cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) a +2 leather armour a +0 hand axe of chaos the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (19, 16, D) the ring of the Meadowlark {rN+ MP+9} [ring of magical power] It protects you from negative energy. It affects your magic capacity (+9). (19, 17, D) a +0 spear of flaming (20, 16, D) a +2 ring mail of poison resistance (20, 17, D) a +0 rapier of electrocution (21, 16, D) the +4 chain mail of the Arcane {rPois rF++ rN+ Stlth-} It greatly protects you from fire. It protects you from poison. It protects you from negative energy. It makes you less stealthy. (21, 17, D) an uncursed ring of resist corrosion (23, 17, D) a +5 glaive of flaming (24, 16, D) an uncursed staff of wizardry (24, 17, D) a lightning rod (4/4) (24, 18, D) an uncursed staff of summoning (25, 16, D) a +2 leather armour of fire resistance (25, 17, D) an uncursed staff of summoning (25, 22, D) an uncursed staff of conjuration (unseen) (26, 0, D) the Guide on Evil Transmutation Spells Type Level a - Corpse Rot Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Spider Form Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Blade Hands Transmutation 5 (26, 1, D) the cursed +2 trident of Kaoloc {pierce, Int+2 Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. (26, 16, D) a book of Beasts (26, 17, D) the ring of the Butterfly {+Fly AC+4} [ring of protection] It affects your AC (+4). It lets you fly. (27, 0, D) the +10 spear of Moderation {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. (27, 16, D) a +2 ring of dexterity (27, 17, D) a +1 antimagic lajatang (28, 16, D) the Guide on Toxins and the Escort Spells Type Level a - Sting Conjuration/Poison 1 b - Call Imp Summoning 2 c - Spider Form Transmutation/Poison 3 d - Summon Lightning Spire Summoning/Air 5 e - Dragon's Call Summoning 9 (28, 17, D) a box of beasts (29, 16, D) a +6 trident of venom (29, 17, D) the ring of Muda {rPois Stlth-} [ring of attention] It protects you from poison. It makes you less stealthy. (34, 28, D) a +4 blowgun (35, 0, D) an uncursed staff of conjuration (35, 28, D) a box of beasts (36, 0, D) a cursed staff of power (36, 14, D) a phial of floods (37, 0, D) a +2 spear of flaming (37, 14, D) a lightning rod (4/4) (37, 28, D) a fan of gales (37, 29, D) a fan of gales (38, 0, D) an uncursed staff of wizardry (38, 1, D) a box of beasts (38, 4, D) a +0 dagger (unseen) (38, 5, D) a +2 scimitar of electrocution (unseen) (38, 15, D) an uncursed staff of poison (38, 21, D) a cursed ring of attention (still there?) a raiju corpse (still there?) (38, 29, D) an uncursed ring of flight (38, 34, D) a +0 glaive (unseen) (38, 35, D) a +0 trident (still there?) an uncursed staff of air (still there?) (39, 0, D) a +0 dagger (39, 1, D) an uncursed amulet of faith (39, 3, D) a +0 halberd a +0 chain mail a +2 ring of intelligence (39, 4, D) a +1 lajatang of electrocution a +0 robe of positive energy a moth of wrath corpse (39, 5, D) a +0 giant club a +0 giant club an ogre corpse (39, 7, D) a warg corpse (39, 14, D) a +1 antimagic short sword (39, 22, D) a raiju corpse (39, 28, D) an uncursed staff of cold (39, 29, D) a +2 trident of venom (39, 34, D) a +1 scythe of flaming (40, 0, D) a +0 battleaxe (40, 1, D) a scroll of brand weapon (40, 5, D) a +0 dire flail a +0 great mace (40, 23, D) the cursed +1 mace "Titu" {crush, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It has a curse placed upon it. (unseen) (40, 29, D) an uncursed staff of conjuration (40, 36, D) a +0 dire flail (unseen) (41, 0, D) a +3 scale mail of cold resistance (41, 15, D) a +5 short sword of speed (41, 28, D) an uncursed staff of fire (41, 29, D) a +1 spear of piercing (41, 34, D) a +4 scythe of venom (41, 35, D) a +4 scythe of slicing (42, 0, D) an uncursed staff of fire (42, 1, D) a fan of gales (42, 14, D) a +2 pair of boots of running (42, 28, D) a lightning rod (4/4) (42, 29, D) a book of Changes (43, 14, D) an uncursed staff of fire (43, 28, D) the cursed +0 short sword "Ihuiticw" {venom, +Rage +Fly Str-2 SInv} It poisons the flesh of those it strikes. It affects your strength (-2). It lets you see invisible. It lets you fly. It lets you go berserk. It has a curse placed upon it. (43, 29, D) an uncursed ring of stealth (43, 31, D) the +11 war axe of Tyuxamp {speed, rElec rC++ Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It