cokecookie Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 7, D:1) a +0 club (14, 44, D:1) a +0 short sword (21, 42, D:1) a +0 short sword (23, 46, D:1) a +0 club (33, 18, D:1) a +0 hand axe (45, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 11, D:2) a +0 club (11, 1, D:2) a +0 club (37, -14, D:2) a +0 robe (38, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 crystal plate armour (11, 8, D:3) a +0 spear (15, 23, D:3) a +0 dagger (16, 24, D:3) a +0 scale mail (16, 26, D:3) a cursed +0 dagger (18, 18, D:3) a +0 long sword a cursed -3 club (20, 27, D:3) a +0 war axe a +0 chain mail (21, 8, D:3) a +0 flail of protection (36, -4, D:3) a +0 club (41, 11, D:3) 19 bolts (42, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, -8, D:4) 21 poisoned needles (13, -12, D:4) a +0 leather armour a +3 hand axe of flaming (13, -5, D:4) a +0 scale mail (14, -12, D:4) a +0 dagger a +0 robe (14, 28, D:4) a +0 club (14, 29, D:4) a +0 club (16, 28, D:4) a +0 club (17, 27, D:4) a +0 club (17, 29, D:4) a +0 dagger (33, 3, D:4) a +0 dagger (34, 5, D:4) a +0 dagger a cursed +0 robe (35, 12, D:4) a +0 dagger a +0 robe (37, 13, D:4) a +0 dagger a +0 robe (37, 24, D:4) 22 arrows (40, -10, D:4) 4 bolts (40, 1, D:4) 26 bolts (40, 5, D:4) a cursed -1 short sword Level 5 of the Dungeon (9, -1, D:5) a +0 leather armour a +0 morningstar (11, -8, D:5) a +0 spear (16, 6, D:5) a +0 leather armour (23, -7, D:5) a +0 leather armour (25, -5, D:5) a +0 dagger (30, -14, D:5) a +0 short sword a +0 shortbow (32, 0, D:5) a +0 robe a +2 whip of freezing (33, -12, D:5) a +0 leather armour (39, 9, D:5) a +0 animal skin (39, 11, D:5) a +0 animal skin (39, 12, D:5) a cursed +0 animal skin (39, 27, D:5) a +0 leather armour a +0 club (40, 17, D:5) a +0 short sword (40, 27, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (1, 0, D:6) a +0 leather armour (2, -1, D:6) a +0 scale mail a +0 trident (10, -23, D:6) 22 arrows (13, -4, D:6) a +0 hand axe a +0 chain mail (15, -6, D:6) a +0 club (16, -29, D:6) a +0 robe a +0 robe (25, -7, D:6) a +0 dagger (27, -17, D:6) a +0 ring mail (34, -24, D:6) a +0 scythe (34, -6, D:6) a +0 ring mail a cursed -1 trident (35, -23, D:6) a +0 ring mail a +0 morningstar (35, -5, D:6) a +0 whip a +0 robe (38, -10, D:6) a +0 ring mail a +0 falchion (38, -8, D:6) a +1 flail of venom a +0 ring mail (40, -21, D:6) a +0 hunting sling (40, -5, D:6) a +5 quarterstaff (40, -3, D:6) a +0 falchion (41, -9, D:6) a tomahawk a cursed +0 flail (41, -3, D:6) 2 tomahawks (41, -2, D:6) a tomahawk (43, -3, D:6) a +0 robe a +0 dagger (44, -19, D:6) a +0 short sword (46, -16, D:6) a +0 club (47, -18, D:6) a +0 ring mail a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (7, 0, D:7) a +0 dagger (16, 27, D:7) 15 bolts (16, 30, D:7) a +0 mace (22, 17, D:7) a +0 robe a +0 dagger (23, 17, D:7) a +0 leather armour a +0 mace (29, 2, D:7) a +0 flail a +0 flail a +0 chain mail (33, 34, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (3, 3, D:8) a +0 shortbow 7 arrows (3, 4, D:8) 2 arrows (5, 2, D:8) a +0 quarterstaff (5, 13, D:8) a +0 leather armour (11, 4, D:8) a +0 dire flail a +0 giant club (26, 2, D:8) a +0 flail (26, 3, D:8) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (26, 26, D:8) 2 poisoned needles (31, 2, D:8) a +0 morningstar a +0 chain mail (31, 3, D:8) a +0 hand axe (32, 7, D:8) a +0 dagger a +0 robe (36, 9, D:8) a +0 dagger (38, 10, D:8) a +0 dagger a cursed -1 ring mail 5 poisoned needles Level 9 of the Dungeon [Shop] Suenni's Antique Weapon Emporium a +0 club (31 gold) a +0 trident (108 gold) the +5 arbalest of Zegiamo {elec, rPois Str+3 Int+3} (1860 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It affects your intelligence (+3). It protects you from poison. a +0 shortbow (93 gold) a +1 quarterstaff