cirnu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) a +2 leather armour the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 falchion of chaos (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (35, 0, D) 4 potions of haste (36, 0, D) an uncursed ring of wizardry (36, 1, D) +2 ice dragon scales (37, 0, D) a scroll of brand weapon (37, 1, D) a lamp of fire (37, 8, D) 63 large rocks (37, 14, D) the ring "Pada" {+Inv MR+ Int+2 Stlth+} [ring of intelligence] It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. (37, 15, D) an uncursed staff of death (38, 1, D) an uncursed ring of poison resistance (38, 6, D) a +0 giant club (38, 7, D) 42 large rocks (still there?) a troll corpse (still there?) (38, 9, D) a +0 giant club (unseen) (38, 14, D) an uncursed staff of conjuration (39, 0, D) a sack of spiders (39, 1, D) a box of beasts (39, 6, D) a +0 great sword of flaming (39, 7, D) a +0 giant spiked club (unseen) (39, 8, D) a +0 giant spiked club (unseen) (39, 9, D) a +0 giant club (unseen) (39, 10, D) a +0 giant club (39, 14, D) a +0 trident (39, 20, D) a +0 hand axe (unseen) (39, 22, D) a +0 battleaxe (39, 23, D) a +0 dire flail (unseen) (40, 0, D) a Necronomicon (40, 1, D) a +2 shortbow of freezing (40, 5, D) 31 large rocks (unseen) (40, 7, D) 53 large rocks (40, 8, D) a +0 giant club (unseen) (40, 15, D) an uncursed staff of power (40, 22, D) a +1 battleaxe of freezing (41, 0, D) a +2 hand axe of distortion (41, 1, D) the +6 short sword of Invincibility {freeze, rC+ Str-2 Int+8 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+8). It affects your dexterity (+3). It protects you from cold. (41, 14, D) an uncursed staff of wizardry (41, 15, D) a +2 helmet of intelligence (42, 0, D) an uncursed ring of ice (42, 1, D) a +2 scale mail of cold resistance (42, 14, D) a lamp of fire (42, 15, D) a phantom mirror (43, 14, D) an uncursed staff of cold (43, 15, D) a +4 giant spiked club (49, 0, D) a fan of gales (49, 1, D) an uncursed ring of see invisible (49, 24, D) a +0 long sword of electrocution (49, 36, D) a +4 morningstar of freezing (49, 37, D) an uncursed staff of wizardry (50, 0, D) an uncursed amulet of the acrobat (50, 1, D) an uncursed staff of fire (50, 12, D) a box of beasts (50, 13, D) a +6 giant spiked club (50, 25, D) a phantom mirror (50, 33, D) a +0 trident (unseen) (50, 42, D) a wyvern corpse (50, 43, D) a +5 rapier of electrocution (51, 0, D) the +8 spear of Extremism {freeze, rF+++ rN+ Str-3 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It renders you almost immune to fire. It protects you from negative energy. It makes you less stealthy. (51, 1, D) a +2 ring mail of magic resistance (51, 12, D) a Necronomicon (51, 13, D) a +0 dagger (51, 16, D) an uncursed staff of summoning (unseen) (51, 24, D) a box of beasts (51, 25, D) a lamp of fire (51, 30, D) a +3 longbow (unseen) (51, 37, D) the cursed +2 spear "Nios" {pain, Fragile Dex+3 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It lets you see invisible. It will be destroyed if unequipped. It has a curse placed upon it. (51, 42, D) a +0 scimitar (unseen) (52, 0, D) a phantom mirror (52, 1, D) a book of Frost (52, 13, D) a book of the Dragon (52, 16, D) a +3 glaive (52, 17, D) a +0 dagger a +0 robe (52, 20, D) a +7 hand axe of pain an uncursed amulet of guardian spirit (52, 24, D) a +2 broad axe of flaming (52, 25, D) a +1 morningstar of draining (52, 36, D) the +7 flail of Qejip {flame, Str-2 Dex+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your dexterity (+2). It makes you more stealthy. (52, 37, D) the +7 longbow of Calculation {venom, Stlth+} It poisons the ammo it fires. It makes you more stealthy. (52, 42, D) a yak corpse (53, 0, D) an uncursed staff of wizardry (53, 1, D) a book of Fire (53, 17, D) a +0 dagger (unseen) (53, 18, D) a +0 robe (unseen) (53, 25, D) a +2 morningstar of holy wrath (53, 30, D) a +0 scimitar (unseen) (53, 36, D) an uncursed staff of poison (53, 37, D) a +4 mace of draining (54, 0, D) a +2 fustibalus of flaming (54, 1, D) Beofodot's Disquisition on Lethal Summoning Spells Type Level a - Magic Dart Conjuration 1 b - Call Canine Familiar Summoning 3 c - Fulminant Prism Conjuration/Hexes 4 