cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) a +2 leather armour a +0 hand axe of chaos the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (35, 0, D) a cursed -3 ring of evasion (36, 0, D) an uncursed staff of earth (36, 1, D) an uncursed staff of poison (37, 0, D) an uncursed ring of protection from fire (37, 1, D) an uncursed staff of earth (38, 0, D) a book of Flames (39, 1, D) a phantom mirror (39, 5, D) an uncursed staff of poison (40, 0, D) a cursed amulet of inaccuracy (41, 0, D) a book of Power (41, 1, D) a book of Geomancy (42, 0, D) a +1 quarterstaff of speed (42, 1, D) a +3 dire flail of protection (49, 0, D) a +3 chain mail of magic resistance (49, 12, D) a +0 dagger (50, 0, D) a fan of gales (50, 25, D) a +0 scythe of venom (51, 0, D) a lightning rod (4/4) (51, 4, D) a hell hog corpse (51, 12, D) a +0 robe (51, 17, D) an uncursed staff of earth (unseen) (51, 18, D) a +5 blowgun (unseen) (51, 19, D) a +0 chain mail (51, 20, D) a necrophage corpse (51, 24, D) a +2 demon trident of pain (52, 0, D) a +1 flail of holy wrath (52, 8, D) a hell hound corpse (52, 17, D) a +2 robe of fire resistance (52, 18, D) a +0 halberd (52, 19, D) a +4 great mace of protection (52, 25, D) a +2 flail of protection (52, 42, D) a very ugly thing corpse (53, 0, D) an uncursed staff of summoning (53, 3, D) the +11 glaive of Ygewem {venom, rElec Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It insulates you from electricity. (53, 12, D) a +0 lajatang of electrocution (53, 19, D) a necrophage corpse (53, 25, D) a +2 leather armour of magic resistance (53, 36, D) the +4 mace of the Undead {crush, *Corrode +Blink rN+++ Stlth-} It inflicts extra damage upon your enemies. It renders you almost immune to negative energy. It lets you blink. It may corrode you when you take damage. It makes you less stealthy. the +8 morningstar of Crystal {crush, +Fly rC- Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It makes you vulnerable to cold. It lets you fly. the +3 long sword of Greed {slice, rC+ Dex+5 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from cold. It makes you more stealthy. the +10 glaive of Xyreqallo {chop, Fragile rElec rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It will be destroyed if unequipped. the +1 robe of Tulips {Str+7 Dex+2 Slay+2 Stlth-} It affects your strength (+7). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you less stealthy. the cursed ring of Ashenzari's Vengeance {rF- MP+9 Int-2 Dex+5 Stlth+} [ring of intelligence] It affects your intelligence (-2). It affects your dexterity (+5). It makes you vulnerable to fire. It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. the +4 plate armour "Kasomano" {rCorr Int-2 Dex+5 SInv} It affects your intelligence (-2). It affects your dexterity (+5). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. the cursed +1 chain mail "Ygofugg" {rN+ Str+7} It affects your strength (+7). It protects you from negative energy. It has a curse placed upon it. the cursed +0 whip "Weamio" {flame, *Drain rC+ rN+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. It has a curse placed upon it. an uncursed ring of protection from cold the cursed +1 scale mail "Boachub" {rElec rCorr Str+2} It affects your strength (+2). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +6 ring of strength the amulet "Jallegoa" {+Rage rPois MP+9} [amulet of rage] It protects you from poison. It affects your magic capacity (+9). It lets you go berserk. the ring of the Raven {rCorr Int+3 Dex+4} [ring of resist corrosion] It affects your intelligence (+3). It affects your dexterity (+4). It provides partial protection from all sources of acid and corrosion. the +11 long sword "Sarcophage" {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. (54, 0, D) a +0 trident (54, 1, D) a +4 scimitar of protection (54, 24, D) a +1 scimitar of draining (54, 25, D) an uncursed staff of poison (55, 1, D) a Young Poisoner's Handbook (55, 13, D) a +0 war axe (55, 24, D) a +0 spear of venom (56, 1, D) a +0 trident of freezing (61, 8, D) a book of Air (61, 16, D) a book of Summonings (61, 26, D) an uncursed staff of wizardry (62, 0, D) an uncursed staff of fire (62, 1, D) an uncursed staff of fire (62, 9, D) a +4 mace of venom a +0 robe a +0 dagger (62, 10, D) a +0 war axe an uncursed staff of cold a +0 robe an orc corpse (skeletalised by now) (62, 16, D) a fan of gales (62, 17, D) a +0 short sword (62, 20, D) a +0 short sword (unseen) (62, 21, D) a cursed +0 spear (62, 26, D) a +1 halberd of pain (63, 0, D) a +2 quarterstaff of protection (63, 8, D) a +0 dagger (63, 10, D) 74 tomahawks (unseen) (63, 16, D) a book of Misfortune (63, 17, D) a +0 rapier (63, 19, D) a cursed +0 spear (unseen) (63, 20, D) a +0 spear a +2 buckler (63, 27, D) a book of Transfigurations (64, 17, D) a +1 plate armour of cold resistance (64, 20, D) the +7 long sword of a ziggurat {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (unseen) (64, 27, D) an uncursed ring of see invisible (65, 20, D) a black bear corpse (skeletalised by now) (65, 26, D) a +2 plate armour of cold resistance (68, 3, D) an adder corpse (skeletalised by now) (69, 0, D) a +2 leather armour of magic resistance (69, 3, D) a ball python corpse (skeletalised by now) (70, 9, D) a +0 robe (still there?) a +2 flail of crushing (still there?) (70, 10, D) a +0 hand axe a +0 robe a +0 cloak the orc corpse of Blork the orc (skeletalised by now) the gnoll corpse of Crazy Yiuf (skeletalised by now) (70, 36, D) an uncursed staff of death (70, 37, D) a +2 robe (70, 39, D) an uncursed staff of power (71, 9, D) a +0 scythe of freezing (71, 10, D) a +0 club (unseen) (71, 11, D) a +0 dagger a +4 quarterstaff of chaos (71, 16, D) a book of the Earth (71, 21, D) a +0 great sword (still there?) a very ugly thing corpse (skeletalised by now) (still there?) (71, 22, D) a +1 short sword of holy wrath (71, 27, D) a book of Power (71, 30, D) a black bear corpse (skeletalised by now) (71, 36, D) a +2 chain mail of cold resistance (71, 37, D) a book of Burglary (72, 10, D) a +0 robe (unseen) (72, 16, D) a +0 mace (72, 17, D) a +0 chain mail (72, 21, D) a +0 battleaxe (72, 26, D) a +1 buckler of reflection (72, 30, D) a +0 spear a black bear corpse (skeletalised by now) (72, 36, D) a +0 spear of venom (73, 16, D) a book of the Warp (73, 17, D) a +0 chain mail (73, 23, D) a +3 scythe of venom (unseen) (73, 26, D) a +4 scale mail of cold resistance (73, 27, D) a +1 hunting sling of velocity (73, 30, D) a +0 short sword (unseen) (75, 1, D) a +2 halberd of protection