cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 long sword (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (59, 36, D) a cursed -3 ring of slaying (59, 37, D) the +4 short sword of Vanity {elec, +Fly rF+++ rC+ Int-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It renders you almost immune to fire. It protects you from cold. It lets you fly. (60, 36, D) an uncursed staff of conjuration (60, 37, D) the +8 war axe of the Forest {vamp, +Blink rElec Int+6 Stlth-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It insulates you from electricity. It lets you blink. It makes you less stealthy. (61, 3, D) a +0 scimitar (61, 8, D) a +2 spear of venom (61, 16, D) an uncursed staff of cold (61, 26, D) the +8 broad axe of the Boiling Point {speed, rF+ MP-9 Str+4 Dex+2} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (+2). It protects you from fire. It affects your magic capacity (-9). (61, 36, D) a +0 mace of protection (61, 37, D) a cursed staff of death (62, 3, D) a +1 mace of draining (62, 4, D) a +0 long sword (unseen) (62, 9, D) a +2 robe of magic resistance (62, 11, D) a +0 long sword a +0 robe (62, 22, D) a +0 long sword (unseen) (62, 30, D) a +2 scimitar of freezing (unseen) (62, 36, D) an uncursed staff of air (62, 37, D) a +2 long sword of draining (63, 0, D) a cursed -2 buckler (unseen) (63, 3, D) a +0 lajatang of pain (63, 17, D) an uncursed staff of fire (63, 19, D) a +2 vampiric glaive (63, 20, D) a +0 dagger a +0 rapier a +0 short sword a +0 leather armour (63, 26, D) a +3 vampiric demon whip (63, 27, D) a +1 halberd of flaming (63, 29, D) a cursed +0 halberd a +0 robe (63, 30, D) a cursed +0 war axe a +0 robe a scroll of fog a necrophage corpse (63, 36, D) a lightning rod (4/4) (63, 37, D) an uncursed staff of poison (64, 16, D) a phantom mirror (64, 17, D) a +0 long sword (still there?) a manual of Crossbows (still there?) (64, 21, D) a +0 long sword (unseen) (64, 26, D) a +4 giant spiked club (65, 26, D) Ofumew's Collected Works on Dusty Creation Spells Type Level a - Call Imp Summoning 2 b - Leda's Liquefaction Hexes/Earth 3 c - False Image Hexes/Summoning 3 d - Petrify Transmutation/Earth 4 e - Iron Shot Conjuration/Earth 6 (67, 0, D) the +1 hand axe of cirnu's Execution {chop, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (67, 3, D) a +2 halberd of freezing (68, 0, D) a +1 mace of holy wrath (68, 3, D) a +1 trident of venom (69, 0, D) a +3 plate armour of cold resistance (70, 8, D) a +6 war axe of chopping (70, 9, D) a +0 dagger (70, 10, D) a +0 hand axe (70, 11, D) a +2 rapier of speed (unseen) (70, 36, D) a lamp of fire (70, 37, D) a +0 buckler of reflection (70, 39, D) 46 large rocks a cyclops corpse (70, 40, D) a +0 trident 122 tomahawks (71, 10, D) an uncursed staff of cold a +0 leather armour (71, 16, D) a lightning rod (4/4) (71, 17, D) a cursed staff of summoning (71, 26, D) an uncursed ring of resist corrosion (71, 27, D) a +0 hand axe (71, 29, D) a +0 morningstar of holy wrath (unseen) (71, 30, D) a +1 mace of holy wrath (unseen) (71, 36, D) a +1 vampiric whip (71, 37, D) a +4 chain mail of magic resistance (71, 39, D) a +0 shortbow 223 arrows a +1 trident of distortion a centaur corpse a merfolk corpse (71, 40, D) a hippogriff corpse a hippogriff corpse a hippogriff corpse (71, 42, D) a throwing net {!f} (72, 8, D) a book of the Warp (72, 9, D) a +0 dagger (72, 10, D) a +0 dagger (unseen) (72, 29, D) a +0 hand axe a +0 war axe a +0 leather armour an orc corpse (72, 37, D) a +1 eveningstar of protection (72, 39, D) a +0 trident a scroll of brand weapon (72, 40, D) a +0 trident 2 throwing nets {!f} (73, 1, D) a +0 dagger of venom (73, 16, D) an uncursed staff of air (73, 17, D) a +0 long sword (73, 20, D) a +0 cloak (73, 29, D) a cursed +0 hand axe a +0 chain mail an orc corpse (73, 37, D) a +3 chain mail of poison resistance