cirnu the Dungeon (0, 52, D) a book of Clouds (1, 32, D) a +1 rapier of protection (1, 34, D) a phantom mirror (1, 52, D) a book of Frost (2, 14, D) an uncursed staff of summoning (2, 15, D) a +0 mace of protection (2, 16, D) a +1 quarterstaff of protection (2, 32, D) a book of Minor Magic (2, 33, D) a +2 pair of gloves of dexterity (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +3 falchion of electrocution (3, 16, D) an uncursed ring of flight (3, 34, D) a phantom mirror (3, 52, D) an uncursed staff of poison (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 15, D) a +2 morningstar of protection (4, 16, D) an uncursed staff of earth (4, 32, D) a +0 dagger (4, 33, D) a sack of spiders (4, 52, D) 4 scrolls of enchant weapon (5, 14, D) a +2 hand crossbow of velocity (5, 15, D) a phantom mirror (5, 16, D) a cursed -3 trident (still there?) a book of Spatial Translocations (still there?) (5, 32, D) a +0 robe (5, 52, D) 4 potions of haste (6, 14, D) a fan of gales (6, 15, D) a phial of floods (6, 20, D) a +2 antimagic scythe (6, 21, D) a +0 robe (unseen) (6, 22, D) a +3 demon whip (unseen) (6, 41, D) a +0 robe (6, 43, D) a +0 battleaxe (unseen) (6, 44, D) the +4 longbow of Xosas {speed, SInv} Attacks with this weapon are significantly faster. It lets you see invisible. (unseen) (6, 52, D) an uncursed staff of fire (6, 58, D) a +0 troll leather armour (unseen) (6, 59, D) a +0 bardiche (unseen) (7, 14, D) a +1 hunting sling of flaming (7, 15, D) a +2 scimitar of holy wrath (7, 16, D) a +1 hunting sling of freezing (7, 21, D) a hell hound corpse (7, 41, D) a cursed +4 halberd of freezing (unseen) (7, 42, D) a ghoul corpse (7, 43, D) a cursed -3 dagger (unseen) (7, 44, D) the +6 trident of the Vaults {pierce, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (7, 52, D) a +0 long sword (7, 58, D) 52 large rocks (unseen) (7, 60, D) a +0 short sword (unseen) (8, 14, D) a +4 flail of holy wrath (8, 16, D) the cursed +2 mace of Ridoli {crush, +Inv MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (8, 20, D) a +0 robe a cursed +0 great sword (8, 22, D) a hell hound corpse (8, 32, D) a book of Transfigurations (8, 33, D) a box of beasts (8, 42, D) a +0 robe a +0 dagger a +1 robe 2 potions of blood a +0 dagger a +0 robe a +0 robe an uncursed amulet of the acrobat (8, 43, D) a +0 scimitar an uncursed staff of air the +6 dagger "Esulox" {antimagic, rElec rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from negative energy. a +1 dagger of venom a +0 robe the ring "Laxkyibass" {rPois MR+} [ring of protection from magic] It protects you from poison. It affects your resistance to hostile enchantments. (8, 52, D) a fan of gales (8, 59, D) a +4 flail of holy wrath a +0 great sword a +0 chain mail a +0 troll leather armour a troll corpse (8, 60, D) a +0 flail of holy wrath (unseen) (8, 62, D) a +0 dire flail (unseen) (9, 14, D) a lightning rod (4/4) (9, 15, D) a +2 hand crossbow of velocity (9, 16, D) a +5 flail of draining (9, 20, D) a +3 scythe of flaming (9, 41, D) a +4 spear a +1 ring mail of cold resistance (9, 42, D) a +0 glaive a +0 glaive (9, 43, D) a +0 robe an uncursed amulet of magic regeneration a +5 great sword of freezing (9, 52, D) the Grimoire of Cloudy Unholy Rites Spells Type Level a - Airstrike Air 4 b - Animate Dead Necromancy 4 c - Simulacrum Ice/Necromancy 6 d - Death Channel Necromancy 6 (10, 0, D) a +2 leather armour a +0 hand axe of chaos the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (10, 16, D) an uncursed staff of death (10, 18, D) a +0 trident (10, 32, D) an