cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) a +2 leather armour a +0 hand axe of chaos the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (18, 8, D) a +0 longbow (unseen) (19, 1, D) a box of beasts (20, 0, D) a phantom mirror (20, 1, D) an uncursed ring of protection from cold (21, 0, D) a +2 hand crossbow of freezing (21, 1, D) a +1 dagger of venom (22, 1, D) a book of Unlife (22, 6, D) a +0 rapier (unseen) (23, 0, D) a +2 chain mail of poison resistance (23, 5, D) a +0 rapier (23, 6, D) the +1 broad axe of Amorality {drain, rElec rN+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from negative energy. (unseen) (24, 0, D) a +0 long sword (24, 1, D) a +1 buckler of reflection (24, 6, D) a +0 long sword 4 scrolls of enchant armour a +0 dire flail of crushing an elf corpse (24, 7, D) a +0 longbow (unseen) (25, 0, D) a +3 shortbow of flaming (25, 6, D) a +0 long sword (still there?) a +2 dire flail of crushing (still there?) (25, 28, D) an apis corpse (26, 0, D) a +0 long sword (26, 1, D) a book of Geomancy (27, 0, D) a lamp of fire (27, 7, D) a +0 shortbow (unseen) (28, 0, D) a box of beasts (28, 1, D) an uncursed staff of summoning (29, 0, D) a +2 hunting sling of flaming (29, 1, D) a +2 leather armour of fire resistance (34, 28, D) an uncursed staff of conjuration (35, 0, D) a fan of gales (35, 14, D) an uncursed staff of poison (35, 15, D) a scroll of brand weapon (36, 0, D) an uncursed staff of wizardry (36, 1, D) an uncursed staff of fire (36, 14, D) the +1 ring mail "Butocku" {rElec} It insulates you from electricity. (36, 15, D) a phial of floods (36, 28, D) an uncursed staff of conjuration (37, 0, D) a +6 dagger of venom (37, 1, D) a +2 quarterstaff of protection (37, 14, D) an uncursed staff of conjuration (37, 15, D) a book of Enchantments (37, 29, D) a +2 hunting sling of freezing (37, 31, D) a rime drake corpse (38, 0, D) the +5 arbalest of the Special Beggars {velocity, rF+} Any bolt fired from it inflicts extra damage. It protects you from fire. (38, 1, D) the +9 quarterstaff of Nemelex Xobeh's Whim {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. (38, 3, D) +0 ice dragon scales (unseen) (38, 14, D) a fan of gales (38, 15, D) an uncursed ring of insulation (38, 19, D) a polar bear corpse (38, 28, D) an uncursed staff of power (38, 29, D) a book of the Dragon (39, 0, D) a lamp of fire (39, 1, D) a +4 shortbow of freezing (39, 14, D) a +1 mace of protection (39, 17, D) a +1 battleaxe of freezing (39, 28, D) an uncursed staff of conjuration (40, 1, D) an uncursed amulet of rage (40, 14, D) the +6 dagger of Sharkskin {elec, Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). (40, 15, D) a book of Fire (40, 17, D) an ice dragon corpse (40, 18, D) a +0 battleaxe of freezing (unseen) (40, 28, D) a book of Changes (40, 29, D) a +3 dagger of draining (41, 0, D) a book of Burglary (41, 28, D) an uncursed amulet of guardian spirit (41, 29, D) a +0 demon trident of draining (42, 0, D) the +8 short sword of Okhlaput {freeze, *Drain rC+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from cold. It causes draining when unequipped. (42, 1, D) a +1 buckler of reflection (42, 14, D) an uncursed staff of cold (42, 15, D) the cursed +0 trident of Agony {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It has a curse placed upon it. (42, 28, D) a +1 war axe of freezing (42, 29, D) a +0 scale mail of positive energy (43, 14, D) a +2 glaive of venom (43, 15, D) the Collected Works on Creation and the Rocks Spells Type Level a - Sandblast Earth 1 b - Summon Butterflies Summoning 1 c - Summon Small Mammal Summoning 1 d - Call Canine Familiar Summoning 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Dragon's Call Summoning 9 (43, 28, D) the +1 robe of Forking Paths {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. (43, 29, D) a +8 blowgun (44, 28, D) a +3 leather armour of cold resistance (49, 0, D) a +0 great sword of holy wrath (49, 1, D) a +1 trident of protection (49, 24, D) an uncursed staff of fire (49, 36, D) a book of Air (50, 0, D) an uncursed staff of conjuration (50, 1, D) a +1 hand axe of venom (50, 13, D) a +2 falchion of pain (50, 16, D) a +0 arbalest (unseen) (50, 24, D) a lamp of fire (50, 29, D) a +0 dire flail (50, 32, D) a +0 robe (50, 33, D) a +0 hunting sling of freezing a potion of blood (50, 42, D) a very ugly thing corpse (skeletalised by now) (51, 0, D) +2 shadow dragon scales (51, 1, D) an uncursed ring of fire (51, 13, D) a book of Minor Magic (51, 14, D) a +2 war axe of chopping (unseen) (51, 15, D) a +0 arbalest (unseen) (51, 16, D) a +0 battleaxe a +0 plate armour a +0 great mace a +0 chain mail a human corpse a human corpse (51, 29, D) a +0 bardiche a +0 chain mail the ring of Izuogabof {rF+ Stlth+} [ring of stealth] It protects you from fire. It makes you more stealthy. (51, 30, D) an uncursed staff of earth a potion of blood a +6 war axe of draining a +0 robe (51, 36, D) a +4 chain mail of fire resistance (52, 0, D) a +2 robe of magic resistance (52, 1, D) a +2 quarterstaff of protection (52, 12, D) a +0 broad axe (52, 13, D) an uncursed staff of air (52, 14, D) a +0 long sword a +0 plate armour (52, 15, D) a +0 long sword (52, 16, D) a +0 battleaxe (unseen) (52, 17, D) a +0 long sword (52, 25, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (52, 30, D) a +0 dagger (unseen) (53, 0, D) a +2 shortbow of velocity (53, 1, D) an uncursed ring of flight (53, 13, D) an uncursed staff of conjuration (53, 14, D) a +0 arbalest (unseen) (53, 15, D) a +0 arbalest (unseen) (53, 16, D) a cursed +0 chain mail (still there?) a +0 chain mail (still there?) (53, 25, D) a book of Ice (53, 33, D) a +0 war axe (unseen) (53, 36, D) a book of Fire (53, 37, D) a lightning rod (4/4) (54, 0, D) the +6 rapier "Rippicue" {pierce, *Rage rElec rPois Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. (54, 1, D) a +4 shortbow of freezing (54, 12, D) a lightning rod (4/4) (54, 13, D) a phial of floods (54, 24, D) an uncursed staff of poison (54, 25, D) an uncursed staff of conjuration (54, 36, D) the +6 hand axe of the Absolute Madman {flame, Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). (55, 0, D) an uncursed staff of poison (55, 1, D) a fan of gales (55, 12, D) an uncursed staff of poison (55, 13, D) a phial of floods (55, 24, D) a fan of gales (59, 36, D) the cursed +2 shortbow of Anger {flame, Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It has a curse placed upon it. (59, 37, D) a +1 scale mail of fire resistance (60, 36, D) a +2 dagger of venom (60, 37, D) a +0 hunting sling of freezing (60, 40, D) a +3 dagger (unseen) (61, 0, D) a book of Clouds (61, 1, D) a +0 arbalest (unseen) (61, 2, D) a +0 shortbow (unseen) (61, 8, D) an uncursed ring of flight (61, 11, D) a +0 long sword (unseen) (61, 16, D) an uncursed staff of summoning (61, 26, D) a +6 eveningstar of draining (61, 36, D) a +0 robe (61, 37, D) a lightning rod (4/4) (61, 40, D) a +0 dagger (still there?) a ghoul corpse (skeletalised by now) (still there?) (61, 41, D) a +0 mace a +2 robe a cursed -2 ring of dexterity (62, 1, D) a +0 shortbow 141 arrows a centaur corpse (skeletalised by now) (62, 