cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +6 triple sword of the Aged Nights {slice, rN++ MR+ Str-4 SInv} It inflicts extra damage upon your enemies. It affects your strength (-4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (61, 0, D) an uncursed amulet of magic regeneration (61, 16, D) an uncursed staff of death (62, 0, D) a +3 war axe of chopping (62, 3, D) a jumping spider corpse (62, 9, D) an uncursed staff of power (62, 16, D) a ration (62, 17, D) a phantom mirror (62, 20, D) a death scarab corpse (63, 0, D) a book of Party Tricks (63, 8, D) an uncursed staff of summoning (63, 16, D) an uncursed staff of cold (63, 17, D) the +5 hunting sling "Muafoaw" {flame, rC+ Int+7 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It protects you from cold. It lets you see invisible. (64, 16, D) a box of beasts (64, 17, D) an uncursed amulet of rage (67, 0, D) a +1 leather armour of cold resistance (68, 2, D) a +2 war axe of venom (69, 0, D) an uncursed staff of conjuration (70, 8, D) a book of Spatial Translocations (70, 9, D) a +4 scythe of slicing (still there?) a ration (still there?) (70, 10, D) a +0 trident (71, 8, D) a +0 trident (71, 9, D) a +0 trident (71, 10, D) a +0 trident 145 tomahawks of dispersal {!f} (71, 22, D) a wolf corpse (71, 26, D) a +0 quarterstaff of protection (71, 27, D) a +3 plate armour of cold resistance (71, 30, D) a +4 short sword of venom (71, 31, D) a +0 scimitar (unseen) (72, 8, D) +2 ice dragon scales (72, 9, D) an uncursed staff of conjuration (72, 10, D) a +2 trident of venom (unseen) (72, 16, D) a +2 dagger of venom (72, 17, D) a book of Air (72, 20, D) a wolf corpse (72, 21, D) a +0 quarterstaff a +0 robe a spriggan corpse (72, 26, D) a +5 quick blade (72, 27, D) a +2 long sword of slicing (72, 29, D) a +0 short sword (unseen) (72, 30, D) a +0 short sword of flaming (73, 16, D) an uncursed ring of stealth (73, 17, D) a book of Frost (73, 20, D) a black bear corpse (73, 27, D) a +2 scale mail of fire resistance (73, 30, D) a +0 flail of holy wrath (74, 3, D) a +2 mace of crushing (74, 31, D) an elf corpse (75, 1, D) a +3 vampiric hand axe (75, 3, D) a +3 antimagic long sword