clown Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 3, D:1) a +0 hand axe (7, 10, D:1) a cursed -1 club (8, -12, D:1) a +0 dagger (9, -17, D:1) 11 stones (10, -16, D:1) a +0 club (16, -32, D:1) 21 stones (18, 17, D:1) a +0 dagger 3 stones (20, -16, D:1) a +0 club (38, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 poisoned needles (9, 3, D:2) a +0 cloak (9, 6, D:2) a +0 mace (12, -12, D:2) a +0 mace (12, 9, D:2) a +0 club (13, 9, D:2) a +0 dagger a stone (16, 37, D:2) a +0 ring mail (17, -8, D:2) a +0 leather armour (28, -6, D:2) a +0 mace (30, -7, D:2) a +4 quarterstaff of chaos (32, 1, D:2) 25 bolts (33, 24, D:2) a cursed +0 spear (35, 4, D:2) a cursed -3 dagger (51, 3, D:2) a +0 spear Level 3 of the Dungeon (2, 13, D:3) 28 bolts (7, -7, D:3) a cursed -1 dagger a +0 robe (17, 19, D:3) 9 arrows (19, -5, D:3) a cursed +0 short sword a cursed -1 leather armour a +0 leather armour a +0 ring mail (20, -2, D:3) a +0 whip (24, 7, D:3) a +0 scythe a +0 robe (24, 14, D:3) a +0 short sword a +0 flail a +0 scale mail (24, 15, D:3) a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 mace (28, 22, D:3) a +0 dagger of pain (38, -3, D:3) 3 tomahawks (50, 2, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Tounoodo's Distillery a potion of beneficial mutation (385 gold) 2 potions of curing (66 gold) a potion of curing (33 gold) a potion of cure mutation (275 gold) a potion of might (44 gold) a potion of degeneration (11 gold) 2 potions of ambrosia (176 gold) a potion of curing (33 gold) 2 potions of heal wounds (110 gold) a potion of lignification (33 gold) [Shop] Omostruy's Jewellery Boutique a +3 ring of strength (219 gold) the ring of the Six Realms {*Confuse +Inv +Fly rF+ rN+} (519 gold) [ring of flight] It protects you from fire. It protects you from negative energy. It lets you turn invisible. It lets you fly. It may confuse you when you take damage. an uncursed amulet of dismissal (420 gold) an uncursed amulet of harm (420 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed amulet of dismissal (420 gold) an uncursed ring of flight (245 gold) an uncursed ring of flight (245 gold) an uncursed ring of ice (350 gold) a cursed ring of loudness (63 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of protection from cold (350 gold) [Shop] Geor's Gadget Emporium a wand of iceblast (8/15) (168 gold) a phantom mirror (420 gold) a fan of gales (560 gold) a box of beasts (280 gold) a phantom mirror (420 gold) a lamp of fire (560 gold) a wand of digging (5/24) (252 gold) a phial of floods (560 gold) a lamp of fire (560 gold) a wand of acid (7/15) (308 gold) a wand of iceblast (13/15) (238 gold) a crystal ball of energy (280 gold) a wand of lightning (3/15) (98 gold) a phantom mirror (420 gold) [Shop] Kociokog's Jewellery Boutique an uncursed ring of resist corrosion (240 gold) an uncursed ring of ice (300 gold) a cursed amulet of inaccuracy (24 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed amulet of rage (480 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed ring of stealth (210 gold) a cursed amulet of inaccuracy (24 gold) the ring of the Ageless Cities {rElec rF- MP+9 Dex-3 Stlth+} (282 gold) [ring of magical power] It affects your dexterity (-3). It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. an uncursed ring of stealth (210 gold) (2, 3, D:4) 23 sling bullets (11, -8, D:4) a +0 dagger