greatly protects you from cold. It insulates you from electricity. the ring "Qesko" {*Slow rF+ MR+ MP+9 SInv} [ring of magical power] It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. It may slow you when you take damage. the ring of Law {rElec rC+ Dex+5} [ring of insulation] It affects your dexterity (+5). It protects you from cold. It insulates you from electricity. the +3 war axe of Dilomm {chop, rC+ rN+ Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. It makes you more stealthy. the ring "Huruawut" {Dex+5 Stlth-} [ring of attention] It affects your dexterity (+5). It makes you less stealthy. the ring "Pouwnyu" {rC+ rN+ Int+4 Stlth+} [ring of protection from cold] It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. It makes you more stealthy. the +1 chain mail of Jiehasyz {*Corrode rN+ Dex+2} It affects your dexterity (+2). It protects you from negative energy. It may corrode you when you take damage. a +5 amulet of reflection the amulet of Wishful Thinking {Faith *Slow rPois Slay+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It may slow you when you take damage. the +8 fustibalus of the Undead {velocity, rPois Str-4 Int+7 Stlth+} Any stone fired from it inflicts extra damage. It affects your strength (-4). It affects your intelligence (+7). It protects you from poison. It makes you more stealthy. the ring "Jumeczae" {+Fly rF+} [ring of flight] It protects you from fire. It lets you fly. the ring "Hufoid" {rN+ MR+ Str-4 Dex+6 SInv} [ring of protection from magic] It affects your strength (-4). It affects your dexterity (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the +8 mace of Okawaru's Fury {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). the ring "Dayhevis" {*Slow rPois Int+2 SInv Stlth+} [ring of see invisible] It affects your intelligence (+2). It protects you from poison. It lets you see invisible. It may slow you when you take damage. It makes you more stealthy. the amulet "Unwitoig" {Regen+ Str-4 Dex+5} [amulet of regeneration] It affects your strength (-4). It affects your dexterity (+5). It increases your rate of regeneration. (44, 28, D) a +2 chain mail of magic resistance (49, 0, D) a +2 scimitar of electrocution (49, 1, D) a phial of floods (49, 12, D) a +0 shortbow a +0 dagger 99 arrows a +0 leather armour a +0 rapier of draining (49, 24, D) a +0 hunting sling of velocity (49, 36, D) a +1 vampiric morningstar (49, 39, D) a +3 scythe of slicing (50, 0, D) a +0 antimagic falchion (50, 1, D) a +1 scimitar of protection (50, 12, D) a book of Enchantments (50, 13, D) a +0 rapier (50, 16, D) a +0 dagger (unseen) (50, 29, D) 139 tomahawks a +0 chain mail (50, 36, D) a +0 scimitar of electrocution (50, 40, D) a +1 scythe of protection (50, 41, D) a necrophage corpse (skeletalised by now) (51, 0, D) the cursed +1 scale mail "Ciriose" {rC- Dex-2 SInv Stlth+} It affects your dexterity (-2). It makes you vulnerable to cold. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (51, 1, D) a +0 plate armour of poison resistance (51, 7, D) a +0 ring mail (51, 12, D) a +0 leather armour (51, 13, D) a phial of floods (51, 15, D) a +0 dagger (unseen) (51, 16, D) a +1 vampiric long sword a +0 scimitar a +2 buckler (51, 17, D) a +0 short sword (unseen) (51, 25, D) the cursed +1 dagger "Gecromn" {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It has a curse placed upon it. (51, 28, D) 71 large rocks (51, 29, D) a +0 great sword a +0 chain mail an orc corpse (skeletalised by now) (51, 36, D) a lightning rod (4/4) (51, 42, D) a hell hound corpse (skeletalised by now) (52, 0, D) a phial of floods (52, 12, D) a cursed staff of power (52, 13, D) an uncursed ring of resist corrosion (52, 15, D) a +0 scimitar (unseen) (52, 16, D) a +0 great sword of electrocution a +0 long sword (52, 20, D) a +0 dagger a +2 shortbow of flaming 124 arrows a +0 leather armour an elf corpse (52, 24, D) the Compendium of Supportive Shape Shifting Spells Type Level a - Recall Summoning/Translocation 3 b - Irradiate Conjuration/Transmutation 5 c - Summon Hydra Summoning 6 (52, 25, D) a lamp of fire (52, 28, D) a cursed -1 halberd (unseen) (52, 29, D) a +3 war axe of freezing a +0 plate armour an uncursed ring of stealth a +0 dire flail a +0 giant club an orc corpse (skeletalised by now) (52, 36, D) a book of Dreams (52, 37, D) a +1 falchion of flaming (52, 41, D) a hell hound corpse (skeletalised