cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 long sword (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 37, D) a lamp of fire (60, 36, D) a +2 chain mail of cold resistance (60, 37, D) an uncursed staff of summoning (61, 0, D) a +0 broad axe (61, 2, D) a +0 longbow 23 arrows a centaur corpse (61, 16, D) a +4 plate armour of cold resistance (61, 26, D) a phial of floods (61, 36, D) a Young Poisoner's Handbook (61, 37, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (62, 1, D) a +4 vampiric trident a +0 chain mail a +1 arbalest of flaming (62, 4, D) an arrow (62, 5, D) an arrow (62, 8, D) a cursed staff of power (62, 10, D) a cursed +0 dagger (unseen) (62, 11, D) a +0 mace a +1 dagger of venom a +0 robe an orc corpse an orc corpse (62, 27, D) a lamp of fire an iguana corpse (62, 30, D) a yak corpse (62, 36, D) a +2 long sword of slicing (62, 37, D) a +0 trident (62, 40, D) a +1 glaive of venom (63, 0, D) a +0 club (63, 2, D) an uncursed staff of wizardry a +0 robe an ogre corpse (63, 3, D) a +0 halberd (unseen) (63, 8, D) a lamp of fire (63, 10, D) a +0 dagger (unseen) (63, 16, D) an uncursed staff of earth (63, 17, D) a +2 falchion of electrocution (63, 30, D) an iguana corpse a porcupine corpse (63, 36, D) a +0 dagger (63, 37, D) an uncursed staff of wizardry (64, 17, D) a phial of floods (64, 27, D) a crystal ball of energy (64, 30, D) a basilisk corpse (65, 26, D) a lightning rod (4/4) (68, 0, D) a +1 mace of protection (69, 36, D) a +0 trident (70, 8, D) a +0 club (70, 11, D) a +1 vampiric scimitar a draconian corpse (70, 12, D) a +0 mace a draconian corpse (70, 21, D) a +0 short sword a +0 longbow 19 arrows a +0 leather armour an elf corpse (70, 36, D) a book of Fire (70, 37, D) a +2 scale mail of magic resistance (70, 39, D) the +8 broad axe "Mify" {freeze, MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). a +0 plate armour (70, 40, D) a +0 whip (unseen) (71, 11, D) a +0 short sword a black draconian corpse (71, 17, D) the +1 shortbow "Uxohavou" {freeze, Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). (71, 20, D) a +0 long sword an elf corpse (71, 21, D) an arrow (71, 26, D) the cursed +0 leather armour of Entitlement {rC+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from cold. It has a curse placed upon it. (71, 27, D) a cursed staff of energy (71, 29, D) a +0 vampiric lajatang a +0 robe (71, 30, D) a black bear corpse (71, 36, D) a +3 flail of holy wrath (71, 37, D) a +0 short sword (71, 39, D) a +0 war axe a +0 dagger a +0 robe a +0 hand axe a +0 ring mail an orc corpse (71, 40, D) a cursed +0 falchion (72, 8, D) an uncursed staff of earth (72, 10, D) a +0 trident (72, 11, D) a cursed -2 mace a draconian corpse (72, 16, D) a +3 leather armour of cold resistance (72, 17, D) a +2 scale mail of poison resistance (72, 20, D) a +1 short sword of draining (72, 21, D) 2 arrows (72, 22, D) a +0 long sword (unseen) (72, 23, D) an arrow (72, 27, D) a lamp of fire (72, 30, D) a +0 short sword a +0 robe a +0 short sword a +0 robe a spriggan corpse a spriggan corpse (72, 36, D) a +0 dagger (72, 37, D) a fan of gales (72, 38, D) an uncursed staff of summoning a +0 robe (72, 39, D) a +0 long sword a +0 chain mail an orc corpse (72, 40, D) a +2 vampiric long sword (unseen) (73, 16, D) a +0 long sword (73, 21, D) a +0 short sword (unseen) (73, 26, D) a +0 short sword (73, 27, D) a +4 falchion of holy wrath (73, 29, D) a +0 spear a spriggan corpse a hornet corpse (73, 36, D) a +2 plate armour of poison resistance (73, 37, D) a +1 leather armour of fire resistance (74, 2, D) a +0 falchion (74, 3, D) a +0 hand axe a +5 arbalest of velocity a draconian corpse (skeletalised by now) (75, 18, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. an elf corpse