cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) a +2 leather armour a +0 hand axe of chaos the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (27, 1, D) the Reference Book on Boosts and Enchantment Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Tree Form Hexes/Transmutation 5 c - Summon Mana Viper Hexes/Summoning 5 d - Mana Rupture Conjuration/Hexes 7 (34, 28, D) a +0 plate armour of fire resistance (35, 0, D) a book of Spatial Translocations (35, 14, D) a +0 cloak of invisibility (35, 15, D) a +0 ring mail of fire resistance (35, 28, D) an uncursed staff of cold (35, 29, D) a +2 leather armour of poison resistance (36, 0, D) an uncursed staff of power (36, 15, D) a box of beasts (36, 29, D) a lamp of fire (37, 0, D) an uncursed staff of fire (37, 14, D) an uncursed ring of protection from magic (37, 15, D) a +4 giant spiked club (37, 28, D) an uncursed staff of fire (38, 1, D) a Fen Folio (38, 2, D) a +3 scythe of pain (38, 4, D) a hell hound corpse (38, 14, D) a +3 flail of protection (38, 15, D) a +3 blowgun (38, 28, D) a book of Fire (38, 29, D) a +3 leather armour of poison resistance (38, 34, D) a +0 dagger (still there?) a scroll of brand weapon (still there?) (39, 1, D) a book of Air (39, 2, D) +0 iron dragon scales an iron dragon corpse (39, 14, D) the +2 falchion "Xoicwef" {freeze, rElec rF+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. a +5 ring of strength the +2 plate armour "Forget-Me-Not" {rElec rPois rF+ rN+ Int-5} It affects your intelligence (-5). It protects you from fire. It insulates you from electricity. It protects you from poison. It protects you from negative energy. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +5 leather armour of Tefaa {rElec MP+9 Dex+4} It affects your dexterity (+4). It insulates you from electricity. It affects your magic capacity (+9). a +0 cloak of invisibility the +1 scythe of Nuxaxuur {flame, *Corrode rN++ MR+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of protection from fire the +2 trident "Dust" {drain, Int-2 Dex+2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It affects your dexterity (+2). It lets you see invisible. a +3 ring of dexterity a +4 ring of protection the ring "Loemocati" {Int+4 Dex+2 Stlth+} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+2). It makes you more stealthy. the cursed +1 great sword of Hoitrac {freeze, +Inv rF+ MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. the ring "Orphurase" {+Fly rF+ rC++ Str-5 Stlth+} [ring of protection from fire] It affects your strength (-5). It protects you from fire. It greatly protects you from cold. It lets you fly. It makes you more stealthy. (39, 15, D) an uncursed staff of wizardry (39, 28, D) a phial of floods (39, 29, D) a +2 scale mail of poison resistance (40, 0, D) an uncursed staff of power (40, 14, D) a +2 vampiric glaive (40, 15, D) an uncursed staff of summoning (40, 28, D) a phial of floods (40, 29, D) an uncursed staff of poison (41, 0, D) an uncursed staff of poison (41, 2, D) a +4 scythe of venom (41, 14, D) a scroll of brand weapon (41, 15, D) a phial of floods (41, 28, D) a +0 hand axe of chopping (41, 29, D) an uncursed staff of earth (42, 0, D) a +4 ring mail of cold resistance (42, 1, D) the +2 robe of the Thunderstorm {*Contam rPois rCorr Str+4} It affects your strength (+4). It protects you from poison. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. (42, 14, D) the +3 mace "Afix" {flame, MR++ MP+9 SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. It makes you more stealthy. (42, 15, D) a book of Maledictions (42, 21, D) +0 shadow dragon scales a shadow dragon corpse (42, 28, D) a phantom mirror (42, 29, D) an uncursed staff of summoning (43, 14, D) a +1 flail of protection (43, 15, D) a +2 rapier of draining (43, 28, D) an uncursed amulet of the acrobat (43, 29, D) a cursed staff of fire (44, 28, D) an uncursed staff of earth (49, 0, D) a cursed staff of conjuration (49, 12, D) a lightning rod (4/4) (49, 24, D) a cursed ring of attention (50, 0, D) an uncursed staff of air (50, 1, D) a lightning rod (4/4) (50, 13, D) +1 fire dragon scales (50, 14, D) a +0 demon trident (50, 23, D) a +0 rapier (unseen) (50, 24, D) a +3 long sword (still there?) the +7 shortbow of the Yoke {speed, +Fly MR+ Int-3 Dex+3} (still there?) Attacks with this weapon are significantly faster. It affects your intelligence (-3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you fly. (50, 25, D) an uncursed staff of cold (50, 36, D) a +1 crystal plate armour (50, 37, D) a +0 robe of cold resistance (50, 40, D) a +0 robe (unseen) (51, 0, D) an uncursed staff of death (51, 3, D) a +0 trident (unseen) (51, 4, D) a troll corpse (51, 6, D) a warg corpse (51, 12, D) a sack of spiders (51, 13, D) a Fen Folio (51, 15, D) a +1 short sword (unseen) (51, 24, D) a +0 long sword a book of Misfortune an elf corpse (skeletalised by now) (51, 25, D) a +0 rapier (still there?) the +3 plate armour of the Red Skies {rElec MR+ Int-2} (still there?) It