by now) (53, 0, D) a Grand Grimoire (53, 1, D) a book of Power (53, 12, D) a +2 ring mail of positive energy (53, 13, D) a cursed staff of death (53, 15, D) a +0 long sword (unseen) (53, 24, D) a +0 flail (53, 25, D) a sack of spiders (53, 28, D) a +0 battleaxe (unseen) (53, 29, D) a +0 dagger (unseen) (53, 30, D) a +0 scimitar (unseen) (53, 37, D) a +2 glaive of chopping (54, 0, D) a book of Burglary (54, 1, D) a +2 plate armour of poison resistance (55, 0, D) an uncursed ring of wizardry (55, 1, D) a +2 buckler of protection (55, 21, D) a +2 dire flail of crushing (unseen) (59, 36, D) a book of Summonings (60, 36, D) an uncursed staff of power (60, 37, D) a phial of floods (60, 41, D) a +0 morningstar (unseen) (61, 0, D) the +4 robe of Negligence {Int+2} It affects your intelligence (+2). (61, 3, D) an iguana corpse (skeletalised by now) (61, 8, D) the +6 scimitar "Xumux" {drain, rN+++ Str+3 Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+6). It renders you almost immune to negative energy. (61, 13, D) a jackal corpse (skeletalised by now) (61, 16, D) a book of Conjurations (61, 26, D) a +2 shortbow of freezing (61, 36, D) a sack of spiders (61, 37, D) a phantom mirror (61, 39, D) a +0 trident (61, 41, D) a +5 battleaxe a +0 chain mail (62, 0, D) a book of Party Tricks (62, 1, D) a book of the Sky (62, 3, D) a river rat corpse (skeletalised by now) an iguana corpse (skeletalised by now) (62, 8, D) an uncursed staff of summoning (62, 9, D) a +2 lajatang of electrocution (62, 11, D) a yak corpse (skeletalised by now) (62, 17, D) a book of Changes (62, 26, D) a +5 battleaxe of chopping (62, 27, D) the +12 arbalest of Gitigaoj {velocity, Str+3 Int+2 Stlth-} Any bolt fired from it inflicts extra damage. It affects your strength (+3). It affects your intelligence (+2). It makes you less stealthy. (62, 30, D) a bullfrog corpse (skeletalised by now) (62, 31, D) a jackal corpse (skeletalised by now) (62, 36, D) an uncursed staff of conjuration (62, 37, D) an uncursed staff of cold (63, 0, D) a +1 battleaxe of distortion (63, 3, D) a jackal corpse (skeletalised by now) (63, 8, D) an uncursed staff of summoning (63, 13, D) a jackal corpse (skeletalised by now) (63, 26, D) a +1 whip of flaming (63, 36, D) a +0 short sword of venom (63, 37, D) an uncursed amulet of the gourmand (64, 16, D) a sack of spiders (64, 26, D) the +3 hand axe of the Crushed Queens {flame, +Fly rC+ Str-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It protects you from cold. It lets you fly. (64, 27, D) an uncursed ring of magical power (64, 30, D) a crocodile corpse (skeletalised by now) (65, 26, D) an uncursed staff of conjuration (67, 0, D) a +6 blowgun (68, 0, D) a +4 ring mail of fire resistance (69, 0, D) the cursed +1 shortbow "Var Cici" {freeze, +Inv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you turn invisible. It has a curse placed upon it. (69, 36, D) an uncursed staff of earth (70, 8, D) a +0 short sword (70, 9, D) a +1 war axe of holy wrath (70, 10, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (unseen) (70, 11, D) a +5 demon blade of flaming a +0 ring mail a cursed -1 war axe (70, 36, D) a +2 ring mail of poison resistance (70, 37, D) a book of Cantrips (70, 39, D) the +6 spear "Jemelo Getuf" {holy, rC+ Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It protects you from cold. (unseen) (71, 11, D) a +0 ring mail (71, 16, D) an uncursed staff of wizardry (71, 17, D) a +0 robe of the Archmagi (71, 20, D) a +0 flail (71, 26, D) a +2 ring mail of positive energy (71, 37, D) a +2 dagger of draining (71, 40, D) a +0 long sword an elf corpse (skeletalised by now) (71, 41, D) a +0 rapier (unseen) (71, 42, D) a +1 battleaxe of flaming (72, 8, D) a +0 longbow of flaming (72, 9, D) a cursed ring of attention (72, 11, D) a cursed -1 dagger (unseen) (72, 16, D) a box of beasts (72, 20, D) a +0 short sword an adder corpse (skeletalised by now) (72, 26, D) a +4 falchion of protection (72, 36, D) a +0 dagger of holy wrath (72, 37, D) a fan of gales (72, 40, D) a +0 long sword (73, 1, D) a +2 robe of fire resistance (73, 17, D) a sack of spiders (73, 26, D) an uncursed ring of protection from cold (73, 27, D) an uncursed staff of summoning (73, 37, D) a +2 great sword of slicing (73, 40, D) a +2 mace of protection (unseen) (75, 1, D) a +5 mace of holy wrath (75, 3, D) an adder corpse (skeletalised by now)