0 blowgun (unseen) (51, 24, D) a +0 shortbow of flaming (51, 25, D) a cursed ring of attention (51, 48, D) the cursed +0 hand axe of Isaxut {speed, *Noise rF+ rN+ MR+} Attacks with this weapon are significantly faster. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It may make noises in combat. It has a curse placed upon it. (51, 49, D) an uncursed amulet of rage (51, 50, D) an uncursed staff of fire (52, 4, D) a +1 dire flail (52, 13, D) the +0 short sword of Zalyf {freeze, +Inv Int+2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+2). It lets you turn invisible. a +0 leather armour the cursed +0 chain mail "Yjifebuw" {Str+4} It affects your strength (+4). It has a curse placed upon it. (52, 17, D) a +0 glaive 2 throwing nets a +0 chain mail (52, 24, D) a book of Debilitation (52, 25, D) an uncursed staff of conjuration (52, 36, D) an uncursed staff of fire (52, 37, D) a +2 plate armour of poison resistance (52, 40, D) a +3 rapier of draining (52, 48, D) an uncursed staff of cold (52, 49, D) a lamp of fire (52, 50, D) an uncursed staff of wizardry (53, 12, D) a +0 rapier (53, 13, D) a +3 broad axe of flaming (53, 24, D) a +4 triple crossbow of flaming (53, 49, D) a scroll of acquirement (53, 50, D) a phantom mirror (54, 0, D) a lamp of fire (54, 1, D) the +8 chain mail "Ihotodog" {Regen+} It increases your rate of regeneration. (54, 12, D) the +9 spear "Ischyi" {speed, rC++ Str-2} Attacks with this weapon are significantly faster. It affects your strength (-2). It greatly protects you from cold. (54, 24, D) a +1 battleaxe of freezing (54, 25, D) a +2 chain mail of cold resistance (54, 48, D) the cursed +3 broad axe "Eniezut" {flame, *Rage rElec MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your magic capacity (+9). It may make you go berserk in combat. It has a curse placed upon it. (54, 49, D) a phantom mirror (54, 50, D) an uncursed ring of protection from fire (55, 0, D) an uncursed staff of power (55, 1, D) a +1 rapier of electrocution (58, 47, D) a lightning rod (4/4) (59, 36, D) a +4 spear of venom (59, 47, D) a +4 dagger (60, 37, D) an uncursed staff of air (60, 49, D) a +0 robe (61, 8, D) a +2 leather armour of positive energy (61, 11, D) a +0 flail (unseen) (61, 16, D) a +2 battleaxe of holy wrath (61, 26, D) a +3 ring mail of poison resistance (61, 37, D) a +3 leather armour of magic resistance (62, -1, D) a +6 vampiric trident (62, 0, D) a +2 chain mail of cold resistance (62, 1, D) the +7 halberd of Qydoj {vamp, MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. (62, 9, D) a +0 club (62, 11, D) a +0 dagger a +0 robe (62, 16, D) an uncursed amulet of guardian spirit (62, 27, D) a phial of floods (62, 37, D) an uncursed ring of poison resistance (62, 48, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (62, 49, D) a +4 plate armour of poison resistance (63, 0, D) an uncursed staff of poison (63, 11, D) an uncursed staff of fire (unseen) (63, 12, D) a +0 whip (63, 16, D) a +0 short sword of speed (63, 17, D) a +4 dagger of protection (63, 26, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (63, 27, D) a +3 shortbow of freezing (63, 47, D) a +0 dagger (63, 60, D) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (unseen) (64, 16, D) an uncursed ring of flight (64, 20, D) a +5 dire flail a +0 robe (64, 26, D) a lamp of fire (64, 27, D) an uncursed staff of earth (64, 48, D) the +4 short sword "Mear" {pierce, MR+ Int+4 Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. (64, 