coier Level 1 of the Dungeon (0, 0, D:1) 19 arrows (5, -2, D:1) a +0 whip (6, 23, D:1) a +0 leather armour (12, 4, D:1) 22 bolts (13, 31, D:1) 4 stones (23, 16, D:1) a +0 dagger (25, 7, D:1) a +0 hunting sling (29, -6, D:1) a +0 short sword (31, -15, D:1) a +0 club (33, -8, D:1) a +0 club (35, -2, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 21, D:2) 12 stones (4, 28, D:2) a -2 short sword (16, 16, D:2) 6 poisoned needles (17, 8, D:2) a +0 club (29, 16, D:2) a +0 dagger a +0 robe (30, 12, D:2) 13 poisoned needles (33, -6, D:2) a +0 spear (34, 10, D:2) a +0 rapier (36, 31, D:2) a +0 dagger (37, 26, D:2) 16 arrows (39, 2, D:2) 9 poisoned needles (39, 40, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 6, D:3) a +0 mace (16, -3, D:3) a +0 club (23, -20, D:3) a +0 club (24, 10, D:3) a +0 robe (30, 7, D:3) a +0 dagger (32, 10, D:3) a +0 leather armour (39, -29, D:3) 12 stones (44, -6, D:3) 28 bolts (46, -32, D:3) 21 sling bullets (46, -24, D:3) a cursed -3 dagger a +0 robe (53, -28, D:3) a +0 robe Level 4 of the Dungeon (4, -33, D:4) a +0 ring mail (5, -24, D:4) a +0 dagger (5, 3, D:4) 15 bolts (6, -32, D:4) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (6, -4, D:4) a +0 short sword a +0 hunting sling (6, -2, D:4) a +0 giant club (6, 22, D:4) a +0 troll leather armour {Purgy} (9, 21, D:4) a +0 dagger (10, 10, D:4) a frilled lizard corpse (skeletalised by now) (11, -25, D:4) a +0 leather armour (12, -2, D:4) a +0 hand axe (14, -30, D:4) 2 stones (14, -26, D:4) a +0 flail 10 stones (15, -31, D:4) a +0 club (15, 1, D:4) a ball python corpse (skeletalised by now) (25, 11, D:4) a +0 robe