cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) a +2 leather armour a +0 hand axe of chaos the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (35, 0, D) a book of the Dragon (35, 15, D) a book of the Warp (36, 0, D) an uncursed staff of summoning (36, 15, D) the cursed +3 rapier of Inlereto {drain, Int+2 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+4). It has a curse placed upon it. (37, 0, D) a cursed amulet of inaccuracy (37, 1, D) a fan of gales (37, 4, D) an uncursed ring of resist corrosion (unseen) (37, 15, D) an uncursed staff of air (38, 0, D) an uncursed staff of power (38, 1, D) a +0 rapier (38, 3, D) a merfolk corpse (38, 4, D) the +9 hand axe "Sarcophage" {drain, rN+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It lets you see invisible. a +0 trident a +0 robe a merfolk corpse (38, 5, D) a +1 spear of piercing 331 javelins a +0 leather armour a merfolk corpse (38, 6, D) a +0 trident (unseen) (38, 15, D) an uncursed amulet of guardian spirit (39, 3, D) a +0 leather armour (unseen) (39, 4, D) a +0 trident a +2 trident of venom a +2 shortbow of freezing a cursed -1 robe (39, 5, D) a throwing net a +0 trident of venom (39, 15, D) the amulet of Xurel {+Inv Regen+} [amulet of regeneration] It lets you turn invisible. It increases your rate of regeneration. (40, 0, D) a +0 trident (40, 1, D) an uncursed ring of ice (40, 3, D) a +0 spear a +6 blowgun (40, 5, D) a +4 trident of freezing (unseen) (40, 6, D) a sea snake corpse (40, 15, D) a +4 plate armour of cold resistance (41, 0, D) a +0 arbalest of freezing (41, 1, D) a +0 robe (41, 15, D) a scroll of brand weapon (42, 0, D) a fan of gales (42, 15, D) the +5 halberd of Defiance {holy, MP-9 Int+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+8). It affects your magic capacity (-9). (49, 0, D) a sack of spiders (49, 1, D) a box of beasts (49, 24, D) an uncursed staff of conjuration (50, 0, D) an uncursed staff of wizardry (50, 1, D) a +1 troll leather armour (50, 12, D) a +3 chain mail of poison resistance (50, 13, D) a +1 trident of venom (50, 24, D) a sack of spiders (51, 0, D) a +1 broad axe of electrocution (51, 1, D) a book of Callings (51, 4, D) a yak corpse (still there?) a bullfrog corpse (still there?) (51, 6, D) a crocodile corpse (51, 12, D) a +0 robe (51, 13, D) a +0 dagger (51, 30, D) a +0 troll leather armour (unseen) (51, 31, D) a +1 dire flail (unseen) (52, 0, D) an uncursed staff of death (52, 4, D) a yak corpse a komodo dragon corpse (52, 12, D) a lightning rod (4/4) (52, 13, D) a book of Annihilations (52, 19, D) an uncursed staff of power (unseen) (52, 20, D) a +3 great mace of protection a +2 spear of venom (52, 24, D) an uncursed amulet of faith (52, 25, D) a book of Spatial Translocations (52, 29, D) a +0 giant club an ogre corpse (52, 30, D) the +9 falchion "Wouda" {drain, Int+3 Dex+6 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (+6). It makes you more stealthy. a +0 plate armour a +0 dagger a +0 robe a scroll of brand weapon a +0 hand axe a +0 plate armour an orc corpse an orc corpse (53, 0, D) a +3 chain mail of cold resistance (53, 1, D) a phial of floods (53, 4, D) a yak corpse (53, 5, D) a yak corpse (still there?) a cane toad corpse (still there?) (53, 13, D) a +4 great mace of protection (53, 19, D) a +0 dagger a +0 robe the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. a cursed +5 dagger a +0 robe a scroll of brand weapon a human corpse a