cirnu the Dungeon [Shop] Bunilah's Antique Armour Shoppe a +2 ring mail of cold resistance (420 gold) a +1 robe (154 gold) a +2 chain mail of poison resistance (370 gold) a +1 leather armour of magic resistance (280 gold) a +0 chain mail of fire resistance (230 gold) a +2 leather armour of magic resistance (380 gold) a +1 plate armour of cold resistance (700 gold) a +2 chain mail of positive energy (370 gold) [Shop] Donkaen's Gadget Emporium a sack of spiders (260 gold) a wand of acid (3) (182 gold) a wand of iceblast (5) (117 gold) a wand of flame (21) (149 gold) a phantom mirror (390 gold) a wand of paralysis (6) (104 gold) a box of beasts (260 gold) a wand of paralysis (8) (130 gold) a fan of gales (520 gold) a wand of paralysis (8) (130 gold) a sack of spiders (260 gold) a lightning rod (4/4) (520 gold) a wand of clouds (5) (351 gold) a crystal ball of energy (260 gold) [Shop] Maad's Gadget Shoppe a box of beasts (220 gold) a crystal ball of energy (220 gold) a phantom mirror (330 gold) a wand of acid (13) (374 gold) a wand of flame (19) (115 gold) a fan of gales (440 gold) a lightning rod (4/4) (440 gold) a wand of iceblast (7) (121 gold) a wand of paralysis (11) (143 gold) a wand of paralysis (6) (88 gold) a wand of paralysis (2) (44 gold) a fan of gales (440 gold) a fan of gales (440 gold) [Shop] Zead's General Store a box of beasts (260 gold) a scroll of remove curse (39 gold) a sack of spiders (260 gold) a +3 lajatang of venom (455 gold) 26 stones (33 gold) a scroll of remove curse (39 gold) a scroll of immolation (45 gold) a scroll of amnesia (45 gold) [Shop] Guagrici's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Aposost's Weapon Shoppe 21 arrows (50 gold) a +2 hand axe of chopping (198 gold) a +1 great mace of crushing (200 gold) the +8 storm bow {elec, penet} (698 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +2 bardiche of protection (273 gold) 29 stones (34 gold) a +1 dagger of freezing (127 gold) a +0 quarterstaff of crushing (96 gold) the cursed +0 hand axe "Zatzid Eruy" {drain, *Slow rC+ MR+ Str+2} (247 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from cold. It affects your resistance to hostile enchantments. It may slow you when you take damage. It has a curse placed upon it. 10 arrows (24 gold) the +5 glaive of Hishap {chop, rF++ rC-} (626 gold) It inflicts extra damage upon your enemies. It greatly protects you from fire. It makes you vulnerable to cold. [Shop] Quribuis's Antique Armour Shop a +3 scale mail of cold resistance (1040 gold) the +6 plate armour of the Hurricane {rC+ Int+6 SInv} (3352 gold) It affects your intelligence (+6). It protects you from cold. It lets you see invisible. a +2 ring mail of positive energy (720 gold) the +2 robe "Kyllap" {rC+ SInv} (1156 gold) It protects you from cold. It lets you see invisible. a +1 robe of magic resistance (508 gold) a +1 ring mail of poison resistance (520 gold) a +3 chain mail of fire resistance (1060 gold) the cursed +1 leather armour of Narcissism {rC+} (720 gold) It protects you from cold. It has a curse placed upon it. the +5 ring mail "Mosch" {rF++ Dex+4} (2476 gold) It affects your dexterity (+4). It greatly protects you from fire. a +2 ring mail of cold resistance (840 gold) a +3 leather armour of cold resistance (960 gold) a +3 leather armour of cold resistance (960 gold) [Shop] Nicefiex's Antique Weapon Boutique a +5 hand axe of chopping (724 gold) a +6 great mace of crushing (959 gold) the +4 shortbow of Laceration {freeze, Str+7 Dex-3} (938 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It affects your dexterity (-3). a +4 mace of protection (588 gold) the +5 morningstar of Eternal Night {crush, Fragile MP+9 Dex+6} (1469 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). It affects your magic capacity (+9). It will be destroyed if unequipped. a +0 spear of flaming (170 gold) a +2 hand axe of chopping (379 gold) a +1 quarterstaff of crushing (299 gold) a +2 vampiric lajatang (1311 gold) [Shop] Fadoug's General Store a scroll of vulnerability (97 gold) 26 sling bullets (169 gold) a ration (65 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) a ration (65 gold) a scroll of amnesia (45 gold) a +4 plate armour of poison resistance (611 gold) the Incunabulum of the Sunfish (747 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Throw Flame Conjuration/Fire 2 c - Ozocubu's Armour Charms/Ice 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Bolt of Draining Conjuration/Necromancy 5 f - Irradiate Conjuration/Transmutation 5 [Shop] Aqisiwal's Assorted Antiques an uncursed ring of positive energy (420 gold) a scroll of identify (42 gold) a scroll of brand weapon (420 gold) an uncursed ring of protection from fire (525 gold) a +1 arbalest of flaming (317 gold) 2 potions of curing (126 gold) the +5 shortbow "Stringbean" {velocity, rElec} (913 gold) Any arrow fired from it inflicts extra damage. It insulates you from electricity. a scroll of identify (42 gold) a scroll of identify (42 gold) a wand of random effects (23) (262 gold) (0, 0, D) a stone (0, 1, D) a +0 club (0, 2, D) a +0 dagger a stone (0, 7, D) a +0 giant club a +0 club a +0 robe a +0 shortbow 24 arrows (0, 41, D) an uncursed staff of energy (0, 42, D) a +0 lajatang a +2 halberd of protection a +2 morningstar of protection a +1 broad axe of chopping a +2 rapier of distortion (0, 49, D) a +0 hand axe a +0 robe (0, 50, D) a +0 shortbow 20 arrows (0, 56, D) 6 large rocks (4, 10, D) a +0 ring mail (4, 11, D) a +5 hunting sling of velocity (4, 12, D) 18 stones (4, 47, D) a +0 plate armour (4, 50, D) 23 arrows (4, 55, D) a +0 cloak (4, 56, D) a +0 cloak (4, 57, D) a +0 pair of boots (6, 37, D) a +3 scimitar of flaming a cursed +0 robe (8, 12, D) a +0 hand axe a +0 club (8, 13, D) a +0 robe a +0 dagger (8, 15, D) 4 tomahawks a +0 club (8, 17, D) a cursed +0 robe a +0 dagger a +0 robe a +0 dagger (8, 18, D) a +0 leather armour a +0 short sword a cursed -2 mace (8, 19, D) a cursed +0 leather armour a +0 club (8, 20, D) a +0 leather armour a +0 robe a +0 dagger (8, 26, D) a +0 glaive a +0 chain mail (8, 28, D) a +0 halberd a +0 plate armour a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour (8, 30, D) a +0 hand axe a +0 plate armour (8, 31, D) a +0 dire flail a +0 chain mail (8, 33, D) a +0 dagger a +2 robe of magic resistance (8, 34, D) a +4 glaive a +0 plate armour (8, 35, D) a +0 hand axe a cursed +0 plate armour (8, 38, D) a +0 dagger a +0 robe (8, 39, D) a cursed -2 dagger a cursed +0 robe a +0 dagger a +0 robe (8, 40, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 