cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +2 leather armour a +0 hand axe of chaos (10, 0, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (59, 36, D) a cursed staff of cold (59, 37, D) a potion of agility (60, 36, D) a +2 flail of protection (60, 37, D) a +4 mace of protection (60, 41, D) 36 large rocks (unseen) (61, 8, D) a +2 arbalest of freezing (61, 10, D) a +0 dagger (unseen) (61, 11, D) the +7 hand axe of the Trees {chop, *Drain rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It causes draining when unequipped. (unseen) (61, 16, D) a +3 quarterstaff of draining (61, 26, D) a +2 robe (61, 36, D) the +0 plate armour of the Kettle-Drum {*Corrode rF++ rN+++ Regen+} It greatly protects you from fire. It renders you almost immune to negative energy. It increases your rate of regeneration. It may corrode you when you take damage. (61, 37, D) the +9 dagger "Paimoblex" {pierce, *Corrode rN++ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It greatly protects you from negative energy. It may corrode you when you take damage. (61, 41, D) a +2 war axe (unseen) (62, 0, D) a +0 battleaxe of electrocution (62, 8, D) a +0 mace (62, 9, D) an uncursed staff of death a +0 robe a +0 dagger (62, 16, D) an uncursed staff of earth (62, 17, D) a +1 robe (62, 20, D) an adder corpse (62, 26, D) the Collected Works on Creation and Sinister Arts Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Dispel Undead Necromancy 5 d - Summon Lightning Spire Summoning/Air 5 e - Death Channel Necromancy 6 (62, 27, D) a +2 dagger of draining (62, 30, D) a +4 hand crossbow of flaming (62, 36, D) a lamp of fire (62, 42, D) a +0 war axe (unseen) (62, 43, D) 44 large rocks (unseen) (63, 0, D) a +4 flail of protection (63, 8, D) a +0 dagger (63, 10, D) a +0 dire flail of venom (63, 16, D) a +2 great mace of protection (63, 17, D) a +3 morningstar of protection (63, 18, D) a cursed +0 spear (63, 19, D) a +0 dire flail (63, 20, D) an adder corpse a water moccasin corpse (63, 36, D) an uncursed staff of power (63, 37, D) an uncursed amulet of guardian spirit (64, 16, D) a lamp of fire (64, 17, D) an uncursed staff of power (64, 18, D) a +0 halberd (64, 20, D) a water moccasin corpse (64, 26, D) a phantom mirror (65, 26, D) a +7 blowgun (69, 36, D) a +3 antimagic glaive (69, 39, D) a +0 halberd (unseen) (70, 8, D) a cursed staff of cold (70, 27, D) a +0 long sword an elf corpse (70, 36, D) a lamp of fire (70, 37, D) a +1 flail of crushing (70, 39, D) a +0 scythe a +0 robe a potion of cancellation (71, 8, D) a +10 blowgun (71, 11, D) an adder corpse (71, 30, D) a +2 hand axe of venom (71, 36, D) an uncursed amulet of faith (71, 39, D) a +6 dire flail of protection a cursed +0 scale mail 3 scrolls of brand weapon the human corpse of Edmund (71, 40, D) a +0 giant club a +0 robe a +4 quarterstaff of chaos a +0 cloak a +0 great sword of venom a +0 robe of magic resistance a +2 short sword of holy wrath a +0 ring mail the human corpse of Erica (72, 8, D) a +4 rapier of speed (72, 9, D) a lightning rod (4/4) (72, 11, D) an adder corpse (72, 16, D) a lightning rod (4/4) (72, 17, D) a +2 quarterstaff of protection (72, 26, D) a +0 large shield of protection (72, 27, D) the +4 mace of Jiarool {crush, MR+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. (72, 30, D) a +5 dire flail (72, 36, D) a cursed staff of wizardry (72, 37, D) a +4 scimitar of flaming (72, 39, D) a +0 robe (unseen) (72, 40, D) a +2 dagger of speed (unseen) (73, 11, D) a ball python corpse (73, 16, D) the Incunabulum of the Floating Snowflakes Spells Type Level a - Swiftness Charms/Air 2 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Throw Icicle Conjuration/Ice 4 e - Freezing Cloud Conjuration/Ice/Air 6 (73, 17, D) a lightning rod (4/4) (73, 26, D) an uncursed ring of see invisible (73, 27, D) an uncursed staff of death (73, 30, D) a +0 long sword (still there?) a +3 war axe of freezing (still there?) (73, 36, D) a book of Enchantments (73, 37, D) a +8 hunting sling of velocity (74, 2, D) an adder corpse (74, 3, D) a +0 halberd (75, 1, D) a +1 chain mail of poison resistance (75, 2, D) a naga corpse