cirnu the Dungeon (2, 14, D) a box of beasts (2, 15, D) an uncursed amulet of the gourmand (2, 16, D) a +0 great sword of slicing (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a fan of gales (3, 15, D) an uncursed amulet of magic regeneration (3, 16, D) a +2 longbow of velocity (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 14, D) a box of beasts (4, 15, D) a lamp of fire (4, 16, D) +0 acid dragon scales (5, 14, D) an uncursed amulet of the acrobat (5, 15, D) a +1 war axe of freezing (5, 16, D) the +4 quarterstaff of Tumult {holy, rPois rC+++ MR+ Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-5). It renders you almost immune to cold. It protects you from poison. It affects your resistance to hostile enchantments. (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (6, 14, D) a cursed staff of earth (6, 15, D) a +1 morningstar of holy wrath (6, 16, D) a phantom mirror (7, 14, D) the cursed ring of Vanity {+Blink rF- rN+ Int-6 SInv} [ring of intelligence] It affects your intelligence (-6). It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. It lets you blink. It has a curse placed upon it. (7, 16, D) a +7 hand crossbow of freezing (8, 14, D) a lamp of fire (8, 15, D) a +1 barding of stealth (8, 16, D) a fan of gales (9, 15, D) the ring "Atreat" {rPois MR+ Int+5} [ring of intelligence] It affects your intelligence (+5). It protects you from poison. It affects your resistance to hostile enchantments. (9, 16, D) a book of Clouds (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (10, 14, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (10, 15, D) the Collected Works on Changing and Displacement Spells Type Level a - Blink Other Translocation 1 b - Ice Form Ice/Transmutation 4 c - Petrify Transmutation/Earth 4 d - Tree Form Hexes/Transmutation 5 (10, 16, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (11, 1, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (11, 14, D) a cursed ring of attention (11, 15, D) a +3 scale mail of fire resistance (11, 16, D) a +2 halberd of venom (12, 14, D) a phantom mirror (12, 16, D) a +1 ring of slaying (19, 0, D) an uncursed staff of poison (19, 1, D) a book of Party Tricks (19, 16, D) the +1 robe "Lialareq" {rN+ SInv} It protects you from negative energy. It lets you see invisible. (20, 0, D) a +0 battleaxe (20, 16, D) a +0 battleaxe (20, 17, D) a book of Transfigurations (20, 32, D) an uncursed staff of cold (21, 0, D) a lightning rod (4/4) (21, 32, D) a book of Spatial Translocations (21, 33, D) a sack of spiders (21, 34, D) a cursed -3 ring of protection (22, 1, D) an uncursed staff of death (22, 16, D) a phantom mirror (22, 17, D) a book of Summonings (22, 20, D) a +0 broad axe (unseen) (22, 22, D) a +4 halberd of protection a +3 shortbow of velocity a +0 chain mail (22, 32, D) an uncursed staff of conjuration (22, 33, D) a phial of floods (22, 34, D) a lamp of fire (23, 1, D) the cursed +3 arbalest "Koatyni Puxo" {flame, Str-3 Int+4 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+4). It has a curse placed upon it. (23, 10, D) a +0 war axe (23, 11, D) a +0 glaive (unseen) (23, 16, D) a +6 battleaxe of electrocution (23, 18, D) a +0 broad axe (23, 21, D) a +0 dire flail (unseen) (23, 22, D) a +0 chain mail (23, 23, D) a +0 arbalest (unseen) (23, 32, D) a phial of floods (23, 34, D) a +4 morningstar of freezing (23, 41, D) a shadow dragon corpse (24, 10, D) a cursed -3 trident (unseen) (24, 11, D) a +0 battleaxe (unseen) (24, 18, D) a +2 dagger of venom (24, 19, D) a +0 long sword (unseen) (24, 20, D) a +2 war axe a +0 chain mail a human corpse (24, 21, D) 40 large rocks (still there?) +0 shadow dragon scales (still there?) a +2 battleaxe of venom (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 shield (still there?) a shadow dragon corpse (still there?) a human corpse (still there?) a human corpse (still there?) (24, 22, D) a +0 plate armour a +0 long sword a human corpse (24, 33, D) a book of Debilitation (24, 41, D) a ghoul corpse (24, 43, D) +0 shadow dragon scales a shadow dragon corpse (24, 44, D) a +2 scythe of protection (25, 0, D) a +2 flail of crushing (25, 9, D) a +0 glaive a white draconian corpse (25, 10, D) a +0 dire flail (unseen) (25, 11, D) a +0 battleaxe an