clown Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -10, D:1) a +0 hand axe (10, 16, D:1) a +0 hand axe (24, 21, D:1) a +0 ring mail (26, -8, D:1) a +0 ring mail (33, 14, D:1) 20 sling bullets (37, -19, D:1) a +0 club (38, -4, D:1) 14 arrows (39, 24, D:1) a +0 ring mail (40, -14, D:1) 18 stones (47, 26, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 0, D:2) a +0 dagger (4, 18, D:2) an uncursed amulet of rage (7, 11, D:2) a cursed +0 short sword (10, -3, D:2) a +0 club (11, 26, D:2) 20 stones (14, 0, D:2) a +0 robe (18, 29, D:2) a +0 leather armour (31, 24, D:2) a stone (31, 25, D:2) a +0 club (32, 1, D:2) a +0 mace (32, 9, D:2) a +0 spear (33, 30, D:2) a +0 club (34, 36, D:2) a +0 whip (37, 34, D:2) 5 curare-tipped needles (50, 0, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (5, 3, D:3) a +0 club (11, -31, D:3) a +0 club (11, -10, D:3) a +0 flail (12, -2, D:3) a +0 robe (16, -9, D:3) a +0 flail (17, -1, D:3) 14 bolts (17, 3, D:3) 20 poisoned needles (18, -21, D:3) a +0 short sword 2 stones (22, -31, D:3) a +0 dagger (24, -4, D:3) a +0 spear (25, -19, D:3) a stone (26, -22, D:3) a +0 dagger a +0 club (26, -21, D:3) a +0 club a +0 ring mail (29, -19, D:3) a +0 dagger (31, -9, D:3) a +0 ring mail (32, -18, D:3) a +0 club (39, -6, D:3) a +0 club a +0 spear (40, -5, D:3) a +0 whip (46, -10, D:3) a +0 dagger (47, -14, D:3) a cursed -2 hand axe (48, -15, D:3) a +0 club (50, -21, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 20 stones (1, -5, D:4) a +0 leather armour (10, -4, D:4) a +0 whip (11, -15, D:4) a tomahawk (13, -21, D:4) 28 stones (16, -15, D:4) a +0 short sword (17, -16, D:4) a +3 ring mail 3 tomahawks a +0 ring mail (20, -20, D:4) 23 bolts (42, -35, D:4) 11 arrows (47, -1, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Zian Hoym's Distillery a potion of cancellation (104 gold) 2 potions of curing (78 gold) a potion of brilliance (52 gold) a potion of flight (39 gold) a potion of cure mutation (325 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of cancellation (104 gold) a potion of agility (52 gold) a potion of curing (39 gold) (1, 43, D:5) a +0 dagger (2, 8, D:5) a +0 robe (16, 40, D:5) 11 poisoned needles (17, 35, D:5) 10 stones (19, 38, D:5) an uncursed ring of poison resistance (19, 43, D:5) a +0 short sword a +0 hand axe a +0 dagger a +0 robe (20, 32, D:5) a +0 falchion (28, 29, D:5) a +0 giant spiked club (28, 37, D:5) an arrow (28, 38, D:5) 2 arrows (29, 31, D:5) a +0 hunting sling (30, 37, D:5) 2 arrows (34, 34, D:5) a +0 shortbow 6 arrows (38, 39, D:5) a cursed staff of earth (39, 45, D:5) a cursed -2 dagger (53, -3, D:5) a +0 leather armour (56, 40, D:5) 11 bolts Level 6 of the Dungeon (7, -14, D:6) 17 poisoned needles (12, -12, D:6) a +2 spear of piercing a +0 spear a cursed -2 long sword (15, -19, D:6) a +0 ring mail (15, 4, D:6) a +0 buckler (19, 0, D:6) a +1 spear of pain (20, -17, D:6) 31 arrows (20, -1, D:6) a +0 whip (21, -2, D:6) a +0 flail of crushing (36, -3, D:6) 6 poisoned needles (39, -3, D:6) 12 sling bullets (50, -22, D:6) a +0 robe Level 7 of the Dungeon [Shop] Kaut Facu's Food Emporium 4 fruits (84 gold) a bread ration (70 gold) a beef jerky (21 gold) a beef jerky (21 gold) 4 fruits (84 gold) a beef jerky (21 gold) a meat ration (70 gold) a bread ration (70 gold) (0, 0, D:7) a +0 club a +0 chain mail (0, 2, D:7) a +0 rapier a +0 leather armour (3, -16, D:7) 5 needles of sleeping (4, 0, D:7) a +0 dagger a +0 robe (9, -1, D:7) a +4 quarterstaff of chaos a +0 cloak (23, -7, D:7) a +0 mace (33, -2, D:7) 20 poisoned needles (33, 15, D:7) a +0 giant club (34, -2, D:7) a +0 cloak (35, 5, D:7) a scroll of random uselessness (36, -1, D:7) 13 bolts (37, 5, D:7) 2 scrolls of random uselessness (42, 5, D:7) a +0 dagger a +0 leather armour (44, 5, D:7) a +0 flail a +0 mace a +3 leather armour a +0 dagger (45, 6, D:7) a +0 short sword a +0 leather armour (48, 5, D:7) a +0 falchion a +0 scale mail (50, 8, D:7) a +0 flail (56, -8, D:7) an uncursed ring of loudness Level 8 of the Dungeon (1, -17, D:8) a +0 giant club (16, 1, D:8) a cursed +1 dagger a +0 robe (16, 2, D:8) a +1 scimitar a +0 robe (16, 3, D:8) a +2 