of draining a +0 leather armour (12, -12, D:4) a +0 giant club (12, -8, D:4) a +0 club (17, 15, D:4) a +0 leather armour (21, -9, D:4) a +0 robe a +0 dagger a cursed -1 whip a +0 leather armour a +0 flail a cursed +0 leather armour a cursed -1 dagger (27, -11, D:4) a +0 dagger a +0 robe (29, -11, D:4) a cursed +0 hand axe a +0 ring mail (29, 25, D:4) a cursed +0 giant spiked club (34, 20, D:4) a +0 giant spiked club Level 5 of the Dungeon (17, 1, D:5) a +0 short sword (17, 6, D:5) a +0 flail of protection (17, 26, D:5) a +0 spear (20, -3, D:5) a +0 war axe (21, 9, D:5) a +0 plate armour (30, 6, D:5) a +0 dagger a +0 leather armour (32, 24, D:5) a +0 long sword (37, -5, D:5) a +0 robe a cursed +0 dagger (37, 8, D:5) a +0 trident a +0 plate armour (37, 31, D:5) a +0 war axe (39, 3, D:5) a +0 robe a +0 dagger (42, -6, D:5) a cursed -1 short sword a +0 chain mail (43, 21, D:5) a +0 falchion (45, 6, D:5) the cursed +1 hunting sling of Generosity {freeze, rElec MP+9 Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (47, 22, D:5) a +0 ring mail (51, -2, D:5) a +0 dagger (54, 17, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour a +0 flail (3, 0, D:6) a +0 animal skin a +0 robe (6, 3, D:6) a +0 animal skin (20, -30, D:6) a +0 spear (20, -13, D:6) a +0 flail a +0 hunting sling (26, -26, D:6) a +0 ring mail (29, 7, D:6) a +0 leather armour (34, -19, D:6) 15 stones (35, -36, D:6) a +0 chain mail (37, 8, D:6) a +0 giant spiked club (38, -8, D:6) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 chain mail (44, -27, D:6) a +0 leather armour a +0 mace (45, -28, D:6) 3 tomahawks (45, -27, D:6) a +0 ring mail a +0 mace a +0 falchion a +0 ring mail a +0 mace (49, -30, D:6) 16 stones (62, 5, D:6) 7 tomahawks Level 7 of the Dungeon (7, 25, D:7) a +0 ring mail (12, 7, D:7) a +0 giant club (14, 25, D:7) 22 bolts (19, 17, D:7) a +0 rapier (24, 10, D:7) a +0 mace (25, -1, D:7) a +0 short sword (26, 32, D:7) 11 arrows (29, -6, D:7) 21 stones (34, 3, D:7) a +0 giant club (34, 10, D:7) 25 stones (35, 2, D:7) a +0 mace (38, 18, D:7) a +0 giant club (46, 11, D:7) 4 tomahawks Level 8 of the Dungeon [Shop] Cygiutwi's Antique Weapon Emporium a cursed -2 club (2 gold) a +0 shortbow of velocity (169 gold) a +5 blowgun (767 gold) the cursed +3 hunting sling of Kismet {speed, rF+ rC+} (975 gold) Attacks with this weapon are significantly faster. It protects you from fire. It protects you from cold. It has a curse placed upon it. a +0 hand axe (78 gold) a +0 club (26 gold) a +0 hand crossbow of freezing (215 gold) (0, 0, D:8) a +0 leather armour (0, 15, D:8) a +1 rapier of electrocution (1, -26, D:8) an arrow (3, -2, D:8) a scroll of random uselessness (5, -20, D:8) a +0 shortbow 10 arrows (5, -2, D:8) a +0 robe (5, 6, D:8) 22 sling bullets (12, 2, D:8) a +0 falchion (12, 11, D:8) a +0 ring mail (14, 21, D:8) a +0 scale mail (15, 10, D:8) a cursed -3 whip a +0 robe (23, -23, D:8) 11 poisoned needles (28, 16, D:8) a cursed -1 giant spiked club (29, 12, D:8) a +0 falchion (32, 9, D:8) a +0 chain mail (47, -9, D:8) a +0 short sword (50, -12, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dire flail a +0 robe (1, -1, D:9) a +3 mace a +0 robe a cursed +0 dagger a +0 robe (2, -4, D:9) a +1 trident of pain (unseen) (3, -9, D:9) a +0 club a +0 club a +0 spear a gnoll corpse a gnoll corpse (3, 13, D:9) a scroll of blinking (7, -1, D:9) 9 gold pieces