d - Fireball Conjuration/Fire 5 e - Lightning Bolt Conjuration/Air 5 (54, 12, D) an uncursed staff of cold (54, 18, D) a +0 robe an uncursed ring of see invisible (54, 24, D) a +2 glaive of venom (54, 25, D) the +5 hand axe "Abrial" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (54, 36, D) a +1 shortbow of freezing (55, 0, D) a +3 dagger of venom (55, 1, D) a +1 leather armour of fire resistance (55, 12, D) an uncursed staff of death (55, 24, D) the +8 chain mail of Unreason {+Inv Dex+7} It affects your dexterity (+7). It lets you turn invisible. (59, 36, D) a +1 shortbow of flaming (59, 37, D) a book of Geomancy (60, 32, D) a -1 short sword (unseen) (60, 38, D) the +8 hand axe of Infinity {chop, rElec rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. (61, 0, D) a book of Beasts (61, 2, D) a +0 scythe (unseen) (61, 8, D) +0 pearl dragon scales (61, 16, D) a lightning rod (4/4) (61, 26, D) an uncursed staff of conjuration (61, 31, D) a +0 rapier (61, 36, D) a +0 leather armour of positive energy (61, 37, D) a +2 crystal plate armour (61, 41, D) a +0 flail (62, 0, D) a book of Cantrips (62, 8, D) a lightning rod (4/4) (62, 9, D) a +4 ring mail of poison resistance (62, 16, D) an uncursed ring of protection from cold (62, 17, D) a lightning rod (4/4) (62, 26, D) a sack of spiders (62, 27, D) a +4 shortbow of velocity (62, 36, D) an uncursed amulet of regeneration (62, 37, D) a +4 plate armour of fire resistance (63, 2, D) a +0 battleaxe (unseen) (63, 8, D) the +6 morningstar of Incongruity {crush, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (63, 12, D) a +3 quarterstaff of chaos (unseen) (63, 16, D) an uncursed staff of cold (63, 17, D) an uncursed ring of poison resistance (63, 27, D) an uncursed amulet of the gourmand (63, 29, D) a +0 long sword of draining a +1 leather armour of cold resistance (63, 31, D) a +4 war axe of draining (63, 36, D) the +9 trident of Havoc {freeze, *Slow Int+3 Dex+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+3). It lets you see invisible. It may slow you when you take damage. (63, 37, D) a book of Unlife (64, 16, D) a +3 halberd of flaming (64, 17, D) a +2 ring mail of fire resistance (64, 20, D) a ball python corpse (skeletalised by now) (64, 26, D) a phial of floods (64, 27, D) a box of beasts (64, 28, D) a +4 spear of venom (unseen) (64, 29, D) a +0 short sword an elf corpse (skeletalised by now) (64, 31, D) a +1 long sword of electrocution (65, 26, D) an uncursed ring of positive energy (67, 0, D) an uncursed ring of protection from magic (67, 3, D) a +0 short sword (unseen) (68, 0, D) a +1 plate armour of poison resistance (68, 2, D) a +0 trident of freezing (68, 3, D) a +1 scimitar of draining (69, 0, D) a +0 hand axe of venom (69, 36, D) a +0 whip (69, 39, D) a +0 hand axe (unseen) (70, 8, D) a +0 dagger (70, 9, D) a book of Air (70, 10, D) a +0 hand axe (unseen) (70, 21, D) a +0 falchion (70, 39, D) a +0 short sword (unseen) (71, 10, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. a +0 robe (71, 11, D) a +0 dagger (unseen) (71, 16, D) a fan of gales (71, 17, D) a scroll of brand weapon (71, 21, D) a +0 robe (71, 22, D) a water moccasin corpse (skeletalised by now) (71, 30, D) a +0 arbalest (unseen) (71, 36, D) a +1 plate armour of poison resistance (71, 37, D) an uncursed staff of earth (71, 38, D) a +0 trident (unseen) (71, 39, D) a +0 whip of venom a +0 robe a +0 war axe an orc corpse (skeletalised by now) (72, 8, D) a +0 dagger (72, 9, D) a book of Spatial Translocations (72, 10, D) an uncursed staff of power (unseen) (72, 16, D) a +1 quarterstaff of speed (72, 17, D) a book of Party Tricks (72, 26, D) an uncursed staff of cold (72, 27, D) a +1 longbow of velocity (72, 29, D) a +0 arbalest 191 bolts (72, 30, D) a +0 dire flail a +0 dire flail (72, 36, D) a +0 dagger (72, 37, D) an uncursed staff of death (72, 40, D) a +3 dagger (unseen) (73, 16, D) an uncursed staff of death (73, 26, D) a scarf of stasis (73, 27, D) an uncursed ring of resist corrosion (73, 29, D) a +0 long sword (unseen) (73, 36, D) the +1 ring mail of Perfidy {rElec MR- Dex+3} It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (73, 37, D) a +2 pair of gloves of dexterity