uncursed ring of resist corrosion (25, 16, D) an uncursed staff of summoning (25, 17, D) a +2 mace of draining (25, 18, D) the +5 hand crossbow of the Warrior-Mage {freeze, Str+2 Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+3). (25, 19, D) 62 large rocks (unseen) (25, 21, D) a +0 arbalest (unseen) (25, 22, D) 65 large rocks a stone giant corpse (25, 32, D) a cursed staff of conjuration (25, 41, D) +0 shadow dragon scales (unseen) (25, 45, D) a doom hound corpse (26, 0, D) a +0 long sword (26, 1, D) a +1 robe of resistance (26, 11, D) a +0 broad axe (unseen) (26, 15, D) a +3 ring of strength the +6 shortbow "Saq Yjio" {freeze, rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. the cursed +0 battleaxe of Impeachment {drain, rElec rC- Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. the amulet "Nesie" {Faith MP+9} [amulet of faith] It allows you to gain divine favour quickly. It affects your magic capacity (+9). the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. an uncursed ring of protection from cold the cursed +3 battleaxe of the Wolf {drain, Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It has a curse placed upon it. an uncursed ring of ice the ring "Waof" {rElec rPois SInv} [ring of insulation] It insulates you from electricity. It protects you from poison. It lets you see invisible. the +1 scale mail of Generosity {rCorr Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). It provides partial protection from all sources of acid and corrosion. the +2 morningstar "Ocuracaa" {freeze, rF- rC+ Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. the +9 flail of Hytov {freeze, rElec rF+ rN+ Str-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It protects you from fire. It insulates you from electricity. It protects you from negative energy. a +0 pair of boots of running (26, 17, D) a cursed staff of death (26, 21, D) a +3 bardiche a +0 plate armour a human corpse (26, 32, D) an uncursed ring of stealth (26, 33, D) an uncursed staff of poison (27, 0, D) a +3 plate armour of poison resistance (27, 9, D) a cursed -3 glaive (unseen) (27, 10, D) the cursed +0 trident of Jinyr {venom, -Tele rPois rN+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. (27, 11, D) a +2 flail of distortion (unseen) (27, 16, D) a sack of spiders (27, 32, D) an uncursed staff of cold (27, 33, D) a +0 arbalest of freezing (28, 1, D) a +5 short sword of draining (28, 16, D) a +0 dire flail (28, 17, D) an uncursed staff of air (28, 32, D) Sif Muna's Guide on Nocuous Companions Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Recall Summoning/Translocation 3 d - Olgreb's Toxic Radiance Poison 4 e - Dragon's Call Summoning 9 (28, 33, D) an uncursed staff of earth (29, 1, D) a +2 robe (29, 16, D) an uncursed staff of summoning (29, 17, D) the +6 quarterstaff "Fesohis" {freeze, *Rage +Inv rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you turn invisible. It may make you go berserk in combat. (29, 32, D) a lightning rod (4/4) (29, 33, D) a phantom mirror (34, 28, D) a +0 falchion of slicing (35, 0, D) a +2 vampiric rapier (35, 14, D) a +2 scale mail of magic resistance (35, 15, D) a scroll of brand weapon (35, 28, D) the +5 whip "Undertaker" {protect, rC++ Int-3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (-3). It greatly protects you from cold. (35, 29, D) a +2 ring mail of cold resistance (36, 0, D) a +4 hand axe of flaming (36, 1, D) a book of Flames (36, 14, D) a +3 dagger of holy wrath (36, 28, D) an uncursed staff of air (36, 29, D) an uncursed staff of air (37, 1, D) a cursed -3 ring of protection (37, 14, D) an uncursed staff of earth (37, 15, D) a +3 mace of protection (37, 31, D) a +0 glaive (unseen) (38, 1, D) a +0 short sword of speed (38, 9, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (38, 15, D) an uncursed staff of conjuration (38, 20, D) a ghoul corpse (skeletalised by now) (38, 29, D) a +1 long sword of flaming (38, 31, D) a +0 battleaxe the +7 shortbow of the Present {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. a +0 chain mail (38, 32, D) a cursed +0 mace a +0 chain mail (38, 33, D) a +0 war axe (unseen) (39, 1, D) a +0 fustibalus of flaming (39, 9, D) 66 large rocks (39, 28, D) an uncursed staff of power (39, 29, D) an uncursed ring of protection from fire (39, 31, D) a +0 dire flail 98 tomahawks a +0 plate armour a +3 hand axe of freezing a +10 plate armour of ponderousness (39, 32, D) a +0 short sword a +0 leather armour 37 large rocks an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (40, 0, D) a lamp of fire (40, 1, D) a +2 ring mail of poison resistance (40, 9, D) an iron dragon corpse (skeletalised by now) (40, 10, D) a cursed -3 mace (40, 28, D) a book of Debilitation (40, 29, D) an uncursed ring of protection from fire (40, 31, D) a +0 giant spiked club (unseen) (40, 32, D) a +0 battleaxe a +0 arbalest 105 bolts a +0 plate armour a +0 giant club a troll corpse (skeletalised by now) (40, 33, D) a +0 dagger (unseen) (41, 14, D) a book of Misfortune (41, 15, D) a +2 plate armour of poison resistance (41, 28, D) an uncursed staff of power (41, 29, D) a +6 antimagic falchion (42, 0, D) a +2 chain mail of magic resistance (42, 1, D) a book of Changes (42, 14, D) a phantom mirror (42, 15, D) a +2 hunting sling of freezing (42, 28, D) an uncursed staff of summoning (42, 29, D) an uncursed staff of poison (43, 14, D) the +4 scale mail of Subjectivity {rPois} It protects you from poison. (43, 15, D) a book of Frost (43, 28, D) an uncursed staff of cold (43, 29, D) a book of Summonings (49, 0, D) a +0 lajatang of venom (49, 1, D) an uncursed staff of poison (49, 12, D) an uncursed staff of conjuration (49, 13, D) the cursed +0 leather armour of the Burgomaster {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. an uncursed ring of protection from magic the ring of Lestox {rPois rF+ MR+} [ring of protection from magic] It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. an uncursed amulet of regeneration an uncursed ring of wizardry an uncursed ring of protection from fire a +6 ring of strength the cursed +0 leather armour "Casod" {rCorr} It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. the +4 falchion of the Firefly {speed, +Rage} Attacks with this weapon are significantly faster. It lets you go berserk. the +11 spear of Ywnon {freeze, *Contam rPois Str+5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. (49, 24, D) a +0 dagger (49, 36, D) a lamp of fire (49, 37, D) a lightning rod (4/4) (50, 0, D) a lamp of fire (50, 1, D) a box of beasts (50, 12, D) a +0 rapier of venom (50, 17, D) a +3 flail of crushing (50, 18, D) a +0 rapier (unseen) (50, 24, D) a +0 halberd (50, 25, D) a +4 spear of flaming (50, 27, D) an uncursed staff of wizardry (unseen) (50, 29, D) a +0 flail (unseen) (50, 40, D) a +0 trident (51, 0, D) a book of the Earth (51, 1, D) a +3 leather armour of fire resistance (51, 12, D) a book of Misfortune (51, 13, D) a sack of spiders (51, 17, D) a +1 great sword of pain a +0 robe a water nymph corpse (skeletalised by now) (51, 18, D) a sea snake corpse (skeletalised by now) (51, 19, D) a +0 rapier a +0 robe of cold resistance (51, 24, D) a sack of spiders (51, 25, D) an uncursed staff of air (51, 27, D) a +0 mace a +0 leather armour (51, 28, D) a +0 flail (51, 29, D) a +0 halberd (unseen) (51, 36, D) a +2 ring mail of poison resistance (51, 37, D) a +3 demon whip of venom (52, 0, D) a book of the Tempests (52, 1, D) a +5 giant club (52, 13, D) a +0 trident (52, 16, D) a +1 spear of piercing (unseen) (52, 17, D) a +2 trident of distortion a +0 rapier a +0 robe (52, 18, D) a manticore corpse (skeletalised by now) a sea snake corpse (skeletalised by now) (52, 24, D) an uncursed amulet of the gourmand (52, 25, D) a book of Alchemy (52, 28, D) a cursed -3 dagger (unseen) (52, 36, D) a book of Battle (52, 37, D) a box of beasts (53, 0, D) a +2 chain mail of positive energy (53, 12, D) a cursed staff of summoning (53, 17, D) a +0 robe (unseen) (53, 24, D) an uncursed staff of death (53, 25, D) a lamp of fire (53, 27, D) a +0 trident (unseen) (53, 28, D) a +1 trident of venom (unseen) (53, 36, D) a +5 great mace of holy wrath (53, 37, D) the +8 shortbow of the Realm of Zot {speed, *Contam rPois Str-3 Int+9} Attacks with this weapon are significantly faster. It affects your strength (-3). It affects your intelligence (+9). It protects you from poison. It causes magical contamination when unequipped. (54, 0, D) a lightning rod (4/4) (54, 