classy Level 1 of the Dungeon (5, 28, D:1) a hobgoblin corpse (skeletalised by now) (15, 22, D:1) 9 stones (17, 4, D:1) a +0 mace (17, 45, D:1) a +0 club (21, 1, D:1) a +0 dagger (23, 3, D:1) a frilled lizard corpse (skeletalised by now) (36, 25, D:1) a ball python skeleton (37, 6, D:1) 7 stones (39, 41, D:1) a +0 club a kobold skeleton (42, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 44, D:1) a frilled lizard corpse (skeletalised by now) (55, 27, D:1) a +0 hand axe (55, 49, D:1) a ball python corpse (skeletalised by now) (59, 54, D:1) a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (65, 5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +5 hand axe of Huarim {spect, rPois rC- Int+3} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). (7, 12, D:2) a bat corpse (skeletalised by now) (11, -20, D:2) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -10, D:2) a +0 ring mail (17, -7, D:2) a rat corpse (skeletalised by now) (24, -15, D:2) a +0 club (28, -21, D:2) a +0 sling a +0 sling (29, 0, D:2) a +0 dagger (29, 1, D:2) a +0 club a kobold skeleton (30, -4, D:2) 5 stones (30, 2, D:2) a hobgoblin skeleton (31, -30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -2, D:3) a +0 hand axe (2, 1, D:3) a +0 hand axe (4, 5, D:3) a wand of roots (12) (6, -5, D:3) a +0 short sword a +0 robe a +0 club (7, -12, D:3) a +0 dagger (9, -20, D:3) a +0 scale mail (9, -14, D:3) a +0 scale mail (15, -31, D:3) a +0 ring mail (21, -20, D:3) a +1 barding (39, -16, D:3) a frilled lizard corpse Level 4 of the Dungeon (1, 7, D:4) a scroll of noise