cirnu the Dungeon (1, 4, D) 10 stones an uncursed staff of energy (4, 4, D) a +2 quarterstaff a +2 trident (4, 14, D) a +0 dagger of electrocution (4, 15, D) a +1 trident of piercing (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +0 flail of crushing (5, 15, D) a +0 quarterstaff of speed (6, 14, D) a +2 hand axe of chopping (6, 15, D) a +0 long sword of holy wrath (7, 14, D) a +2 plate armour (7, 15, D) a +0 scale mail (7, 21, D) a jackal corpse (skeletalised by now) (8, 21, D) a +0 hand axe a +0 dagger a +0 dagger a +0 ring mail (9, 21, D) a +0 flail a +0 scale mail a +0 dagger a +0 scale mail a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 22, D) a +0 ring mail (9, 23, D) a bullfrog corpse (skeletalised by now) (16, 21, D) a +2 rapier of distortion (16, 22, D) a +2 morningstar of protection (17, 19, D) the +2 halberd "Zutytz" {freeze, rC+ rN+ Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It protects you from cold. It protects you from negative energy. the +4 quarterstaff "Poxiuseo" {drain, *Contam rPois rC+ Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from cold. It protects you from poison. It causes magical contamination when unequipped. a +2 plate armour a +0 long sword (17, 22, D) a +1 broad axe of freezing (21, 17, D) a +0 halberd a +0 whip (21, 18, D) a +0 whip a +0 robe (21, 19, D) a +1 spear of freezing (29, 21, D) a +0 shortbow 164 arrows (34, 21, D) a +0 flail (unseen) (34, 22, D) a merfolk corpse (35, 22, D) a +0 glaive