cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +2 leather armour a +0 hand axe of chaos the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (48, 36, D) a manticore corpse (49, 36, D) a box of beasts (49, 37, D) an uncursed staff of power (50, 36, D) a fan of gales (50, 37, D) an uncursed ring of wizardry (50, 42, D) a +0 rapier a +0 robe (51, 36, D) a book of Summonings (51, 37, D) an uncursed staff of fire (52, 36, D) a +1 short sword of protection (52, 37, D) a +1 hand axe of venom (53, 36, D) a +2 ring of slaying (53, 37, D) a phial of floods (54, 36, D) a cursed amulet of inaccuracy (59, 36, D) a +0 dagger (59, 37, D) a box of beasts (60, 36, D) the +9 shortbow of Fauclogu {velocity, rElec Str+4 Dex-2} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It affects your dexterity (-2). It insulates you from electricity. (60, 38, D) the +9 spear of Moderation {flame, rC+ Str+4 Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (-3). It protects you from cold. (unseen) (60, 39, D) an uncursed staff of air a +0 robe a +0 scimitar a +0 chain mail an orc corpse (60, 40, D) a +0 giant club (unseen) (60, 41, D) a +0 long sword (unseen) (61, 0, D) a +0 dagger (61, 3, D) an uncursed staff of poison (still there?) a +0 dagger (still there?) (61, 8, D) a +6 blowgun (61, 16, D) a +0 short sword (61, 26, D) a +1 battleaxe of freezing (61, 37, D) a +0 mace of crushing (61, 39, D) a +0 battleaxe (unseen) (62, 3, D) a +0 dagger a +0 robe a +0 club a +0 chain mail an orc corpse (62, 8, D) an uncursed staff of summoning (62, 16, D) an uncursed ring of flight (62, 17, D) a +1 chain mail of cold resistance (62, 20, D) a +0 leather armour (unseen) (62, 21, D) a cursed -2 short sword (unseen) (62, 22, D) a +0 leather armour (unseen) (62, 26, D) a box of beasts (62, 27, D) a +1 great sword of holy wrath (62, 30, D) a black bear corpse a wolf corpse (62, 36, D) a +0 dagger (62, 37, D) a fan of gales (62, 39, D) a +0 trident (unseen) (62, 40, D) a +0 short sword (still there?) a +0 giant club (still there?) (62, 41, D) a +0 long sword (unseen) (63, 0, D) the +11 shortbow of the Philosopher {velocity, +Inv rElec rPois rF-} Any arrow fired from it inflicts extra damage. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It lets you turn invisible. (63, 8, D) an uncursed staff of poison (63, 10, D) a +0 short sword (unseen) (63, 16, D) a +0 buckler of fire resistance (63, 17, D) a fan of gales (63, 19, D) a +0 rapier (63, 20, D) a +0 leather armour a +0 rapier (63, 27, D) an uncursed ring of see invisible (63, 30, D) a +0 quarterstaff a +0 robe (63, 31, D) a wolf corpse (63, 36, D) an uncursed staff of death (63, 37, D) a +3 chain mail of cold resistance (64, 17, D) a +4 chain mail of cold resistance (64, 20, D) a +0 ring mail (unseen) (64, 21, D) a +0 scale mail (unseen) (64, 26, D) a +4 dagger of pain (64, 27, D) a book of Annihilations (64, 30, D) a +0 spear (unseen) (65, 26, D) a +3 plate armour of cold resistance (67, 0, D) an uncursed amulet of magic regeneration (69, 0, D) a fan of gales (70, 8, D) a book of Party Tricks (70, 9, D) a book of Enchantments (70, 11, D) a +0 dagger (unseen) (70, 36, D) a book of Clouds (71, 8, D) a book of Alchemy (71, 11, D) a +3 quarterstaff of draining a +0 leather armour an orc corpse (71, 16, D) a +2 plate armour of poison resistance (71, 17, D) a +1 leather armour of cold resistance (71, 20, D) a +0 trident (71, 21, D) a +0 trident (unseen) (71, 26, D) a +1 short sword of speed (71, 27, D) an uncursed staff of earth (71, 36, D) a +0 dagger (71, 37, D) a book of Death (72, 8, D) a Fen Folio (72, 9, D) a +0 falchion (72, 11, D) a +0 club (unseen) (72, 16, D) an uncursed ring of poison resistance (72, 19, D) a cursed -1 trident 125 tomahawks (72, 26, D) a +1 robe of fire resistance (72, 27, D) an uncursed staff of power (72, 29, D) a +0 short sword a naga corpse (72, 36, D) the +3 scale mail of the Mackerel {rElec rF- rN+ MR+} It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (72, 37, D) a +0 dagger (72, 40, D) a +0 dagger a +0 leather armour an elf corpse (72, 41, D) a +4 quarterstaff of protection (unseen) (72, 42, D) a +1 short sword of electrocution (73, 1, D) a +0 scimitar (73, 2, D) the +9 scimitar "Ijuro" {freeze, +Rage rElec Str+9 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It insulates you from electricity. It lets you go berserk. It makes you less stealthy. (unseen) (73, 20, D) a +0 shortbow (unseen) (73, 21, D) a +0 whip of holy wrath (unseen) (73, 26, D) a book of Power (73, 27, D) a lightning rod (4/4) (73, 30, D) an adder corpse (73, 36, D) a cursed -3 ring of intelligence (73, 37, D) an uncursed staff of wizardry (73, 40, D) a +0 long sword (unseen) (73, 42, D) a +0 rapier (74, 2, D) a +0 short sword an elf corpse (75, 1, D) a box of beasts