cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (12, 0, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (47, 24, D) an uncursed ring of fire the +2 robe of the Harp {Int+7} It affects your intelligence (+7). the +10 broad axe "Ontyexke" {chop, rC+ Int+4 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from cold. It makes you less stealthy. a cursed ring of wizardry the +5 morningstar "Teikh" {crush, rElec rF- Str+7 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (+3). It makes you vulnerable to fire. It insulates you from electricity. a throwing net {!f} the cursed +1 dagger "Jaotun" {freeze, rElec rPois rF+ Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. the +0 hand crossbow of Arrival {penet, rC+ Str+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It protects you from cold. the cursed +0 leather armour of Miracles {rElec rN+} It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. the +6 ice dragon scales of Fuarix {rElec rF- rC++ Dex+5} It affects your dexterity (+5). It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. the +4 pearl dragon scales of Leapfrog {rPois rN+} It protects you from poison. It protects you from negative energy. the +6 dagger of Honour {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. the +9 scythe of Truncation {venom, Int+4 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+4). (48, 1, D) a +3 spear of flaming (unseen) (49, 0, D) an uncursed staff of death (49, 1, D) a +3 rapier of freezing (49, 12, D) a Necronomicon (49, 24, D) a +0 flail of holy wrath (49, 28, D) a manticore corpse (49, 36, D) a fan of gales (49, 37, D) a +0 flail (50, 0, D) a book of Burglary (50, 1, D) the cursed +2 falchion "Jiluoq" {protect, SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It lets you see invisible. It has a curse placed upon it. (50, 12, D) an uncursed staff of poison (50, 36, D) an uncursed amulet of the acrobat (50, 37, D) a cursed staff of poison (50, 41, D) a +0 robe (51, 0, D) a +0 rapier (51, 1, D) a sack of spiders (51, 7, D) a +5 spear of venom (unseen) (51, 13, D) a book of Flames (51, 15, D) a hornet corpse (51, 16, D) a +0 quarterstaff (unseen) (51, 25, D) a book of Dreams (51, 30, D) a sea snake corpse (51, 31, D) a +0 rapier (unseen) (51, 36, D) an uncursed staff of air (51, 37, D) a +0 scale mail of magic resistance (51, 40, D) a +0 scythe of venom (51, 41, D) a +5 battleaxe a +0 robe (52, 0, D) 4 potions of haste (52, 1, D) a +0 large shield of reflection (52, 12, D) a +4 war axe of flaming (52, 14, D) a hornet corpse (52, 16, D) a +2 troll leather armour a spriggan corpse (52, 25, D) an uncursed staff of death (52, 28, D) a +0 trident (unseen) (52, 29, D) a sea snake corpse (52, 30, D) a wind drake corpse (still there?) a water nymph corpse (still there?) (52, 36, D) a +1 plate armour of fire resistance (52, 37, D) a book of Necromancy (53, 0, D) a lightning rod (4/4) (53, 1, D) an uncursed staff of conjuration (53, 12, D) a +0 robe (53, 13, D) a +1 fustibalus of freezing (53, 17, D) a +1 antimagic quarterstaff (unseen) (53, 18, D) a dryad corpse (53, 25, D) an uncursed staff of wizardry (53, 29, D) a sea snake corpse (53, 30, D) a +3 hand axe of freezing (unseen) (54, 1, D) a +0 spear (54, 12, D) an uncursed staff of poison (54, 17, D) a hornet corpse (54, 24, D) an uncursed staff of cold (54, 25, D) a +4 lajatang of speed (54, 36, D) a book of the Earth (55, 0, D) a scroll of fog (55, 1, D) the +3 ring mail of Baldness {rF++} It greatly protects you from fire. (55, 12, D) a Young Poisoner's Handbook (55, 13, D) an uncursed staff of power (55, 24, D) a +1 trident of flaming (59, 37, D) an uncursed staff of cold (59, 39, D) a +0 trident (unseen) (60, 36, D) a +3 ring mail of poison resistance (60, 37, D) a lightning rod (4/4) (61, 0, D) a +2 shortbow of freezing (61, 8, D) an uncursed staff of air (61, 10, D) a +0 trident (unseen) (61, 11, D) a +0 trident (61, 16, D) an uncursed staff of power (62, 1, D) an uncursed staff of conjuration (62, 9, D) a +0 trident (62, 12, D) a throwing net {!f} (62, 16, D) a +1 buckler of fire resistance (62, 17, D) a cursed ring of attention (62, 26, D) a +1 long sword of flaming (62, 27, D) a +2 helmet of see invisible (62, 37, D) an uncursed staff of summoning (63, 0, D) an uncursed staff of summoning (63, 8, D) a +0 trident (63, 30, D) +0 acid dragon scales (unseen) (63, 36, D) a book of the Sky (63, 37, D) a +4 scale mail of magic resistance (64, 17, D) a lightning rod (4/4) (64, 26, D) a Young Poisoner's Handbook (67, 0, D) a +2 trident of piercing (68, 0, D) an uncursed ring of insulation (69, 36, D) a +0 trident (70, 8, D) a fan of gales (70, 9, D) the cursed +0 hunting sling of Doom {freeze, rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It has a curse placed upon it. (70, 36, D) a +0 trident (70, 39, D) 39 large rocks a +0 shortbow 108 arrows (70, 40, D) a +0 rapier of protection (70, 41, D) an uncursed staff of summoning (unseen) (71, 8, D) a +2 quick blade (71, 16, D) a book of the Dragon (71, 18, D) a +0 shortbow (unseen) (71, 19, D) a +0 shortbow (unseen) (71, 26, D) an uncursed staff of conjuration (71, 39, D) a +2 trident of freezing 97 tomahawks (72, 8, D) a +1 robe of resistance (72, 16, D) a book of Burglary (72, 18, D) a +0 trident 87 tomahawks (72, 19, D) a +0 trident (72, 22, D) a throwing net {!f} (72, 26, D) an uncursed staff of power (72, 36, D) an uncursed ring of magical power (72, 40, D) a +0 trident (unseen) (72, 41, D) a +0 shortbow (unseen) (73, 4, D) a +0 short sword (unseen) (73, 17, D) a +1 chain mail of fire resistance (73, 19, D) a +0 trident (unseen) (73, 30, D) a +0 dagger a +0 robe a +0 buckler (73, 36, D) a sack of spiders