cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +2 leather armour a +0 hand axe of chaos (10, 0, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (49, 24, D) a +0 mace of crushing (49, 37, D) a +2 flail of protection (50, 24, D) the +5 helmet of Fanaticism {rElec rF+ Str+5 Dex-5} It affects your strength (+5). It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. (50, 25, D) a phantom mirror (50, 41, D) a black mamba corpse (51, 24, D) the +5 hunting sling of Bodily Harmony {flame, rF+ Int+6 Dex-5 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your dexterity (-5). It protects you from fire. It lets you see invisible. (51, 25, D) an uncursed staff of earth (51, 41, D) a bullfrog corpse a black mamba corpse (52, 24, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (52, 25, D) the Handbook of Clay and Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Stone Arrow Conjuration/Earth 3 d - Spider Form Transmutation/Poison 3 e - Alistair's Intoxication Transmutation/Poison 5 f - Poison Arrow Conjuration/Poison 6 (52, 37, D) a +2 troll leather armour (52, 40, D) a hydra corpse (53, 24, D) a cursed -3 ring of strength (53, 25, D) a +6 ring of intelligence (53, 36, D) a +2 glaive of protection (53, 37, D) an uncursed staff of poison (54, 24, D) a +1 flail of protection (54, 25, D) the Disquisition on Boosts and Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Swiftness Charms/Air 2 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Piercing Shot Charms 5 f - Bolt of Magma Conjuration/Fire/Earth 5 (55, 24, D) a +3 executioner's axe of flaming (59, 37, D) a +1 quarterstaff of crushing (60, 40, D) a +2 eveningstar of protection (unseen) (61, 0, D) an uncursed staff of wizardry (61, 2, D) an uncursed staff of air (unseen) (61, 37, D) a fan of gales (61, 40, D) a +2 quarterstaff of chaos (unseen) (61, 41, D) a +1 lajatang of speed (unseen) (62, 0, D) a +0 dagger (62, 2, D) a +0 flail (unseen) (62, 3, D) a +0 dagger a +0 robe (62, 8, D) a book of Battle (62, 9, D) a +3 short sword of venom (62, 30, D) a +0 glaive (unseen) (62, 31, D) a water moccasin corpse (62, 36, D) an uncursed staff of summoning (62, 37, D) a lightning rod (4/4) (62, 40, D) 19 large rocks (unseen) (62, 41, D) a +2 morningstar of crushing (unseen) (63, 2, D) a +0 chain mail an orc corpse (63, 26, D) a +2 arbalest of flaming (63, 27, D) a +2 plate armour of poison resistance (63, 29, D) a +0 war axe a +0 robe a cursed -2 flail a naga corpse (63, 30, D) a water moccasin corpse (63, 36, D) a sack of spiders (64, 26, D) an uncursed staff of earth (64, 30, D) a water moccasin corpse (64, 44, D) a +2 rapier of speed a +1 longbow of flaming 94 arrows a +0 barding the centaur corpse of Nessos (65, 26, D) a lightning rod (4/4) (69, 36, D) a +2 halberd of freezing (70, 36, D) an uncursed ring of positive energy (70, 37, D) a +2 ring mail of magic resistance (70, 40, D) a +0 short sword (unseen) (71, 8, D) a fan of gales (71, 16, D) an uncursed staff of death (71, 26, D) an uncursed staff of cold (71, 27, D) an uncursed ring of stealth (71, 40, D) a +0 spear a +1 hunting sling of freezing a hornet corpse (71, 42, D) a wolf corpse (72, 9, D) the cursed +1 robe "Xoaropic" {MR+ Regen+ MP-9 Str+8} It affects your strength (+8). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It increases your rate of regeneration. It has a curse placed upon it. (72, 16, D) a fan of gales (72, 17, D) a book of Beasts (72, 26, D) a cursed amulet of inaccuracy (72, 27, D) an uncursed staff of fire (72, 29, D) a +0 great sword a +0 robe of the Archmagi (72, 36, D) a book of Clouds (72, 40, D) a black bear corpse (72, 41, D) a +0 dagger (still there?) a wolf corpse (still there?) (73, 1, D) a +2 leather armour of poison resistance (73, 11, D) an uncursed staff of air (73, 17, D) a lightning rod (4/4) (73, 30, D) a necrophage corpse (73, 36, D) a +0 trident of holy wrath (73, 37, D) a +1 short sword of freezing (75, 1, D) a +1 buckler of fire resistance