cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 long sword (10, 0, D) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (10, 7, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (49, 12, D) a +1 quarterstaff of protection (50, 12, D) a book of Debilitation (50, 13, D) a +0 spear of piercing (50, 24, D) a cursed ring of stealth (50, 25, D) a +0 quarterstaff of speed (50, 36, D) a book of Battle (50, 37, D) a fan of gales (51, 12, D) the ring "Zemifem" {+Fly Str+7 Int+2} [ring of flight] It affects your strength (+7). It affects your intelligence (+2). It lets you fly. (51, 13, D) the cursed -5 hat of Patterns {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 25, D) a book of the Earth (51, 27, D) a +0 dagger a +0 robe a human corpse (51, 30, D) a +0 robe an uncursed amulet of regeneration (51, 31, D) a +1 plate armour of cold resistance (51, 36, D) a +1 falchion of slicing (51, 37, D) a +0 falchion of holy wrath (52, 12, D) a +1 short sword of venom (52, 13, D) the cursed +1 arbalest of a Million Planets {penet, rN+++} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It renders you almost immune to negative energy. It has a curse placed upon it. (52, 24, D) a +2 robe of positive energy (52, 29, D) an uncursed staff of conjuration (still there?) a necrophage corpse (still there?) (52, 32, D) a +2 scimitar of freezing a +2 shortbow of freezing a +0 chain mail (52, 36, D) a +1 arbalest of flaming (52, 37, D) a sack of spiders (53, 12, D) a +1 scythe of flaming (53, 13, D) the +8 salamander hide armour {+Fog rF++ rC-} It greatly protects you from fire. It makes you vulnerable to cold. (53, 24, D) a +0 dire flail (53, 28, D) a +4 halberd (unseen) (54, 12, D) an uncursed amulet of faith (54, 13, D) an uncursed staff of death (54, 24, D) a +0 dagger (54, 25, D) a +0 robe (54, 36, D) an uncursed amulet of the gourmand (55, 12, D) a phantom mirror (55, 13, D) a book of Minor Magic (55, 24, D) a box of beasts (59, 36, D) a phantom mirror (59, 37, D) a +0 shortbow of flaming (60, 36, D) an uncursed ring of see invisible (60, 37, D) an uncursed staff of fire (61, 8, D) an uncursed staff of poison (61, 11, D) a +0 battleaxe of chopping (61, 16, D) a +1 great mace of speed (61, 36, D) an uncursed staff of death (61, 37, D) an uncursed staff of air (62, 1, D) a +1 plate armour of cold resistance (62, 8, D) an uncursed amulet of rage (62, 11, D) a +0 long sword (still there?) a +2 war axe of flaming (still there?) (62, 16, D) a +1 quarterstaff of holy wrath (62, 21, D) a wolf corpse (62, 26, D) a fan of gales (62, 27, D) a +4 broad axe of flaming (62, 36, D) a +0 battleaxe of chopping (62, 37, D) a +2 mace of protection (63, 12, D) a +0 rapier (63, 16, D) a cursed staff of death (63, 17, D) an uncursed staff of air (63, 19, D) a basilisk corpse (63, 20, D) a komodo dragon corpse (63, 26, D) an uncursed staff of fire (63, 27, D) a book of Minor Magic (63, 37, D) a cursed staff of earth (64, 16, D) a +1 plate armour of fire resistance (64, 27, D) a +0 robe of cold resistance (65, 26, D) a +2 chain mail of positive energy (67, 0, D) a book of Air (69, 0, D) an uncursed staff of summoning (69, 19, D) a +0 long sword (unseen) (69, 20, D) a +0 dagger (unseen) (69, 41, D) a +0 hand axe (70, 21, D) a +4 long sword of slicing (unseen) (70, 37, D) a +0 robe of cold resistance (70, 41, D) a +0 dagger a +0 robe 4 potions of heal wounds (70, 42, D) a +0 short sword an orc corpse (71, 8, D) a phantom mirror (71, 16, D) an uncursed staff of poison (71, 17, D) a book of Clouds (71, 26, D) an uncursed staff of wizardry (71, 27, D) an uncursed staff of cold (71, 29, D) a +2 spear of piercing (71, 36, D) a +3 leather armour of poison resistance (71, 40, D) a +0 flail (unseen) (71, 41, D) a +0 war axe (unseen) (72, 8, D) a +2 robe (72, 9, D) a lightning rod (4/4) (72, 16, D) a book of Fire (72, 17, D) a +3 ring mail of fire resistance (72, 19, D) a +0 shortbow (unseen) (72, 20, D) a +1 long sword of holy wrath (72, 27, D) a +2 crystal plate armour (72, 36, D) a sack of spiders (72, 37, D) a +3 leather armour of poison resistance (72, 40, D) a +0 hand axe (unseen) (72, 41, D) a +0 hand axe (73, 1, D) a cursed staff of conjuration (73, 16, D) a +0 rapier (73, 17, D) a fan of gales (73, 26, D) a +1 shortbow of flaming (73, 36, D) an uncursed staff of wizardry (75, 1, D) a +1 morningstar of protection