46, D) a +0 dagger a +0 robe (8, 47, D) a cursed -3 hand axe a +0 chain mail (8, 49, D) a +0 dagger a +0 robe (8, 50, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 51, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, 34, D) a +0 spear a +0 animal skin (10, 54, D) a +0 giant club a +0 robe (12, 12, D) a +1 giant spiked club (12, 13, D) a +1 battleaxe (12, 14, D) a +1 demon whip of flaming (12, 15, D) a +3 broad axe (12, 16, D) a +4 mace of holy wrath (12, 17, D) a +1 great mace (12, 18, D) a +1 great mace (12, 19, D) the cursed +0 great sword "Huaniereot" {flame, +Fly rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It lets you fly. It has a curse placed upon it. (12, 21, D) a +2 leather armour of cold resistance (12, 22, D) +0 acid dragon scales (12, 24, D) a +2 robe (12, 25, D) a +1 large shield (12, 26, D) a +1 centaur barding (12, 27, D) +0 swamp dragon scales (12, 28, D) +1 ice dragon scales (12, 42, D) an arrow (12, 43, D) a large rock a +0 dagger a cursed +0 robe a +0 shortbow 9 arrows (12, 46, D) a large rock (12, 49, D) a +0 whip a +0 robe a +0 arbalest 27 bolts (12, 51, D) a +0 glaive a +0 ring mail 2 bolts (16, 13, D) a +0 trident (16, 14, D) 6 javelins (16, 15, D) a +2 spear of venom 5 javelins a +0 leather armour (16, 18, D) a +0 spear (16, 22, D) a +0 spear (16, 24, D) a +0 quarterstaff a +0 robe (16, 36, D) a +0 glaive (16, 39, D) a cursed -3 whip (20, 15, D) a +0 robe (20, 20, D) a +0 spear a +0 robe (20, 22, D) a +0 flail a +0 animal skin (20, 25, D) a +0 robe a +0 ring mail a +0 dagger a +0 great mace (20, 26, D) a +0 robe a +0 spear a bolt (20, 27, D) a +0 plate armour a +2 great mace a +0 arbalest 28 bolts (20, 30, D) a bolt (20, 35, D) a +0 flail a +0 ring mail (20, 37, D) a +0 morningstar a +0 ring mail an arrow (20, 38, D) 2 arrows (20, 39, D) a +0 flail a +0 robe a +0 shortbow 14 arrows (20, 41, D) a +0 mace a +0 ring mail a bolt (20, 45, D) a +0 morningstar a +0 scale mail (20, 48, D) a +3 spear a +0 robe (20, 49, D) a +0 flail a +0 leather armour a cursed -2 morningstar a +0 scale mail (20, 51, D) a +0 battleaxe a +0 plate armour (20, 53, D) a +0 war axe a +0 ring mail (24, 19, D) a +4 demon whip (24, 20, D) a +1 great mace of protection (24, 21, D) a +4 great mace (24, 22, D) a +4 great mace (24, 23, D) a +4 glaive (24, 24, D) a +9 scythe (24, 28, D) +1 swamp dragon scales (24, 29, D) a +5 chain mail (24, 30, D) +1 acid dragon scales (24, 32, D) a +1 pair of gloves (24, 33, D) a +1 naga barding (26, 1, D) a +1 demon whip of draining a +0 robe (26, 7, D) a +0 large shield a +1 large shield a +2 pair of boots of running the +1 ring mail of Light {*Corrode rElec MR+ Dex+8} It affects your dexterity (+8). It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +0 plate armour a potion of haste a +0 shield a +0 scale mail a +0 pair of boots a +5 trident of flaming a +0 chain mail (28, 4, D) a javelin (28, 5, D) a javelin (28, 6, D) 2 javelins (28, 7, D) 3 javelins (28, 8, D) a +1 vampiric spear 6 javelins a +0 leather armour (28, 10, D) a +0 trident (28, 12, D) a +0 rapier of venom a +0 robe (28, 15, D) a +2 trident of protection a +0 leather armour 2 javelins (28, 19, D) a +0 robe (28, 20, D) a +0 halberd (28, 23, D) a +0 whip (28, 25, D) a +0 flail a +0 robe a +0 