cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +2 leather armour a +0 hand axe of chaos (10, 0, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (59, 36, D) a Young Poisoner's Handbook (59, 37, D) the ring of the Blue Skies {rPois rN+ Int+3 Stlth+} [ring of positive energy] It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It makes you more stealthy. (60, 30, D) a +0 hand axe (60, 37, D) a +0 long sword (61, 0, D) an uncursed ring of flight (61, 2, D) a +4 hand axe of electrocution (61, 8, D) an uncursed staff of death (61, 16, D) a +0 leather armour of fire resistance (61, 26, D) a phial of floods (61, 36, D) a book of Dreams (61, 37, D) the Tome of Poisoning Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Summon Scorpions Summoning/Poison 4 e - Alistair's Intoxication Transmutation/Poison 5 (61, 41, D) a +4 hand axe of flaming (62, 1, D) a book of Annihilations (62, 3, D) a shapeshifter corpse (62, 8, D) an uncursed ring of positive energy (62, 9, D) a +1 vampiric lajatang (62, 11, D) a scorpion corpse (62, 16, D) a lamp of fire (62, 17, D) a +1 ring of protection (62, 20, D) an uncursed staff of power (62, 26, D) a +0 short sword (62, 27, D) a fan of gales (62, 30, D) a ball python corpse (62, 36, D) a +0 scimitar (62, 37, D) the +8 hunting sling "Tofagiti" {venom, Int+4} It poisons the ammo it fires. It affects your intelligence (+4). (63, 0, D) a fan of gales (63, 11, D) a jumping spider corpse (63, 20, D) a +0 mace of protection (63, 26, D) a +4 flail of holy wrath (63, 27, D) a +3 scale mail of magic resistance (63, 30, D) the cursed +3 scimitar of Xutijawoic {slice, -Tele +Rage Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you go berserk. It prevents most forms of teleportation. It has a curse placed upon it. a naga corpse an adder corpse (63, 36, D) a +0 long sword (63, 37, D) a +2 ring of slaying (64, 20, D) a +0 rapier of electrocution (64, 26, D) a +0 trident (64, 30, D) a +0 dagger of venom (still there?) a ball python corpse (still there?) (65, 26, D) a +2 pair of gloves of archery (68, 0, D) a +0 great sword of flaming (69, 0, D) a phial of floods (69, 36, D) a +3 battleaxe of venom (70, 8, D) an uncursed staff of cold (70, 9, D) a lamp of fire (70, 19, D) a +0 spear (unseen) (71, 16, D) an uncursed staff of poison (71, 17, D) a phial of floods (71, 20, D) a +5 quarterstaff of protection a +0 robe (71, 21, D) a +0 quarterstaff (unseen) (71, 26, D) a fan of gales (71, 29, D) a +0 trident (71, 31, D) an elephant corpse (71, 36, D) a phial of floods (72, 8, D) a +2 ring mail of poison resistance (72, 9, D) a +0 scimitar of electrocution (72, 16, D) an uncursed staff of power (72, 17, D) a box of beasts (72, 20, D) a +0 spear (72, 26, D) a +3 hand axe of electrocution (72, 28, D) a +2 halberd of chopping a +0 shortbow 153 arrows (72, 29, D) a +0 trident a merfolk corpse (72, 30, D) a hippogriff corpse (72, 36, D) a +2 leather armour of cold resistance (72, 37, D) a +6 dire flail of draining (73, 1, D) a phantom mirror (73, 16, D) a +0 short sword (73, 17, D) a +3 leather armour of magic resistance (73, 20, D) a black bear corpse (73, 21, D) a +1 short sword of draining (unseen) (73, 27, D) an uncursed staff of air (73, 29, D) 63 large rocks (73, 30, D) an uncursed staff of poison (unseen) (75, 1, D) an uncursed staff of earth