Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e56f4 (webtiles) character file. 4 coier the Conjurer (level 1, 0/17 HPs) Began as a Gnoll Wanderer on Nov 11, 2018. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (133 turns). coier the Conjurer (Gnoll Wanderer) Turns: 133, Time: 00:00:13 Health: 0/17 AC: 2 Str: 16 XL: 1 Next: 70% Magic: 4/4 EV: 11 Int: 15 God: Gold: 26 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Comestibles f - a ration Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 2.4 Crossbows + Level 2.4 Throwing + Level 2.4 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 2.4 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 2.0 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj ###. 2% 1 #...... Searing Ray Conj ###... 3% 2 ###.... Throw Flame Conj/Fire ##.... 11% 2 ###.... Throw Frost Conj/Ice ##.... 11% 2 ###.... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 22% 4 #####.. Force Lance Conj/Tloc ##...... 56% 4 #####.. Fulminant Prism Conj/Hex ##........ 56% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You hit the rat. You kill the rat! Your Necromancy skill increases to level 2! A jackal comes into view. The jackal barks! A jackal comes into view. A bat and a jackal come into view. Found a robe. The jackal barks! x2 The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a scroll labeled WETOIF AFEI. The bat hits you but does no damage. The bat barely misses you. The jackal barely misses you. The bat misses you. The bat closely misses you. The bat hits you but does no damage. The jackal barely misses you. The bat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... ..........# .#∆ ..........# ..## ..[......### #..... #.......#.## # #.#.# #...?....... #### #.###...#####h........## ...# #.........#.#hh#......# ##.# ........(.b.........# #.# ...##).@#..#........ ##.########.##...#....#.#...# #......).........#.#......... #..##.#.#.#.##...#.####.#...# #..#......#.#....#.# .... #..#..#.#.#.#....#.# ## #..#....#.#.#†...#.# #..#.#[..........# #.........#.#....# You could see 3 jackals and a bat. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coier the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | coier set off with: a scroll of teleportation, a +0 robe, a | +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 133 | D:1 | Slain by a bat Skill XL: | 1 | ---------------+----+----- Necromancy | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 2.4 Throwing | | 2.4 Armour | | 2.4 Dodging | | 0.1 Stealth | | 0.1 Shields | | 2.4 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 5.3 Hexes | | 0.1 Charms | | 0.1 Summonings | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Club || 13 Bite || 1 Armor: Robe || 6 Dodge: Dodged || 13