coier Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -13, D:1) 17 stones (15, 13, D:1) a cursed -3 dagger (17, 3, D:1) a +0 robe (18, -2, D:1) a +0 hand axe Level 2 of the Dungeon (5, -22, D:2) a -2 short sword (7, -35, D:2) a +0 hunting sling (8, 9, D:2) a +0 spear (9, 9, D:2) a +0 club a +0 whip (14, -34, D:2) a scroll of random uselessness (16, -1, D:2) a +0 short sword (20, -38, D:2) 15 stones (33, -38, D:2) 16 bolts (36, -37, D:2) a +0 short sword (37, -25, D:2) a +0 robe (47, -32, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a ration (11, 7, D:3) 3 tomahawks (12, 7, D:3) a +0 whip (15, 4, D:3) a +0 whip (17, 19, D:3) a potion of degeneration (23, 36, D:3) a quokka corpse (27, 28, D:3) 19 sling bullets (30, 4, D:3) a potion of agility (30, 33, D:3) a scroll of remove curse (33, 27, D:3) a bat skeleton (33, 28, D:3) a rat corpse (skeletalised by now) (34, 2, D:3) 12 gold pieces (35, -7, D:3) a +0 mace (35, 10, D:3) a potion of curing (36, 7, D:3) a potion of magic (37, 26, D:3) a scroll of identify (46, 17, D:3) a +0 dagger (50, 5, D:3) a leopard gecko corpse