mace a +0 robe (28, 27, D) a cursed -1 spear a +0 robe (28, 28, D) a +0 war axe a +0 robe a +0 whip a cursed +0 robe (28, 29, D) a +0 hand axe (28, 45, D) 369 gold pieces (28, 46, D) a +0 robe (28, 49, D) a +3 spear of piercing 13 javelins a +0 leather armour (32, 7, D) a +1 broad axe a +0 chain mail (32, 14, D) a +0 battleaxe a +0 chain mail (32, 16, D) 81 gold pieces (unseen) (32, 19, D) 63 gold pieces (unseen) (32, 21, D) a +0 war axe (unseen) (32, 22, D) a +3 long sword of holy wrath a +0 plate armour a +0 shield (32, 23, D) a +0 battleaxe a +0 chain mail (32, 25, D) a +0 glaive a +0 plate armour (32, 26, D) a +3 great sword a +0 chain mail a +2 vampiric bardiche a +0 chain mail a +0 long sword a +0 chain mail (32, 27, D) a +0 dire flail a +0 chain mail (32, 28, D) a +2 great sword of draining a +0 plate armour (32, 29, D) a +0 long sword a +0 plate armour (32, 30, D) a +0 long sword a +0 chain mail a +0 large shield a +0 war axe a +0 plate armour (32, 31, D) a +3 dire flail a +0 plate armour (32, 34, D) 2 bolts 5 tomahawks (32, 35, D) 3 bolts (32, 36, D) a +0 chain mail a +0 plate armour a +4 double sword a +3 plate armour of fire resistance a +0 bardiche a +1 arbalest of velocity 16 bolts a +0 war axe (32, 37, D) a +0 morningstar a +0 arbalest 9 bolts a +3 vampiric morningstar a +0 scale mail (32, 38, D) a +0 dagger (32, 39, D) a fan of gales (32, 40, D) a cursed +0 scale mail a +0 lajatang a +0 hand crossbow (32, 46, D) a +0 scale mail (32, 48, D) a +0 dagger (32, 50, D) a bolt 17 sling bullets (32, 51, D) 3 bolts (32, 53, D) a +0 arbalest a +1 falchion of holy wrath a bolt a +0 ring mail (32, 54, D) a +0 falchion a +0 robe a +0 dire flail a +0 ring mail (32, 55, D) a +2 great sword of flaming a +0 broad axe of electrocution (32, 57, D) 3 large rocks a bolt (32, 58, D) a +3 hunting sling of flaming (32, 60, D) a fan of gales (36, 17, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (36, 18, D) a +5 giant spiked club (36, 19, D) a +5 demon whip of flaming (36, 20, D) the +5 great sword of Causality {protect, rPois rC+ Int-3 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (-3). It protects you from cold. It protects you from poison. It lets you see invisible. (36, 21, D) the +5 broad axe of Ditef {flame, Str-3 Int+8 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your intelligence (+8). It affects your dexterity (+4). (36, 22, D) a +5 great mace of protection (36, 23, D) the +5 bardiche "Beetlebane" {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. (36, 27, D) a +0 helmet of see invisible (36, 28, D) a +0 hat (36, 30, D) a +6 chain mail (36, 31, D) +6 ice dragon scales (36, 32, D) a +0 helmet of intelligence (36, 33, D) +6 fire dragon scales (36, 56, D) a crystal ball of energy (38, 20, D) a +2 trishula of holy wrath a +0 large shield (38, 36, D) a +0 flail (40, 2, D) a +0 robe (40, 3, D) a +2 great mace a +0 chain mail (40, 4, D) a +0 robe a +0 great sword of flaming (40, 5, D) a +0 short sword (40, 6, D) a +0 dire flail a +0 dire flail (40, 11, D) a +0 trident (40, 14, D) a +0 battleaxe (40, 26, D) a +0 war axe (40, 35, D) a +0 halberd (40, 39, D) a +0 long sword a +0 cloak (40, 48, D) a +4 whip a +0 cloak (40, 55, D) a +0 long sword (40, 56, D) a +0 rapier a +0 cloak (44, 20, D) a +0 short sword