uncursed staff of poison (10, 33, D) a book of Death (10, 34, D) a +1 pair of gloves of archery (10, 41, D) the cursed +3 trident of Infinity {drain, MR++ Str+3 Int-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (-3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (unseen) (10, 52, D) a +5 mace of crushing (11, 14, D) a +2 leather armour of fire resistance (11, 15, D) an uncursed staff of wizardry (11, 16, D) a +1 leather armour of fire resistance (11, 33, D) a +0 robe (11, 52, D) an uncursed staff of earth (12, 14, D) a +2 ring of evasion (12, 15, D) a +2 hand axe of flaming (12, 16, D) an uncursed staff of air (12, 32, D) a +5 ring of strength (12, 34, D) a fan of gales (12, 52, D) the Papyrus of Talismans Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Deflect Missiles Charms/Air 6 e - Time Stop Charms/Translocation 8 (13, 33, D) a book of Ice (13, 34, D) a lightning rod (4/4) (13, 52, D) a +0 dagger (14, 52, D) a +0 club (20, 1, D) the +4 battleaxe "Demonspawn's Regret" {speed, rElec rC+} Attacks with this weapon are significantly faster. It protects you from cold. It insulates you from electricity. (20, 32, D) an uncursed staff of death (21, 32, D) a +3 arbalest of flaming (21, 33, D) a +0 spear (21, 34, D) a +0 battleaxe of electrocution (22, 33, D) a +0 hand axe (23, 32, D) a +0 club (23, 33, D) a +2 great sword of slicing (23, 38, D) a guardian serpent corpse (23, 39, D) a cursed staff of poison (still there?) an adder corpse (still there?) (23, 40, D) a +0 scimitar (unseen) (24, 32, D) an uncursed staff of summoning (24, 38, D) a +0 robe a +0 robe a naga corpse a naga corpse an adder corpse an adder corpse an anaconda corpse an anaconda corpse (24, 40, D) an uncursed staff of power (unseen) (25, 32, D) an uncursed staff of air (25, 33, D) a +0 mace of holy wrath (25, 38, D) a +0 war axe (still there?) an adder corpse (still there?) (25, 39, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce} It inflicts extra damage upon your enemies. (unseen) (25, 40, D) a cursed -3 long sword (unseen) (26, 32, D) a +2 hand axe of electrocution (26, 33, D) a book of Alchemy (26, 37, D) a +0 glaive (27, 17, D) the +5 fustibalus "Hodomm" {velocity, rF+} Any stone fired from it inflicts extra damage. It protects you from fire. (27, 32, D) an uncursed amulet of guardian spirit (27, 33, D) a book of Dreams (27, 34, D) a +1 whip of draining (28, 0, D) the +6 glaive "Ogicikio" {freeze, rPois Str+4 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (-5). It protects you from poison. (28, 32, D) a cursed ring of attention (28, 33, D) a +0 flail (29, 32, D) a +4 shortbow of freezing (29, 33, D) a cursed staff of air (34, 28, D) an uncursed staff of summoning (35, 0, D) a +2 glaive of flaming (35, 14, D) a +1 hunting sling of velocity (35, 15, D) a fan of gales (35, 28, D) an uncursed staff of fire (35, 29, D) the +10 spear of Ymemeppu {freeze, +Inv rC- MR- Int+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. (36, 0, D) a +0 short sword (36, 1, D) a +2 dagger of holy wrath (36, 14, D) the cursed +0 dagger "Tenifatt" {flame, *Slow rPois rF+++ Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It renders you almost immune to fire. It protects you from poison. It may slow you when you take damage. It has a curse placed upon it. (36, 28, D) the +5 scimitar "Yhurch" {antimagic, +Inv Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It lets you turn invisible. (36, 29, D) a +1 falchion of holy wrath (37, 0, D) a +0 dagger (37, 1, D) an uncursed staff of death (37, 14, D) a +2 antimagic hand axe (37, 15, D) a phial of floods (37, 28, D) an uncursed staff of earth (37, 29, D) the +3 leather armour "Poylag" {Str+2} It affects your strength (+2). (38, 1, D) an uncursed staff of conjuration (38, 14, D) an uncursed staff of summoning (38, 19, D) a ghoul corpse (skeletalised by now) (38, 29, D) the amulet of Kunkicite {Inacc Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). the amulet "Ogepna" {*Slow +Rage Int+7} [amulet of rage] It affects your intelligence (+7). It lets you go berserk. It may slow you when you take damage. an uncursed ring of wizardry the ring "Nuogg" {rElec rPois MR+ Str-5 Int+3} [ring of poison resistance] It affects your strength (-5). It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 pair of gloves of archery the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. the -2 pair of boots of the Comet {rPois Stlth+} It protects you from poison. It makes you more stealthy. a +6 ring of strength the +1 ring mail of the Griffon {rC+} It protects you from cold. a +3 ring of intelligence an uncursed ring of protection from fire the +7 quarterstaff of Irritation {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. a +2 pair of gloves of archery the cursed ring "Zuuwky" {MR+ EV-3 Int+2} [ring of evasion] It affects your evasion (-3). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 amulet of reflection (38, 32, D) a crocodile corpse (skeletalised by now) (38, 33, D) a crocodile corpse (skeletalised by now) (still there?) a porcupine corpse (skeletalised by now) (still there?) (38, 34, D) a bullfrog corpse (skeletalised by now) (39, 0, D) a +1 hand crossbow of freezing (39, 3, D) an uncursed staff of cold (unseen) (39, 4, D) a +0 long sword (still there?) a +0 hand axe of distortion (still there?) (39, 5, D) a +0 longbow (unseen) (39, 6, D) a +0 short sword (unseen) (39, 14, D) a +6 long sword of flaming (39, 28, D) a +1 leather armour of fire resistance (39, 29, D) an uncursed staff of fire (39, 31, D) a hippogriff corpse (skeletalised by now) (39, 32, D) a hydra corpse (skeletalised by now) (39, 33, D) a bullfrog corpse (skeletalised by now) a porcupine corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (40, 1, D) a box of beasts (40, 3, D) the +8 autumn katana {slice, Clar} (still there?) It inflicts extra damage upon your enemies. It protects you against confusion. a +3 halberd of protection (still there?) (40, 5, D) a +0 long sword (unseen) (40, 14, D) an uncursed staff of poison (40, 15, D) a box of beasts (40, 28, D) a +3 leather armour of fire resistance (40, 29, D) a +2 vampiric trident (40, 32, D) a porcupine corpse (skeletalised by now) (40, 33, D) an elephant corpse (skeletalised by now) (40, 34, D) a black mamba corpse (skeletalised by now) (41, 0, D) a phantom mirror (41, 1, D) a cursed -3 ring of intelligence (41, 2, D) a +0 short sword (unseen) (41, 14, D) an uncursed ring of wizardry (41, 15, D) a book of the Earth (41, 31, D) a blink frog corpse (skeletalised by now) (41, 37, D) a komodo dragon corpse (skeletalised by now) (42, 0, D) an uncursed ring of protection from magic (42, 1, D) an uncursed ring of fire (42, 14, D) a phantom mirror (42, 15, D) a +0 antimagic quarterstaff (42, 28, D) a cursed ring of attention (42, 29, D) an uncursed staff of wizardry (43, 14, D) a +1 hunting sling of flaming (43, 15, D) a +2 scimitar of holy wrath (43, 19, D) a ghoul corpse (skeletalised by now) (43, 28, D) an uncursed ring of insulation (43, 29, D) a +0 whip of draining (44, 28, D) a +3 chain mail of poison resistance (49, 0, D) a +3 morningstar of