cirnu Level 1 of the Dungeon (2, -18, D:1) a +0 leather armour (19, -24, D:1) a +0 dagger (19, 1, D:1) a +0 club a +0 whip 4 stones (20, -11, D:1) 66 poisoned needles (25, -9, D:1) a +0 club (25, -2, D:1) 110 bolts (32, 15, D:1) a cursed +0 ring mail (34, 9, D:1) 4 stones (42, 8, D:1) 29 curare-tipped needles (44, -28, D:1) 4 stones (58, -35, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 club (0, 35, D:2) a +0 dagger (0, 36, D:2) a +0 club (2, 38, D:2) a cursed +0 club (5, 41, D:2) a +0 whip (8, 9, D:2) a +0 dagger (9, -10, D:2) a +0 ring mail (12, 36, D:2) a +0 ring mail (13, 12, D:2) 150 javelins (16, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -18, D:3) a +0 club a +0 falchion a +0 animal skin a +0 helmet (5, -17, D:3) a +0 dagger a +0 hunting sling 83 stones (6, -19, D:3) a +0 dagger a +0 hunting sling 86 stones (12, 16, D:3) a +0 flail a +0 ring mail (13, 16, D:3) a +0 club (27, 7, D:3) a +0 short sword a +0 scale mail a +0 short sword a +0 ring mail a cursed -2 club (28, 4, D:3) a +0 hand axe (29, -1, D:3) a +0 hand axe 44 tomahawks (29, 0, D:3) a +0 short sword (30, -1, D:3) a +0 morningstar of protection a +0 leather armour (32, -3, D:3) a +0 hand axe (32, -2, D:3) a +0 dagger a +0 robe (39, 17, D:3) a +0 hunting sling (56, 34, D:3) a +0 flail Level 4 of the Dungeon (9, 9, D:4) a +0 leather armour (23, 2, D:4) 64 tomahawks (26, -12, D:4) a +0 robe (28, 32, D:4) a +0 leather armour a +0 flail (30, 32, D:4) a +0 leather armour (34, -7, D:4) a +0 dagger (35, -6, D:4) a +0 mace a +0 flail (35, -5, D:4) a +0 hand axe (36, -7, D:4) a +0 falchion a +0 leather armour (37, 17, D:4) a +0 dagger (40, 29, D:4) a +0 plate armour (41, 23, D:4) a +0 mace (42, 9, D:4) a +0 leather armour a +0 club (42, 34, D:4) a +0 helmet (43, 4, D:4) 113 tomahawks (47, 7, D:4) 87 bolts (67, 19, D:4) a +0 robe Level 5 of the Dungeon [Shop] Carrat's Jewellery Shop the ring "Weshrustru" {*Tele rN+} (187 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from negative energy. a cursed -3 ring of intelligence (20 gold) a cursed ring of teleportation (45 gold) an uncursed ring of flight (175 gold) an uncursed ring of ice (250 gold) a +3 ring of strength (157 gold) the ring "Warein" {rF+ MR+ Int+4} (460 gold) [ring of protection from fire] It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. the ring "Qerhaun" {rElec Int+3 Dex+4 Slay+2} (501 gold) [ring of insulation] It affects your intelligence (+3). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. a cursed -3 ring of intelligence (20 gold) an uncursed ring of flight (175 gold) (0, 0, D:5) 102 arrows (8, 21, D:5) a cursed -2 whip (18, 16, D:5) 152 stones (20, 15, D:5) a +0 hand axe (23, 15, D:5) a +3 giant spiked club of chaos (27, 17, D:5) a +0 short sword a +0 giant club (54, 4, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Qonoad's General Store a +0 ring mail (48 gold) a +0 long sword (42 gold) a +4 blowgun (294 gold) an uncursed staff of fire (300 gold) 136 stones (163 gold) a potion of magic (96 gold) a +2 hand crossbow of flaming (219 gold) a +0 mace (36 gold) 148 arrows (177 gold) a potion of might (48 gold) (0, 0, D:6) a +0 dagger (2, -44, D:6) 74 stones (4, -50, D:6) a +0 trident (7, -3, D:6) 153 stones (8, -43, D:6) a +0 chain mail (16, -17, D:6) a +1 robe of positive energy (20, -47, D:6) a +0 rapier a +0 leather armour (23, -6, D:6) a +0 dagger (25, -3, D:6) a cursed +0 giant spiked club (34, -30, D:6) a +0 shortbow 121 arrows (40, -41, D:6) 148 arrows (56, -16, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (4, 27, D:7) 14 gold pieces (16, 38, D:7) 20 gold pieces (31, 30, D:7) 8 gold pieces (44, 17, D:7) 130 sling bullets (47, 21, D:7) a +0 spear