ghoul corpse (53, 20, D) a +0 glaive (53, 21, D) the +1 robe "Udweph" {rElec rF- Regen+ SInv} It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. (53, 29, D) a +0 dagger (still there?) a +0 long sword (still there?) (53, 30, D) a +0 dagger (unseen) (53, 31, D) a +0 flail (unseen) (54, 0, D) a book of Summonings (54, 12, D) a +0 pair of gloves of archery (54, 20, D) a +0 chain mail (unseen) (55, 0, D) a +0 spear of venom (55, 1, D) an uncursed staff of poison (55, 12, D) a +0 hand axe of electrocution (55, 24, D) a +0 club (59, 37, D) a +3 plate armour of positive energy (60, 36, D) a phantom mirror (60, 37, D) an uncursed staff of earth (60, 42, D) a naga corpse (60, 43, D) a +0 scythe of slicing (unseen) (61, 3, D) a necrophage corpse (skeletalised by now) (61, 8, D) an uncursed staff of summoning (61, 16, D) a book of Ice (61, 26, D) +0 shadow dragon scales (61, 36, D) a book of Changes (61, 41, D) a guardian serpent corpse (61, 42, D) an adder corpse (61, 43, D) a ball python corpse (62, 0, D) a book of Annihilations (62, 8, D) a +1 dagger of flaming (62, 16, D) a +5 dagger of speed (62, 17, D) a +3 vampiric war axe (62, 27, D) a fan of gales (62, 36, D) an uncursed staff of cold (62, 42, D) a +2 double sword of electrocution (still there?) an adder corpse (still there?) (63, 0, D) an uncursed amulet of the acrobat (63, 10, D) a necrophage corpse (skeletalised by now) (63, 16, D) a +2 chain mail of poison resistance (63, 17, D) the +8 rapier of Vanity {drain, rF+ rC+ MR- Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (63, 19, D) a komodo dragon corpse (skeletalised by now) (63, 20, D) a water moccasin corpse (skeletalised by now) (63, 26, D) the cursed +1 whip of Dullness {slash, rElec Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It has a curse placed upon it. (63, 29, D) a cursed +4 spear a +4 fustibalus of freezing a +0 robe (63, 36, D) a +0 flail (64, 17, D) a book of Fire (64, 20, D) a bullfrog corpse (skeletalised by now) (64, 26, D) a +2 morningstar of venom (67, 0, D) a +2 short sword of draining (69, 0, D) the +0 rapier "Atepeigi" {drain, *Noise rElec Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It insulates you from electricity. It may make noises in combat. (69, 19, D) a +0 troll leather armour (unseen) (69, 36, D) a +4 flail of holy wrath (69, 41, D) a +2 scimitar of flaming (70, 9, D) a book of Burglary (70, 36, D) a book of Ice (70, 37, D) a +2 great mace of crushing (71, 8, D) a +3 great sword of slicing (71, 16, D) an uncursed ring of magical power (71, 17, D) an uncursed ring of magical power (71, 20, D) a +0 giant club (unseen) (71, 26, D) a Necronomicon (71, 27, D) a book of Burglary (71, 36, D) a fan of gales (71, 37, D) an uncursed staff of poison (71, 42, D) a hell hound corpse (72, 8, D) a +1 hunting sling of freezing (72, 9, D) a +0 spear of flaming (72, 16, D) an uncursed staff of earth (72, 17, D) a box of beasts (72, 20, D) a +0 giant club a +0 giant club (72, 26, D) a book of Beasts (72, 27, D) an uncursed staff of conjuration (72, 36, D) a +4 mace of venom (72, 37, D) a lamp of fire (73, 2, D) a +0 short sword (unseen) (73, 16, D) a phantom mirror (73, 17, D) a +2 scale mail of positive energy (73, 19, D) 50 large rocks (unseen) (73, 20, D) a +0 giant club (73, 27, D) a +3 quarterstaff of speed (73, 36, D) a phial of floods (73, 37, D) a phial of floods (74, 2, D) a +0 short sword (75, 1, D) a +0 quarterstaff of protection