draining (49, 12, D) a +0 dagger (49, 24, D) a +2 morningstar of holy wrath (49, 36, D) a +0 long sword (49, 39, D) a +1 glaive of flaming a +0 chain mail (50, 12, D) a +1 crystal plate armour (50, 13, D) a +0 great sword of holy wrath (50, 24, D) an uncursed staff of poison (50, 25, D) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. (50, 36, D) a +4 ring of dexterity (50, 37, D) a phantom mirror (50, 40, D) a +0 giant spiked club (51, 0, D) a book of the Tempests (51, 1, D) a fan of gales (51, 4, D) a +0 hat (51, 5, D) a +3 dagger of chaos (unseen) (51, 7, D) a +1 short sword of venom (unseen) (51, 12, D) a +0 rapier of draining (51, 13, D) the Collected Works on Helpful Confrontation Spells Type Level a - Infusion Charms 1 b - Magic Dart Conjuration 1 c - Flame Tongue Conjuration/Fire 1 d - Throw Frost Conjuration/Ice 2 e - Ozocubu's Armour Charms/Ice 3 f - Iskenderun's Mystic Blast Conjuration 3 g - Fire Storm Conjuration/Fire 9 (51, 18, D) a +0 robe (unseen) (51, 24, D) a +5 rapier of venom (51, 25, D) a +1 ring mail of poison resistance (51, 40, D) a +0 mace a +1 long sword a +0 plate armour a +2 mace of protection a +0 chain mail the +6 mace of Blood-Lust {venom, +Fly} It poisons the flesh of those it strikes. It lets you fly. a +0 chain mail a +0 giant club (52, 0, D) a +0 buckler of fire resistance (52, 1, D) a +0 dagger (52, 4, D) a +3 longbow of flaming (unseen) (52, 5, D) a +1 mace of draining (still there?) the troll corpse of Snorg (skeletalised by now) (still there?) (52, 12, D) a book of the Warp (52, 13, D) a +1 arbalest of freezing (52, 17, D) a cursed -1 ring mail a +0 hunting sling 110 sling bullets a +0 dagger of venom a wand of polymorph (9) the goblin corpse of Ijyb (skeletalised by now) (52, 18, D) a +0 large shield a cursed +0 chain mail a +6 demon trident of draining the human corpse of Louise (skeletalised by now) (52, 20, D) a throwing net {!f} (52, 24, D) a fan of gales (52, 25, D) a +4 trident of distortion (52, 36, D) a box of beasts (52, 37, D) a +0 trident (52, 40, D) a +0 troll leather armour (still there?) a +0 troll leather armour (still there?) (52, 41, D) a +0 scimitar (unseen) (53, 0, D) the +4 shortbow "Transmigrator" {velocity, rC+ Dex+4} Any arrow fired from it inflicts extra damage. It affects your dexterity (+4). It protects you from cold. (53, 1, D) a +3 leather armour of magic resistance (53, 5, D) a +1 dagger of venom a +0 robe a +0 short sword a +0 robe a potion of berserk rage (53, 6, D) a +0 dagger (unseen) (53, 7, D) a +0 short sword (unseen) (53, 12, D) a +2 scale mail of magic resistance (53, 13, D) an uncursed staff of earth (53, 15, D) a +0 pair of gloves a +0 cloak of invisibility a +4 rapier of electrocution (53, 16, D) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (53, 18, D) a wand of iceblast (9) (still there?) a throwing net (still there?) (53, 19, D) a +0 shield of reflection (unseen) (53, 24, D) a +0 spear of piercing (53, 25, D) an uncursed ring of magical power (53, 36, D) a lightning rod (4/4) (53, 37, D) an uncursed staff of death (54, 0, D) a phial of floods (54, 1, D) a +2 trident of freezing (54, 12, D) a book of the Warp (54, 15, D) a +0 shield (unseen) (54, 24, D) a lightning rod (4/4) (54, 25, D) an uncursed staff of earth (54, 36, D) a box of beasts (55, 0, D) a lamp of fire (55, 1, D) a book of Transfigurations (55, 12, D) a +2 great mace of crushing (55, 13, D) a +5 dagger of venom (59, 36, D) a +3 long sword (59, 37, D) a fan of gales (60, 36, D) a +0 trident of venom (60, 37, D) an uncursed ring of magical