clown Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (4, 12, D:1) a +0 spear (22, 41, D:1) a +0 dagger (24, 18, D:1) a +0 club (36, 0, D:1) a +0 club (44, -4, D:1) 2 stones (44, 2, D:1) a +0 dagger a stone (44, 11, D:1) a +0 club (51, 56, D:1) 5 curare-tipped needles (62, 11, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of draining (9, -10, D:2) a +0 robe (12, -12, D:2) a +0 club (13, -11, D:2) a +0 ring mail (18, 7, D:2) a +0 club (20, 14, D:2) a +0 club (23, -12, D:2) a +0 club (23, -10, D:2) a +0 dagger of venom a +0 hunting sling 20 stones (23, -9, D:2) a +0 club a +0 dagger (25, -9, D:2) a +0 short sword a +0 leather armour a +0 club a +0 club a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger (30, -20, D:2) a +0 robe a +0 war axe a +0 flail (31, -20, D:2) a +0 club (32, -24, D:2) 11 arrows (32, 3, D:2) 24 stones (32, 8, D:2) a +0 short sword (37, -2, D:2) a stone (37, 0, D:2) a stone (38, 0, D:2) a stone (39, 0, D:2) a stone (39, 21, D:2) a +0 club (42, 0, D:2) a +0 dagger (42, 10, D:2) a +0 club (47, 20, D:2) a +0 spear (52, -4, D:2) a +0 club Level 3 of the Dungeon (0, 12, D:3) a +0 dagger (14, 18, D:3) 20 arrows (23, 32, D:3) a +0 rapier (46, 1, D:3) a +0 club (46, 4, D:3) a stone (47, 1, D:3) a +0 hunting sling 18 stones (47, 3, D:3) a stone (51, -23, D:3) 16 bolts (55, -3, D:3) a +0 helmet Level 4 of the Dungeon (4, -4, D:4) 12 arrows (14, -12, D:4) a +0 short sword (35, 15, D:4) a +0 giant spiked club (38, 3, D:4) a +0 robe (47, 14, D:4) 12 stones (48, 16, D:4) 8 poisoned needles (49, 5, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Qireer's Jewellery Boutique the ring "Foef Geusch" {Fire *Corrode +Fly Dex+2} (425 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It lets you fly. It may corrode you when you take damage. a cursed -3 ring of protection (26 gold) an uncursed amulet of dismissal (390 gold) an uncursed amulet of harm (390 gold) a cursed ring of loudness (58 gold) an uncursed amulet of faith (520 gold) an uncursed ring of ice (325 gold) an uncursed ring of poison resistance (260 gold) a cursed ring of loudness (58 gold) an uncursed ring of fire (325 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of the gourmand (390 gold) [Shop] Wiexus's Gadget Shoppe a lamp of fire (480 gold) a lamp of fire (480 gold) a wand of acid (6/15) (240 gold) a sack of spiders (240 gold) a +5 rod of shadows (11/11) (1242 gold) a phial of floods (480 gold) a wand of digging (4/24) (192 gold) a wand of slowing (19/48) (188 gold) a fan of gales (480 gold) a wand of acid (7/15) (264 gold) a lamp of fire (480 gold) a lamp of fire (480 gold) a wand of slowing (15/48) (152 gold) [Shop] Efoshaf's Jewellery Boutique an uncursed ring of fire (275 gold) an uncursed ring of sustain attributes (192 gold) a cursed ring of teleportation (49 gold) an uncursed ring of positive energy (220 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of protection from fire (275 gold) an uncursed amulet of the gourmand (330 gold) a +1 ring of evasion (33 gold) an uncursed ring of protection from cold (275 gold) the ring of Cacvimoz {+Fly Dex+7} (431 gold) [ring of flight] It affects your dexterity (+7). It lets you fly. a +2 ring of protection (110 gold) the ring "Rihuryc" {*Tele rElec rPois rF+ rC+} (436 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. (4, -18, D:5) a +0 broad axe (5, 1, D:5) a +0 club (8, -3, D:5) a +0 short sword a +0 ring mail a +0 short sword a +0 ring mail a +0 flail (8, -2, D:5) a +0 dagger a +0 robe (22, -26, D:5) a +0 dagger a +0 robe a +0 whip a +0 leather armour (22, -25, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe (34, -3, D:5) 5 exploding tomahawks (37, -48, D:5) 14 stones (41, -45, D:5) 22 stones (46, -24, D:5) 18 stones (46, -20, D:5) a +0 short sword (50, -45, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 28 bolts (19, -10, D:6) a +0 mace (23, -8, D:6) 9 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (8, 22, D:7) 15 stones (19, 17, D:7) a +0 ring mail (27, -4, D:7) a +0 leather armour (28, 1, D:7) a +0 quarterstaff (36, 0, D:7) 14 stones