Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 15025015221577813561 154 coffeespoons the Conjurer (level 5, -2/33 HPs) Began as an Octopode Conjurer on Aug 10, 2021. Was an Initiate of Makhleb. Slain by an orc warrior (15 damage) ... on level 4 of the Dungeon. The game lasted 00:06:32 (3422 turns). coffeespoons the Conjurer (Octopode Conjurer) Turns: 3422, Time: 00:06:32 Health: -2/33 AC: 1 Str: 6 XL: 5 Next: 36% Magic: 1/8 EV: 13 Int: 21 God: Makhleb [......] Gold: 179 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . h - staff of conjuration rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . k - amulet of the acrobat rElec . Harm . e - ring of resist corrosion rCorr + Rampage . f - ring of protection from cold Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons p - a +0 dagger of venom Missiles d - 142 stones Magical Staves h - a staff of conjuration (weapon) Jewellery e - a ring of resist corrosion (left tentacle) f - a ring of protection from cold (right tentacle) k - an amulet of the acrobat (around mantle) Scrolls a - a scroll of magic mapping c - a scroll of teleportation {unknown} i - a scroll of fog {unknown} o - a scroll of holy word {unknown} q - a scroll of torment {unknown} Potions b - a potion of magic {unknown} g - 3 potions of attraction {unknown} j - 2 potions of degeneration {unknown} l - a potion of brilliance {unknown} m - a potion of curing {unknown} n - a potion of flight {unknown} Skills: + Level 1.4 Fighting - Level 0.3 Staves - Level 2.0 Dodging - Level 2.6 Stealth - Level 1.1 Unarmed Combat - Level 2.0 Spellcasting - Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 3d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 13% 3 Slow Hex 2% N/A 22% 2 Fulminant Prism Conj/Hex 11% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 38% 4 Confusing Touch Hex 2% N/A 41% 3 Gell's Gravitas Tloc 1% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Vampiric Draining Necr 1% 2d6 41% 3 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Makhleb Zin Annotations: D:3 2 transporters, eggzz's ghost, amateur DEFE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the orc warrior. The orc warrior is moderately wounded. (Press . to maintain the ray.) The searing ray misses the orc warrior. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc warrior Aim: an orc priest, wielding a +0 dagger (heavily wounded, 82% to hit) You feel a surge of power! The searing ray hits the orc priest! You kill the orc priest! Makhleb accepts your kill. (Press . to maintain the ray.) Training target 6.0 for Conjurations reached! Your Conjurations skill increases to level 6! You need to enable at least one skill for training. Your Fighting skill increases to level 1! The searing ray hits the orc warrior! The orc warrior is severely wounded. Without enough magic to sustain it, your searing ray dissipates. The orc warrior barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the orc warrior but do no damage. You grab the orc warrior. The orc warrior is severely wounded. You constrict the orc warrior, but do no damage. The orc hits you with a +0 club. The orc warrior hits you with a +0 scimitar! Ouch! That really hurt! The orc misses you. You release your grip on the orc warrior. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the orc warrior. Your grab misses the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +0 scimitar! You die... ,,,..............# #.......###*,, ,,.##.#..........###/.........,,, ,,...>.............+.....[....,,, ,,.##...(........#*#).........,,, ,,.............######.........,,, ,,...........................[,,, ,,........<#...####...........,,, ,,...#.##..#...####...........,,, ,,.,,#,#........@##.....##...?,,* *,,,,*,#..#.....#oo.....#*,...,,* *,****,#..+.....#.......#***..,,* *,**,,,...#.....#.......#***,.,,, ****,,....#.....#.........,,,,,,, *,,*,..........##..........,,,,,, +,_*,,,,,......*#..........,,,,,, *,,*,,,,,......*#..........,,,,,, ****,,,,,,,,,,,*#.........,,,,,,, You could see an orc warrior and an orc. Vanquished Creatures An orc priest (D:4) Natasha (D:3) Terence (D:3) A worm (D:3) 3 dart slugs 5 orcs (D:3) 5 endoplasms 7 giant cockroaches 3 goblins 5 hobgoblins 6 jackals A quokka (D:3) 7 ball pythons 4 bats A frilled lizard (D:2) 2 kobolds 4 rats 57 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 2 plants (D:1) 3 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coffeespoons the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 10/17 MP: 3/5 764 | D:1 | Found a faded altar of an unknown god. 922 | D:2 | Reached XP level 3. HP: 19/21 MP: 6/6 1222 | D:2 | Learned a level 2 spell: Searing Ray 1250 | D:2 | Reached skill level 5 in Conjurations 1976 | D:3 | Found a transporter. 1978 | D:3 | Found a transporter. 1978 | D:3 | Noticed eggzz's ghost (amateur DEFE) 2053 | D:3 | Found a shadowy altar of Dithmenos. 2281 | D:3 | Found a burning altar of Makhleb. 2301 | D:3 | Became a worshipper of Makhleb the Destroyer 2327 | D:3 | Found a glowing silver altar of Zin. 2342 | D:3 | Noticed Terence 2344 | D:3 | Killed Terence 2345 | D:3 | Reached skill level 1 in Unarmed Combat 2345 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/7 2524 | D:3 | Found a broken altar of Ashenzari. 3037 | D:3 | Noticed Natasha 3043 | D:3 | Killed Natasha 3044 | D:3 | Reached XP level 5. HP: 27/32 MP: 2/8 3405 | D:4 | Noticed an orc warrior 3414 | D:4 | Reached skill level 6 in Conjurations 3414 | D:4 | Reached skill level 1 in Fighting 3422 | D:4 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh D:3: minmay_diamond_boxcup, layout_loops_corners, nicolae_ashenzari_panopticon, old_standard_altar, zin_academy, mainiacjoe_overflow_concentric_impassable, gammafunk_ghost_mausoleum, uniq_natasha, uniq_terence D:4: layout_basic, palyth_temple_overflow_mages, enter_ossuary_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.0 Unarmed Combat | 1 | 1.1 Fighting | 1 | 1.4 Staves | | 0.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 51 | || 51 Constrict | 17 | 6 || 23 Tentacles | 12 | 3 || 15 Staff | 31 | 14 || 45 Cast: Magic Dart | 33 | 22 || 55 Searing Ray | 1 | 4 || 5 Use: Scroll | | 1 || 1 Stab: Sleeping | 6 | 2 || 8 Armor: Skin | 10 | 1 || 11 Dodge: Dodged | 48 | 10 || 58