49, D) a +0 dire flail (64, 59, D) a +0 dagger (unseen) (64, 60, D) a +0 glaive an uncursed staff of fire the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. a +0 robe a +0 battleaxe a +0 robe a potion of blood a ghoul corpse (65, 26, D) a +2 battleaxe of venom (65, 47, D) an uncursed amulet of rage (65, 48, D) the +9 quarterstaff of Fuusa {holy, +Rage rPois Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It protects you from poison. It lets you go berserk. (65, 49, D) a manual of Fighting (65, 59, D) a +0 dagger a +0 robe a +1 short sword of venom a +4 blowgun a +3 plate armour of fire resistance a +0 scimitar a +2 shortbow of freezing an uncursed staff of conjuration a +0 robe the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (65, 60, D) a +0 great sword a +0 chain mail (65, 61, D) a +0 dire flail a +0 plate armour a +0 morningstar a +0 robe a +5 ring of protection 4 potions of heal wounds (65, 62, D) a +0 hand axe (unseen) (66, 49, D) a lamp of fire (66, 50, D) a book of Flames (66, 59, D) a +0 hand axe of chopping a +0 robe a +0 dagger a +0 robe (66, 60, D) a +0 dagger a +0 robe a +2 flail of protection a +0 fustibalus of freezing the +7 scimitar "Noibow" {pain, Str+6 Int+3 Dex-2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). It affects your intelligence (+3). It affects your dexterity (-2). It makes you more stealthy. a +0 plate armour of cold resistance a ghoul corpse (66, 61, D) a +0 chain mail a ghoul corpse (66, 62, D) a +0 broad axe (unseen) (66, 63, D) an uncursed staff of summoning a +1 robe of cold resistance (67, 47, D) a book of Geomancy (67, 48, D) a book of Flames (67, 60, D) a +6 spear of piercing (unseen) (67, 61, D) a +3 battleaxe (unseen) (67, 62, D) a +0 robe (unseen) (67, 63, D) a cursed +0 great sword (unseen) (67, 64, D) a +2 halberd (unseen) (68, 0, D) a cursed staff of wizardry (68, 41, D) a +5 falchion of electrocution (68, 49, D) an uncursed ring of fire (69, 47, D) a phantom mirror (69, 50, D) a +3 rapier of flaming (69, 64, D) a +0 glaive (unseen) (69, 65, D) a cursed +0 short sword (unseen) (70, 8, D) an uncursed ring of see invisible (70, 9, D) a +5 giant club (70, 11, D) a +0 short sword (unseen) (70, 36, D) an uncursed staff of fire (70, 37, D) a cursed -5 ring of evasion (70, 48, D) a +4 giant spiked club (70, 49, D) a book of Power (70, 58, D) the +6 arbalest "Damnation" {damnation} the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. an uncursed ring of magical power 4 scrolls of amnesia 10 potions of curing (71, 11, D) a +3 hand crossbow of flaming a +0 dagger a +0 robe (71, 16, D) a +2 robe of the Archmagi (71, 17, D) an uncursed staff of power (71, 27, D) an uncursed staff of power (71, 37, D) the +5 mace "Grim Tooth" {venom, Int+3 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+3). It lets you see invisible. (72, 8, D) a +1 robe of magic resistance (72, 26, D) a +4 scale mail of magic resistance (72, 36, D) a lamp of fire (72, 49, D) a Young Poisoner's Handbook (73, 1, D) a +0 rapier (73, 3, D) a +1 scimitar of distortion a +0 robe (73, 26, D) a +3 leather armour of poison resistance (73, 49, D) an uncursed staff of power (74, 3, D) a +1 dagger of venom a +0 robe a cursed -1 buckler (74, 48, D) a book of Flames (75, 47, D) an uncursed staff of conjuration (75, 48, D) the +5 giant club "Giffih" {venom, +Rage rF+} It poisons the flesh of those it strikes. It protects you from fire. It lets you go berserk. (75, 49, D) an uncursed staff of air