affects your intelligence (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. (51, 27, D) a +4 short sword of flaming (51, 36, D) a sack of spiders (51, 40, D) a +0 robe a spriggan corpse (skeletalised by now) an anaconda corpse (skeletalised by now) an apis corpse (skeletalised by now) (52, 4, D) a +0 dire flail (unseen) (52, 12, D) an uncursed ring of wizardry (52, 13, D) the +10 quarterstaff "Towul" {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (52, 15, D) a +0 demon trident (52, 24, D) a cursed -3 rapier a cursed -3 rapier a +0 leather armour a book of Death (52, 26, D) a +2 trident of protection (52, 27, D) a +0 dagger (52, 36, D) an uncursed ring of resist corrosion (52, 37, D) a +2 antimagic morningstar (52, 40, D) a +0 war axe (unseen) (53, 0, D) a +1 hand axe of flaming (53, 4, D) an uncursed staff of earth a cursed +0 giant club a +0 giant club a +0 giant spiked club an orc corpse an ogre corpse a two-headed ogre corpse (53, 7, D) a warg corpse (53, 12, D) a book of Death (53, 13, D) an uncursed ring of protection from cold (53, 15, D) a +0 morningstar (unseen) (53, 24, D) a +0 short sword a +2 long sword of holy wrath (53, 36, D) a +3 rapier of venom (54, 1, D) an uncursed ring of stealth (54, 4, D) a +0 long sword (unseen) (54, 12, D) an uncursed staff of fire (54, 13, D) a phial of floods (54, 25, D) an uncursed staff of summoning (54, 27, D) a +0 ring mail (unseen) (54, 36, D) an uncursed staff of poison (55, 0, D) an uncursed staff of summoning (55, 1, D) a +2 morningstar of draining (55, 12, D) an uncursed staff of wizardry (55, 13, D) a lamp of fire (55, 24, D) a +0 scale mail of fire resistance (55, 25, D) a +0 longbow (unseen) (59, 18, D) a +0 short sword (unseen) (59, 36, D) a phantom mirror (59, 37, D) an uncursed staff of wizardry (60, 36, D) an uncursed staff of air (60, 37, D) a +1 short sword of electrocution (60, 40, D) a +0 war axe (unseen) (60, 41, D) a dryad corpse (skeletalised by now) (61, 0, D) a +2 hunting sling of freezing (61, 8, D) a cursed ring of attention (61, 10, D) a +0 trident (unseen) (61, 16, D) an uncursed staff of air (61, 26, D) a fan of gales (61, 36, D) a lamp of fire (61, 39, D) a +0 spear (unseen) (62, 0, D) a +8 blowgun (62, 8, D) a +3 plate armour of poison resistance (62, 11, D) a +0 flail (62, 16, D) a Fen Folio (62, 17, D) a +0 dagger (62, 20, D) a +0 dagger (unseen) (62, 21, D) a cursed -2 short sword (unseen) (62, 26, D) the +8 rapier of the Living Dead {vamp, rPois} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. (62, 27, D) a +1 shortbow of velocity (62, 36, D) an uncursed staff of air (62, 37, D) a scroll of brand weapon (62, 40, D) a +6 quick blade (unseen) (63, 0, D) a +1 hand axe of electrocution (63, 11, D) a +0 hand axe (unseen) (63, 16, D) a phantom mirror (63, 17, D) a +1 chain mail of cold resistance (63, 26, D) an uncursed amulet of rage (63, 36, D) an uncursed staff of power (64, 16, D) a phial of floods (64, 17, D) a phial of floods (64, 19, D) a +0 rapier (unseen) (64, 21, D) a +0 long sword (unseen) (64, 27, D) a +1 short sword of protection (65, 26, D) a +0 hat (67, 0, D) a +3 trident of protection (69, 13, D) a jackal corpse (skeletalised by now) (69, 36, D) a +3 scale mail of fire resistance (69, 38, D) a +0 halberd (unseen) (69, 39, D) a cursed +0 club (unseen) (70, 8, D) the cursed +1 short sword "Zyec" {venom, rElec rC+ Str+4 Stlth-} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from cold. It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (70, 9, D) a fan of gales (70, 11, D) a yak corpse (skeletalised by now) (70, 36, D) an uncursed staff of poison (70, 37, D) a +4 scimitar of draining (70, 39, D) a +0 long sword a cursed +0 chain mail (71, 8, D) a box of beasts (71, 16, D) the cursed +1 halberd "Fuoqa" {vamp, rPois Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (71, 17, D) an uncursed staff of poison (71, 26, D) a lamp of fire (71, 27, D) a book of Minor Magic (71, 29, D) a +0 robe (still there?) a ball python corpse (skeletalised by now) (still there?) (71, 36, D) an uncursed staff of poison (71, 37, D) a book of Dreams (71, 39, D) a +0 falchion (still there?) a +0 dagger (still there?) (72, 8, D) a lamp of fire (72, 9, D) an uncursed staff of death (72, 11, D) a river rat corpse (skeletalised by now) (72, 16, D) a +1 falchion of draining (72, 17, D) a +3 hand crossbow of flaming (72, 20, D) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (72, 27, D) a book of Battle (72, 29, D) an adder corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (72, 36, D) an uncursed ring of flight (72, 39, D) a +0 dagger (unseen) (72, 40, D) a +0 short sword (unseen) (73, 17, D) a cursed amulet of inaccuracy (73, 19, D) a +2 halberd of freezing (unseen) (73, 26, D) an uncursed staff of conjuration (73, 27, D) a Grand Grimoire (73, 28, D) a +0 halberd (73, 29, D) a ball python corpse (skeletalised by now) (73, 36, D) a lightning rod (4/4) (73, 37, D) an uncursed staff of wizardry (75, 1, D) a box of beasts