Dungeon Crawl Stone Soup version 0.19-a0-996-g3cba913 (webtiles) character file. 30 clown the Chopper (level 3, 27/29 HPs) Began as a Deep Dwarf Fighter on July 18, 2016. Quit the game on level 4 of the Dungeon. The game lasted 00:01:16 (897 turns). clown the Chopper (Deep Dwarf Fighter) Turns: 897, Time: 00:01:17 Health: 27/29 AC: 11 Str: 20 XL: 3 Next: 3% Magic: 3/3 EV: 3 Int: 8 God: Gold: 45 SH: 9 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 war axe rCold + . . Gourm . j - +0 plate armour rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... Rnd*Tele + (no amulet) Stlth .......... (no ring) g - ring of protection from cold {rC+, !d} @: non-regenerating, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, frail 1, sense surroundings 1, slow regeneration 3, teleportitis 1, wild magic 1, MP-powered wands a: Device Recharging You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. You spent 65 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles m - a throwing net {=f, !d} Armour b - a +0 scale mail c - a +0 shield (worn) j - a +0 plate armour (worn) (You found it on level 1 of the Dungeon) Jewellery g - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 1 of the Dungeon) Wands e - a wand of heal wounds (5/9) Scrolls h - a scroll of identify {unknown} i - a scroll of immolation {unknown} l - a scroll of enchant weapon {unknown} Potions d - a potion of might k - a potion of heal wounds {unknown} Comestibles f - 2 bread rations {@e1} Skills: - Level 2.6 Fighting + Level 3.9 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:4 ! Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. You are frail. (-10% HP) You are occasionally teleported next to monsters. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History The giant newt bites you but does no damage. Your shield and plate armour prevent you from hitting the giant newt. The giant newt bites you but does no damage. You miss the giant newt. The giant newt bites you but does no damage. x2 You closely miss the giant newt. The giant newt bites you. You miss the giant newt. You block the giant newt's attack. x2 You slash the giant newt! You kill the giant newt! No target in view! You see here a jackal corpse. Found a stone staircase leading down. You now have 46 gold pieces (gained 11). You open the door. There is an open door here. A bat comes into view. A bat is nearby! You block the bat's attack. You slash the bat! You kill the bat! No target in view! There is an open gate here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. Partly explored, can't reach some places. Partly explored, can't reach some places. No target in view! (D) Dungeon Where to? (? - help) There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. There is an open door here. There is an open gate here. There is a stone staircase leading down here. You climb downwards. Found a trident and 7 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. You see here a trident. You now have 53 gold pieces (gained 7). You now have 67 gold pieces (gained 14). k - a bubbling black potion Found an escape hatch in the ceiling. A goblin comes into view. The goblin shouts! You slash the goblin! You kill the goblin! No target in view! You now have 81 gold pieces (gained 14). There is an escape hatch in the ceiling here. You open the door. There is an open door here. l - a scroll labeled DOODEOSASO You open the door. Found a stone staircase leading up. There is an open door here. There is a stone staircase leading up here. You now have 99 gold pieces (gained 18). You now have 108 gold pieces (gained 9). You fall through a shaft for 2 floors! The shaft crumbles and collapses. Found Kotikeash's Distillery. An adder comes into view. The adder hisses angrily. Found a throwing net. Found a stone staircase leading down. You see here 2 gold pieces. You block the adder's attack. You closely miss the adder. The adder bites you. The adder bites you but does no damage. You take 2 damage, and have 23/27 hp. You closely miss the adder. The adder bites you. You take 1 damage, and have 22/27 hp. You slash the adder! The adder bites you but does no damage. You block the adder's attack. Your shield and plate armour prevent you from hitting the adder. You block the adder's attack. The adder bites you but does no damage. You slash the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You regained 5 hp, and now have 27/33 hp. MP restored: 3 You now have 110 gold pieces (gained 2). You see here an adder corpse. m - a throwing net {=f, !d} There is an entrance to Kotikeash's Distillery here. n - 2 potions of mutation {!q} Thank you for shopping at Kotikeash's Distillery! Really quaff n - 2 potions of mutation {!q}? You feel extremely strange. You feel less in control of your magic. You feel your magical essence link to your wands. You feel frail. Really quaff n - a potion of mutation {!q}? You feel extremely strange. You feel weirdly uncertain. ###..#.######.# * #....#.# ##.., #.#....# .., * * *#.####.###*.# ........†>##.#, ,##.....#.....#,# ####..#...###.# * * #..#.......### , #..#..@....... #............. , , #.####..?#####* * .. ,,,(...# **# , . ....#* * , , #.#... , , #. ..## , #. ..# * , * There were no monsters in sight! Vanquished Creatures An adder (D:4) A giant gecko (D:1) 3 bats (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 2 jackals (D:1) 2 giant newts (D:1) A kobold (D:1) 5 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | clown the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 64 | D:1 | Reached skill level 3 in Axes 115 | D:1 | Reached XP level 2. HP: 25/27 MP: 2/2 872 | D:2 | You fall through a shaft for 2 floors! 876 | D:4 | Found Kotikeash's Distillery. 883 | D:4 | Reached XP level 3. HP: 27/33 MP: 3/3 895 | D:4 | Bought 2 potions of mutation for 65 gold pieces 895 | D:4 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 895 | D:4 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 895 | D:4 | Gained mutation: You are frail. (-10% HP) [potion of mutation] 896 | D:4 | Gained mutation: You are occasionally teleported next to monsters. [potion of mutation] 897 | D:4 | Quit the game Vault maps used: D:1: shiori_arrival_elements, minmay_misc_feat_roman D:4: kennysheep_six_static_rooms, lemuel_doored_altar, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.9 Fighting | | 2.6 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 54 Use: Potion || 2 Armor: Scale mail || 13 Plate armour || 18 Dodge: Dodged || 7 Block: Shield || 31 Vault maps used: D:1: shiori_arrival_elements, minmay_misc_feat_roman D:4: kennysheep_six_static_rooms, lemuel_doored_altar, serial_shops, shop Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 0.0 | 19.2 | 55.7 Dungeon | 100.0 | 100.0 | 0.6 | 0.0 | 19.2 | 55.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.3 +-------+-------+-------+-------+-------+----------------------