long sword a +0 robe (18, 11, D:8) 3 tomahawks (25, -24, D:8) a +1 dagger a +0 robe (25, -23, D:8) a +0 flail a +0 robe (26, -25, D:8) a cursed +2 scimitar a +0 robe (26, -24, D:8) a +0 great sword a cursed +0 robe a +0 giant club (27, -24, D:8) a +1 dagger a +0 robe (32, 1, D:8) a +0 leather armour (34, 3, D:8) a +1 helmet (36, -17, D:8) a +0 rapier (38, -21, D:8) a stone (39, -21, D:8) a stone (40, -21, D:8) a stone (41, -20, D:8) a +0 short sword (42, -20, D:8) a +0 dagger a +0 dagger a +0 club 2 stones (44, -19, D:8) a stone (51, 11, D:8) a +0 scythe (55, -17, D:8) a +0 chain mail (55, -15, D:8) a +0 trident (59, -20, D:8) a +2 ring of dexterity a +1 ring of slaying Level 9 of the Dungeon (0, 0, D:9) a +0 trident (21, -11, D:9) a +0 spear (21, -9, D:9) a +0 club a +0 ring mail (21, -4, D:9) a +0 cloak (22, -21, D:9) a +0 shortbow (22, -2, D:9) 15 poisoned needles (23, -12, D:9) a +0 whip (23, 12, D:9) a +0 short sword a +0 trident a cursed +0 chain mail a cursed -2 flail a +0 plate armour a +0 leather armour a +0 club a +0 giant spiked club (24, 11, D:9) a +0 short sword a +0 giant club (28, 5, D:9) a +0 chain mail a +0 morningstar a +0 scimitar a +0 plate armour a +0 club a +0 leather armour (29, 6, D:9) a +0 scale mail a +0 hand axe (29, 8, D:9) a +0 halberd (30, 20, D:9) a +0 dagger a cursed +0 robe (31, -13, D:9) a +0 dagger (31, 19, D:9) a +0 dagger a +0 robe (31, 21, D:9) a +0 whip (32, -13, D:9) a +0 short sword a +0 scale mail (32, 20, D:9) a +0 dagger (33, -13, D:9) a +0 battleaxe a +0 plate armour (34, -8, D:9) 2 scrolls of immolation (34, -5, D:9) a +2 long sword of venom (34, 22, D:9) a +0 flail (36, 4, D:9) 18 stones (39, -5, D:9) a +0 ring mail a +0 dagger a +0 robe (39, -4, D:9) 21 stones a +0 short sword a +0 ring mail (40, -5, D:9) a +2 vampiric trident 17 poisoned needles (50, -4, D:9) the amulet "Noenab" {Spirit rPois rF- Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. Level 10 of the Dungeon [Shop] Zuosacsi's Antique Armour Shoppe the +5 pearl dragon armour of the Equinox {rC+ rN+ Str+6 Dex+3} (3415 gold) It affects your strength (+6). It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. the +3 robe "Ymen" {rC- MP+9 Str+3 Slay+6} (1180 gold) It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to cold. It affects your magic capacity (+9). a +0 plate armour (575 gold) the +2 robe of the Hunter {rF+ rN+ Str+3 Dex+2} (985 gold) It affects your strength (+3). It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. the +3 salamander hide armour {+Rage rF++} (1125 gold) It greatly protects you from fire. It lets you go berserk. a cursed +0 leather armour (2 gold) a +0 scale mail (100 gold) a +0 helmet (112 gold) a +3 chain mail (537 gold) (0, 0, D:10) 18 bolts (5, -33, D:10) a stone (8, -33, D:10) 2 stones (9, -33, D:10) 3 stones (11, -33, D:10) a stone (11, -14, D:10) a +1 leather armour of fire resistance (12, -33, D:10) 2 stones (13, -33, D:10) a stone (14, -33, D:10) 5 stones (14, -20, D:10) a large rock (15, -33, D:10) 4 stones (15, -26, D:10) a large rock (16, -33, D:10) 4 stones (16, -7, D:10) a cursed +0 leather armour (17, -33, D:10) a stone (17, -25, D:10) a large rock (18, -33, D:10) a stone (19, -33, D:10) a stone (20, -33, D:10) a +0 battleaxe a +0 plate armour (21, -33, D:10) a stone (21, -26, D:10) a +0 giant club (23, -13, D:10) a +0 shortbow 12 arrows (34, 7, D:10) a scroll of immolation (35, -3, D:10) a +0 ring mail (42, -16, D:10) a +0 whip (44, -24, D:10) 24 arrows a +0 shortbow (48, 14, D:10) 20 stones Level 11 of the Dungeon (9, -10, D:11) 12 poisoned needles (17, 10, D:11) a +0 greatsling (26, 33, D:11) a cursed -2 long sword a +0 plate armour (27, 32, D:11) a +0 dagger a +0 robe (28, 32, D:11) a +0 flail (29, 11, D:11) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). a wand of slowing (48/48) an uncursed staff of summoning (29, 30, D:11) a +0 short sword (30, 26, D:11) a +0 shortbow 15 arrows (30, 30, D:11) 17 arrows (31, 13, D:11) a +0 leather armour (31, 31, D:11) a +0 robe (36, 33, D:11) a stone (36, 34, D:11) an arrow (37, 29, D:11) a +0 shortbow 10 arrows (40, 28, D:11) an arrow (41, 27, D:11) an arrow (43, 27, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) a mottled dragon hide (7, 11, D:12) a +0 trident a +0 chain mail (46, 4, D:12) a +0 giant club a +0 giant club (47, -19, D:12) a +0 club 5 tomahawks Level 2 of the Orcish Mines [Shop] Qeox's Magic Scroll Emporium a scroll of remove curse (42 gold) 3 scrolls of random uselessness (42 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of immolation (49 gold) a scroll of enchant armour (105 gold) a scroll of enchant weapon (105 gold) a scroll of magic mapping (49 gold) a scroll of vulnerability (105 gold) a scroll of remove curse (42 gold) [Shop] Biodid's Distillery a potion of beneficial mutation (630 gold) a potion of beneficial mutation (630 gold) a potion of curing (54 gold) a potion of lignification (54 gold) a potion of curing (54 gold) a potion of brilliance (72 gold) a potion of haste (180 gold) a potion of curing (54 gold) a potion of berserk rage (90 gold) a potion of invisibility (144 gold) a potion of degeneration (18 gold) [Shop] Beschull's Gadget Boutique a sack of spiders (260 gold) a crystal ball of energy (260 gold) a wand of confusion (16/48) (175 gold) a wand of lightning (3/15) (91 gold) a phantom mirror (390 gold) a wand of slowing (21/48) (223 gold) a sack of spiders (260 gold) a wand of slowing (30/48) (312 gold) a +0 lightning rod (13/13) (1170 gold) [Shop] Eshot's Jewellery Shoppe a +4 ring of protection (648 gold) an uncursed ring of resist corrosion (360 gold) an uncursed ring of flight (315 gold) a +5 ring of dexterity (741 gold) an uncursed amulet of regeneration (540 gold) the ring "Fiqet" {rF- MR+ Str+7 SInv Stlth-} (576 gold) [ring of loudness] It affects your strength (+7). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. [Shop] Fips's Book Shoppe a book of Cantrips (280 gold) a book of Death (980 gold) a book of Conjurations (420 gold) a book of Summonings (980 gold) a book of Dreams (1050 gold) a book of Party Tricks (700 gold) Neokhlef's Catalogue of Assistive Sinister Secrets (1206 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Agony Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Death Channel Necromancy 6 a book of the Earth (910 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (3, -14, Orc:2) a +0 falchion a +0 leather armour (3, -13, Orc:2) a +0 dagger a +0 robe (3, -12, Orc:2) a cursed +0 hand axe (4, -15, Orc:2) a cursed -3 giant club (4, -13, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (5, -14, Orc:2) a +0 dagger a +2 robe of positive energy (12, -48, Orc:2) a +0 giant club (12, -47, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) 26 stones (2, -6, Elf:1) a +0 war axe (6, -5, Elf:1) a +0 rapier of speed (9, 8, Elf:1) 20 stones (27, 16, Elf:1) a +0 long sword (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (17, 11, Lair:2) a +0 short sword (23, 14, Lair:2) 11 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed ring of loudness (51, -8, Lair:3) 12 stones Level 4 of the Lair of Beasts Level 6 of the Lair of Beasts Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 spear "Ken Woec" {flame, rC+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from cold. (0, 9, Slime:5) the +9 scimitar of the Spider {speed, rElec rF++ Int-3} Attacks with this weapon are significantly faster. It affects your intelligence (-3). It greatly protects you from fire. It insulates you from electricity. (1, 2, Slime:5) the cursed +1 hunting sling "Ruqol" {flame, MP+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). It has a curse placed upon it. (7, 0, Slime:5) the Papyrus of Supportive Confrontation Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Cold Conjuration/Ice 6 e - Malign Gateway Summoning/Translocation 7 (8, -1, Slime:5) the +6 mace of Generosity {elec, MR+ Dex+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). It affects your resistance to hostile enchantments. (9, 0, Slime:5) the cursed +0 gold dragon armour of the Villain {+Inv rPois rF+ rC+ Dex+4} It affects your dexterity (+4). It protects you from fire. It protects you from cold. It protects you from poison. It lets you turn invisible. It has a curse placed upon it.