Dungeon Sprint DCSS version bcrawl-1.12.2 (webtiles) character file. Game seed: 18269319290567000419 170 cirnu the Skirmisher (level 5, -13/47 HPs) Began as a Demonspawn Fighter on July 18, 2019. Was a Believer of Makhleb. Mangled by a bennu (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:10 (108 turns). cirnu the Skirmisher (Demonspawn Fighter) Turns: 108, Time: 00:03:10 Health: -13/47 AC: 29 Str: 29 XL: 5 Next: 25% Magic: 5/5 EV: 5 Int: 10 God: Makhleb [**....] Gold: 0 SH: 31 Dex: 17 Spells: 4/4 levels left rFire . . . SeeInvis . I - +7 Screaming Sword {slice, sonic wave} rCold . . . Gourm . y - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . x - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.15/turn P - +6 ring of strength MPRegen 0.09/turn Q - +6 ring of strength @: agile A: hooves 1, slimy green scales 1, demonic guardian 1, powered by pain 1 a: Minor Destruction, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons u - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). v - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. w - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. z - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. A - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. B - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) C - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. D - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. E - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. F - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. G - the +0 sword of Power (You found it in the Dungeon) H - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. I - the +7 Screaming Sword (weapon) {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. J - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). Armour a - +5 gold dragon scales x - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. y - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery L - a +6 ring of dexterity M - a +6 ring of dexterity N - a +6 ring of intelligence O - a +6 ring of intelligence P - a +6 ring of strength (left hand) Q - a +6 ring of strength (right hand) Wands R - a wand of disintegration (7) S - a wand of iceblast (7) T - a wand of acid (7) Scrolls k - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions b - 2 potions of brilliance c - 2 potions of invisibility d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 4 potions of resistance m - a potion of experience n - 5 potions of agility Miscellaneous K - a lightning rod (4/4) Comestibles f - 7 rations {!d} Skills: + Level 6.5 Fighting + Level 3.5 Long Blades + Level 6.0 Armour + Level 6.0 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 100% 2 ###.... Conjure Flame Conj/Fire #....... 100% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 100% 3 ####... Freezing Cloud Conj/Ice/Air #......... 100% 6 ####### Ring of Flames Chrm/Fire #......... 100% 7 ####### Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in slimy green scales. (AC +2) A weak demonic guardian rushes to your aid. You sometimes gain a little power by taking damage. Message History PANG! The bennu claws you but does no damage. You block the bennu's attack. BOUMMMMG! The bennu barely misses you. The bennu claws you but does no damage. You block the bennu's attack. GONNNNG! You hit the mummy. You kick the mummy, but do no damage. The mummy is moderately damaged. You block the bennu's attack. BOUMMMMG! You block the bennu's attack. GONNNNG! You block the bennu's attack. GONNNNG! The bennu pecks you! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel more agile all of a sudden. The bennu sears you!! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.}!|.▓...).▓.....▓ ▓..:..▓.....▓.).|.▓ ▓.....▓.))).▓.....▓ ▓..Mb.▓.....▓..†..▓ ▓..@..▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a bennu and a mummy. Vanquished Creatures A bullfrog (D) 3 orc priests (D) A mummy (D) A river rat (D) 6 creatures vanquished. Vanquished Creatures (collateral kills) A bat zombie (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | cirnu the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D | Found a blossoming altar of Fedhas. 18 | D | Found a deep blue altar of Sif Muna. 18 | D | Found a sacrificial altar of Ru. 18 | D | Found a bloodstained altar of Trog. 18 | D | Found a stormy altar of Qazlal. 18 | D | Found an iron altar of Okawaru. 18 | D | Found a sparkling altar of Nemelex Xobeh. 20 | D | Found a transporter. 20 | D | Found an ancient bone altar of Kikubaaqudgha. 20 | D | Found a viscous altar of Jiyva. 20 | D | Found a corrupted altar of Lugonu. 20 | D | Found a hazy altar of Hepliaklqana. 20 | D | Found a burning altar of Makhleb. 20 | D | Found an opulent altar of Gozag. 28 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 28 | D | Found the +10 dark maul {crush} 28 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 28 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 28 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 30 | D | Found the +6 shillelagh "Devastator" {shatter} 30 | D | Found the +11 plutonium sword {*Contam Stlth-} 30 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 30 | D | Found the +9 sword of Zonguldrok {reap} 30 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 30 | D | Found the +0 sword of Power 30 | D | Found the +7 mace of Variability {chain chaos} 30 | D | Found the +7 Singing Sword {slice, sonic wave} 30 | D | Found the +7 longbow "Piercer" {penet, EV-2} 69 | D | Became a worshipper of Makhleb the Destroyer 77 | D | Entered arena 2. 77 | D | Noticed a bullfrog 77 | D | Found a transporter. 79 | D | Killed a bullfrog 79 | D | Reached skill level 5 in Fighting 79 | D | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 79 | D | Reached XP level 2. HP: 27/27 MP: 2/2 79 | D | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 79 | D | Reached XP level 3. HP: 33/33 MP: 3/3 81 | D | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 81 | D | Reached XP level 4. HP: 39/39 MP: 4/4 87 | D | Entered arena 3. 87 | D | Found a transporter. 91 | D | Reached * piety under Makhleb 91 | D | Reached skill level 5 in Armour 91 | D | Reached skill level 5 in Shields 98 | D | Gained mutation: You have large cloven feet. [demonic | ancestry] 98 | D | Reached XP level 5. HP: 31/47 MP: 5/5 103 | D | Entered arena 4. 103 | D | Noticed a bennu 103 | D | Found a transporter. 105 | D | Reached ** piety under Makhleb 108 | D | Mangled by a bennu Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 5 6 | 6.5 Long Blades | 2 3 | 3.5 Armour | 4 5 6 | 6.0 Shields | 4 5 6 | 6.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Double sword | 4 | 12 || 16 Kick | | 2 || 2 Armor: Plate armour | 1 | 9 || 10 Dodge: Dodged | | 3 || 3 Block: Shield | 4 | 25 || 29