1, D) a +0 dagger (54, 5, D) a +3 spear (unseen) (54, 6, D) a +0 dagger a +0 robe (54, 7, D) an uncursed staff of earth (still there?) a +3 short sword of freezing (still there?) (54, 8, D) a necrophage corpse (skeletalised by now) (54, 12, D) an uncursed staff of poison (54, 13, D) an uncursed staff of poison (54, 24, D) a lightning rod (4/4) (54, 25, D) a +0 scimitar (54, 28, D) a +0 vampiric battleaxe (unseen) (54, 36, D) Etigg's Reference Book on Augmentations and Feathers Spells Type Level a - Regeneration Charms/Necromancy 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Freezing Cloud Conjuration/Ice/Air 6 d - Ring of Flames Charms/Fire 7 (55, 0, D) a book of Clouds (55, 1, D) an uncursed ring of flight (55, 6, D) a +0 chain mail (unseen) (55, 7, D) a +0 war axe a +3 dire flail a +0 dagger a +0 bardiche (55, 8, D) a +2 war axe (unseen) (55, 12, D) a +3 arbalest of freezing (55, 24, D) the +3 hand axe "Istraithra" {freeze, +Blink rF++ Str+3 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (-2). It greatly protects you from fire. It lets you blink. (56, 6, D) a +0 plate armour (still there?) a +0 great sword of venom (still there?) (56, 7, D) a ghoul corpse (skeletalised by now) (59, 36, D) a +1 shortbow of freezing (59, 37, D) a sack of spiders (60, 18, D) a +2 rapier of freezing (60, 29, D) a +0 trident (unseen) (60, 36, D) the cursed +0 dire flail of Goosh {crush, rN+ MR+} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (60, 37, D) an uncursed staff of conjuration (61, 0, D) the +4 trident of the Genius {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. (61, 8, D) an uncursed staff of air (61, 16, D) a cursed -4 ring of protection (61, 26, D) an uncursed staff of wizardry (61, 36, D) an uncursed staff of conjuration (61, 37, D) a +1 robe of magic resistance (62, 0, D) a +4 flail of holy wrath (62, 16, D) a +3 scale mail of cold resistance (62, 26, D) a +0 halberd of flaming (62, 27, D) a lightning rod (4/4) (62, 29, D) a +0 trident (unseen) (62, 30, D) a +0 long sword of slicing a +0 shortbow a +0 shortbow 230 arrows (62, 36, D) a +0 whip of venom (62, 37, D) a phial of floods (63, 0, D) a book of Transfigurations (63, 16, D) an uncursed amulet of magic regeneration (63, 27, D) a lightning rod (4/4) (63, 31, D) 65 large rocks (63, 36, D) a phantom mirror (64, 17, D) a +6 shortbow (64, 26, D) a book of Spatial Translocations (64, 27, D) an uncursed ring of flight (65, 26, D) a +4 shortbow (65, 37, D) (unseen) (67, 0, D) a +2 leather armour of fire resistance (69, 0, D) an uncursed ring of protection from cold (69, 36, D) a +2 robe of fire resistance (70, 8, D) an uncursed ring of protection from cold (70, 9, D) an uncursed staff of summoning (70, 37, D) a +1 dagger of venom (71, 8, D) an uncursed staff of fire (71, 16, D) a book of Necromancy (71, 17, D) an uncursed staff of wizardry (71, 20, D) a +0 club (unseen) (71, 26, D) a +2 scale mail of cold resistance (71, 27, D) the +9 hand axe of Imminent Death {flame, rPois Int+5 Dex-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It affects your dexterity (-5). It protects you from poison. It lets you see invisible. (71, 36, D) a +1 quarterstaff of protection (71, 37, D) an uncursed ring of positive energy (71, 40, D) a cursed +0 short sword of speed a +2 robe of resistance (72, 8, D) a +3 dagger of venom (72, 17, D) an uncursed staff of wizardry (72, 19, D) a +0 dagger (72, 20, D) a +0 dagger (72, 36, D) a phantom mirror (72, 37, D) the +7 spear "Ofasomp" {vamp, +Fly Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It lets you fly. (73, 1, D) a book of Party Tricks (73, 16, D) a box of beasts (73, 20, D) a +0 dagger (unseen) (73, 26, D) the Collected Works on Assistive Evil Rituals Spells Type Level a - Pain Necromancy 1 b - Vampiric Draining Necromancy 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Dispel Undead Necromancy 5 e - Deflect Missiles Charms/Air 6 (73, 36, D) Sif Muna's Collected Works on Damaging Black Arts Spells Type Level a - Corpse Rot Necromancy 2 b - Iskenderun's Mystic Blast Conjuration 3 c - Dazzling Spray Conjuration/Hexes 3 d - Stone Arrow Conjuration/Earth 3 e - Animate Dead Necromancy 4 f - Lightning Bolt Conjuration/Air 5 (73, 37, D) a box of beasts