cirnu Level 1 of the Dungeon (0, 0, D:1) 23 bolts (2, 11, D:1) a +0 plate armour (8, -6, D:1) 21 stones (8, -1, D:1) a bat corpse (skeletalised by now) (8, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 0, D:1) a hobgoblin corpse (skeletalised by now) (10, -15, D:1) an uncursed amulet of guardian spirit (10, 0, D:1) a rat corpse (skeletalised by now) (11, -14, D:1) a leopard gecko corpse (skeletalised by now) (12, 10, D:1) a +0 robe (14, -17, D:1) a rat skeleton (14, -9, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (15, -23, D:1) a +0 spear (24, -26, D:1) 27 stones (27, -26, D:1) a stone (39, -17, D:1) a cursed -3 whip (43, -19, D:1) a stone (47, -10, D:1) 17 sling bullets Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (6, 6, D:2) a +0 dagger a potion of brilliance a scroll of remove curse (22, 22, D:2) a +0 club a goblin corpse (24, 18, D:2) a +0 mace (25, 14, D:2) a worker ant corpse