9, D) a +1 hunting sling of flaming (62, 10, D) a +0 short sword an elf corpse (skeletalised by now) (62, 16, D) the +2 ring mail of the Scribe {rF+} It protects you from fire. (62, 17, D) a +3 blowgun (62, 26, D) a sack of spiders (62, 27, D) an uncursed amulet of rage (62, 36, D) a +2 vampiric hand axe (62, 39, D) a +2 spear a +0 robe (63, 0, D) a +0 shortbow (still there?) an uncursed amulet of rage (still there?) (63, 8, D) a +2 hand crossbow of freezing (63, 9, D) a +0 short sword (unseen) (63, 12, D) a cursed -2 long sword (unseen) (63, 16, D) an uncursed staff of conjuration (63, 26, D) a lamp of fire (63, 27, D) a book of Necromancy (63, 36, D) a +0 plate armour of poison resistance (63, 37, D) a book of Death (64, 16, D) a book of Maledictions (64, 17, D) the +7 scimitar of Qeal Qul {slice, *Rage rPois rC++ SInv} It inflicts extra damage upon your enemies. It greatly protects you from cold. It protects you from poison. It lets you see invisible. It may make you go berserk in combat. (64, 27, D) an uncursed staff of wizardry (67, 2, D) a +0 giant club a +1 great mace of protection (68, 0, D) a +1 rapier of draining (68, 2, D) a +0 troll leather armour (unseen) (69, 0, D) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (69, 2, D) a +0 giant club (unseen) (69, 36, D) the +3 short sword of Linearity {pierce, Str+4 Int-5 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (-5). It lets you see invisible. (69, 38, D) a +0 rapier a +0 leather armour (69, 39, D) a +0 dagger (unseen) (70, 8, D) an uncursed ring of poison resistance (70, 9, D) an uncursed ring of protection from cold (70, 11, D) a cursed +0 leather armour (unseen) (70, 19, D) a +5 glaive of flaming (unseen) (71, 10, D) a cursed -2 hand axe an orc corpse (skeletalised by now) (71, 11, D) a +0 club a +0 leather armour (71, 16, D) a +0 short sword (71, 17, D) a fan of gales (71, 20, D) a +0 flail (unseen) (71, 26, D) a Fen Folio (71, 27, D) a +5 scythe of slicing (71, 30, D) a basilisk corpse (skeletalised by now) (71, 36, D) a +0 dagger of draining (71, 37, D) a +1 vampiric dagger (71, 39, D) a +0 scimitar (unseen) (71, 40, D) a +1 hand axe of venom (72, 8, D) a +1 scale mail of fire resistance (72, 9, D) a +1 chain mail of magic resistance (72, 11, D) an orc corpse (skeletalised by now) (72, 16, D) an uncursed staff of summoning (72, 20, D) a +0 falchion (still there?) a +0 war axe (still there?) (72, 26, D) a +1 chain mail of cold resistance (72, 27, D) the +6 whip of Abomination {freeze, rElec rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. (72, 30, D) a yak corpse (skeletalised by now) (72, 36, D) 2 scrolls of brand weapon (72, 37, D) the +9 dagger of Eceuj {pierce, -Tele rF+ Int+4 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. It prevents most forms of teleportation. (72, 39, D) a +0 short sword (unseen) (73, 1, D) the Papyrus of Warped Combat Magic Spells Type Level a - Magic Dart Conjuration 1 b - Stone Arrow Conjuration/Earth 3 c - Portal Projectile Translocation 3 d - Dispersal Translocation 6 (73, 16, D) a +1 buckler of protection (73, 17, D) the +1 ring mail "Jeatroz" {rC+ MR++ Regen+ MP-9} It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It increases your rate of regeneration. (73, 19, D) a +0 trident (unseen) (73, 27, D) a +6 trident of venom (73, 36, D) a +2 war axe of freezing (73, 37, D) the +4 mace of Sionoid {crush, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (73, 43, D) a +0 long sword (unseen) (74, 3, D) an iguana corpse (skeletalised by now) (75, 1, D) a +1 plate armour of poison resistance