coier1 Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (0, 30, D:1) a +0 whip (5, -5, D:1) a bat skeleton (8, -1, D:1) a bat skeleton (10, -5, D:1) a +0 club (16, 3, D:1) a +0 robe (18, 1, D:1) a gnoll skeleton (19, 8, D:1) 8 stones (22, -1, D:1) a jackal skeleton a jackal skeleton (22, 0, D:1) a jackal skeleton (29, 6, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones a kobold skeleton (1, 40, D:2) a +0 scale mail (7, 4, D:2) 5 stones (15, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 11, D:2) a +0 club a goblin skeleton (19, 27, D:2) a +0 club (26, 16, D:2) a ball python skeleton (27, 11, D:2) a +0 robe (28, 21, D:2) a +0 leather armour (33, 12, D:2) a hobgoblin skeleton (43, -10, D:2) a rat corpse (skeletalised by now) (51, -11, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Comypt's Weapon Boutique a +4 war axe of flaming (283 gold) a +0 rapier (40 gold) a +0 sling (15 gold) a +2 battleaxe of freezing (237 gold) the +7 glaive of the People {venom, rPois rC- Int+3} (533 gold) Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. a +0 falchion of protection (56 gold) 5 stones (5 gold) a +0 dagger (20 gold) a +0 sling (15 gold) a +0 hand axe (30 gold) (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (1, 17, D:3) a +0 dagger 3 stones (5, 25, D:3) a +0 long sword (7, 13, D:3) a +0 hand axe (9, 38, D:3) a +0 dagger a goblin corpse (skeletalised by now) (11, 37, D:3) a +0 dagger (12, 8, D:3) 4 large rocks (13, 37, D:3) 3 stones (19, 8, D:3) a hound skeleton (21, 7, D:3) a +1 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (24, 5, D:3) a ball python skeleton (27, 28, D:3) a +0 scale mail (28, 12, D:3) a hobgoblin skeleton (36, 5, D:3) a +0 dagger (39, 37, D:3) a +0 mace (42, 27, D:3) a +0 dagger (43, 25, D:3) a +0 club a +0 dagger Level 4 of the Dungeon (10, -14, D:4) a +0 robe (12, -6, D:4) an iguana skeleton (13, -30, D:4) a +0 leather armour (13, -7, D:4) a throwing net a +0 whip (16, 0, D:4) an adder skeleton (16, 3, D:4) a +0 club a jackal skeleton a goblin skeleton (16, 4, D:4) a jackal skeleton (26, -32, D:4) a hound corpse (skeletalised by now) (26, -28, D:4) the felid corpse of Natasha (skeletalised by now) (28, -1, D:4) a stone (29, -6, D:4) a stone (29, -5, D:4) a stone (30, -37, D:4) a +0 robe (30, -2, D:4) a stone (31, -31, D:4) a +0 club a goblin skeleton (31, -30, D:4) a +0 dagger (31, -4, D:4) 4 large rocks (32, -1, D:4) a stone (33, 3, D:4) a +0 dagger (38, -3, D:4) the felid skeleton of Natasha (45, -15, D:4) a +0 dagger (56, -32, D:4) 6 stones Level 5 of the Dungeon (3, -1, D:5) 14 gold pieces (4, -1, D:5) the +7 morningstar of Soytibul {antimagic, ^Contam *Rage rN+++ Dex+4} Dex+4: It affects your dexterity (+4). rN+++: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). ^Contam: It causes magical contamination when unequipped. (unseen) (5, -1, D:5) a scroll of immolation (14, -10, D:5) 5 poisoned darts (19, 5, D:5) a +0 robe (20, -31, D:5) a +0 sling (25, -10, D:5) a +0 chain mail (26, -19, D:5) a +0 halberd (27, -16, D:5) a +0 club a +0 ring mail an adder skeleton an orc skeleton (28, -6, D:5) 7 stones (37, -34, D:5) an adder corpse (skeletalised by now) (41, -29, D:5) a +0 leather armour (52, 3, D:5) a +0 giant spiked club an ogre skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 leather armour an orc corpse (9, -5, D:6) a +0 hand axe a +0 leather armour (25, 11, D:6) a scorpion corpse