power (60, 41, D) a +2 battleaxe (unseen) (60, 42, D) 73 large rocks (60, 43, D) a +4 great sword of slicing (unseen) (61, 0, D) an uncursed staff of cold (61, 2, D) a +0 scimitar (unseen) (61, 8, D) a fan of gales (61, 9, D) a +0 shortbow of flaming (unseen) (61, 26, D) an uncursed staff of cold (61, 36, D) a book of Beasts (61, 37, D) a +0 war axe (61, 41, D) a +2 battleaxe (unseen) (62, 0, D) a +0 short sword (still there?) a sack of spiders (still there?) (62, 10, D) a +1 arbalest of freezing 188 bolts a +0 vampiric scythe a +0 shortbow 175 arrows (62, 17, D) a lightning rod (4/4) (62, 36, D) the +7 hand axe of the Living Dead {chop, rPois rN+ MR+ Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (62, 37, D) a +2 leather armour of fire resistance (62, 40, D) a +0 glaive (unseen) (62, 41, D) a +1 dire flail of protection a +0 chain mail a scroll of fog (62, 42, D) a +2 great sword of protection (unseen) (62, 43, D) the +3 long sword of Ejuoc {elec, +Rage Int+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It lets you go berserk. (unseen) (63, 1, D) a +0 long sword a +0 dagger a +0 shortbow 120 arrows a +0 leather armour (63, 9, D) a +0 shortbow (unseen) (63, 16, D) an uncursed amulet of faith (63, 17, D) a +2 great sword of electrocution (63, 26, D) an uncursed staff of summoning (63, 27, D) an uncursed staff of cold (64, 16, D) a +2 short sword of draining (64, 17, D) a +1 long sword of electrocution (64, 26, D) a book of Misfortune (64, 27, D) an uncursed staff of poison (67, 0, D) an uncursed staff of air (68, 0, D) an uncursed staff of death (69, 0, D) the +1 robe "Alesm" {+Blink rElec rF++} It greatly protects you from fire. It insulates you from electricity. It lets you blink. (69, 36, D) a +1 great sword of holy wrath (70, 8, D) a +2 chain mail of cold resistance (70, 9, D) a book of Burglary (70, 36, D) a +0 chain mail of cold resistance (70, 37, D) a +0 quarterstaff (70, 38, D) a +0 flail of protection (unseen) (70, 41, D) a +1 whip of flaming (unseen) (71, 8, D) an uncursed ring of see invisible (71, 11, D) a +0 short sword a +0 robe (71, 16, D) a +0 trident (71, 17, D) a book of Battle (71, 19, D) a +0 trident (unseen) (71, 26, D) the +8 flail of Agad {crush, *Rage rN+ Int+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It lets you see invisible. It may make you go berserk in combat. (71, 27, D) an uncursed staff of summoning (71, 36, D) a book of Death (71, 37, D) a +1 pair of boots of stealth (71, 39, D) a -2 glaive a +2 animal skin (71, 40, D) a +0 rapier a +0 leather armour a potion of flight (71, 41, D) a +1 scimitar of flaming a +0 robe a potion of flight (72, 8, D) a +1 scale mail of cold resistance (72, 9, D) an uncursed staff of earth (72, 11, D) a +0 short sword (unseen) (72, 19, D) a +0 trident 113 tomahawks (72, 26, D) a phial of floods (72, 27, D) an uncursed ring of insulation (72, 36, D) a book of Callings (72, 37, D) a Grand Grimoire (73, 1, D) an uncursed staff of power (73, 2, D) a +4 trident (73, 16, D) an uncursed ring of insulation (73, 17, D) a +2 scale mail of positive energy (73, 19, D) the +10 hand axe of Ydden {chop, rN+ Str+3 Int-4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-4). It protects you from negative energy. (unseen) (73, 20, D) a +0 shortbow (unseen) (73, 27, D) an uncursed staff of air (73, 36, D) a +5 whip of freezing (73, 37, D) a book of Changes (74, 2, D) a +0 trident (74, 4, D) a throwing net {!f} (74, 39, D) a cursed -3 dagger (unseen) (75, 1, D) 81 tomahawks (still there?) an uncursed staff of conjuration (still there?)