of speed (589 gold) a +0 flail (108 gold) a +0 great sword (201 gold) a +0 morningstar (124 gold) a +0 rapier (124 gold) a +0 hand crossbow (108 gold) a cursed -2 falchion (3 gold) a +0 morningstar (124 gold) a +0 club (31 gold) (0, 0, D:9) a +0 great sword (4, 33, D:9) a +0 dagger a +0 robe (4, 35, D:9) a +0 war axe a +0 leather armour (5, 32, D:9) a +0 dagger a cursed +0 robe (5, 34, D:9) a +0 hand axe (7, -4, D:9) a +0 giant spiked club a +0 giant club (8, 30, D:9) a +0 club (10, -3, D:9) an arrow (12, -5, D:9) a +0 shortbow 14 arrows (35, 5, D:9) a +0 war axe a +0 leather armour a +0 club a +0 leather armour (35, 6, D:9) a +0 trident a +0 leather armour a +0 club a +0 ring mail (35, 7, D:9) a cursed -1 club (36, 31, D:9) a +0 ring mail (39, 41, D:9) 17 bolts (46, -4, D:9) a +0 hand axe (49, -6, D:9) a +0 giant club a +0 giant club (50, -6, D:9) 6 tomahawks (51, -15, D:9) a +0 robe (59, 30, D:9) a +0 mace a +0 leather armour (59, 32, D:9) a +0 whip a +0 scale mail (61, 39, D:9) a +3 dagger a +0 robe (61, 40, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 3 needles of frenzy (2, 2, D:10) a +0 chain mail (3, 6, D:10) 23 arrows a +0 shortbow (5, 8, D:10) a +0 short sword (10, 37, D:10) a +0 long sword (19, 34, D:10) 24 arrows (22, 30, D:10) a +0 dagger a +0 dagger (23, 30, D:10) a +0 dagger a +0 giant club a +0 dire flail (28, 28, D:10) a +0 quarterstaff (32, -2, D:10) a +0 spear (32, -1, D:10) a +0 flail (32, 0, D:10) a +0 flail (32, 1, D:10) a +0 spear (34, 40, D:10) a +0 troll leather armour (39, 37, D:10) a +0 rapier (50, 33, D:10) a +0 flail a +0 chain mail (51, 31, D:10) a +0 mace a +0 ring mail a +0 club (52, 31, D:10) a +0 mace a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a cursed +0 hand axe (8, -14, D:11) a +0 flail (8, -13, D:11) a +0 flail (9, -14, D:11) a +1 whip of freezing (11, -21, D:11) a +0 giant spiked club a +0 giant spiked club (11, -3, D:11) a +0 morningstar a +2 battleaxe a +0 robe a +3 rapier (11, -2, D:11) a +0 war axe a +0 robe (12, -2, D:11) a cursed +4 battleaxe a +0 robe (17, 1, D:11) a +0 war axe (18, -25, D:11) a +0 shield (24, -13, D:11) a +0 flail (24, 24, D:11) a +0 ring mail (26, -20, D:11) a +4 long sword a +0 robe a +5 hand axe of freezing a +0 robe (27, -26, D:11) 23 bolts (29, -20, D:11) a +0 trident a +0 robe (42, -21, D:11) a cursed +0 giant spiked club a +0 dire flail (42, 7, D:11) a +0 longbow 21 arrows (43, -12, D:11) a +0 quarterstaff (44, 22, D:11) a +0 chain mail (45, 22, D:11) a +0 robe (47, 9, D:11) a +0 flail (51, 9, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon [Shop] Icvusi's Antique Weapon Shoppe a +0 dagger (74 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (2989 gold) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. a +0 broad axe (148 gold) a +2 vampiric scimitar (888 gold) a +0 antimagic flail (462 gold) a +1 hand axe of distortion (536 gold) a +0 trident (129 gold) a +2 quarterstaff of distortion (814 gold) the cursed +1 long sword "Xoskamerr" {venom, rElec MP+9 Int-5 Stlth-} (1006 gold) It poisons the flesh of those it strikes. It affects your intelligence (-5). It insulates you from electricity. It affects your magic capacity (+9). It makes you less stealthy. It has a curse placed upon it. (0, 0, D:12) a +0 robe a +0 dagger (1, -32, D:12) a javelin (5, -35, D:12) a +0 dire flail a +0 giant spiked club (5, -31, D:12) 3 javelins (7, -32, D:12) a +0 long sword of slicing a +0 ring mail (8, -39, D:12) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (9, -36, D:12) a +0 leather armour a +0 hand axe (10, -38, D:12) a +0 scale mail a cursed -1 dagger (18, -36, D:12) a +0 chain mail a +0 flail (18, -35, D:12) a +0 scale mail a +0 trident (19, -34, D:12) a +0 flail (37, -29, D:12) a +0 giant club (40, -14, D:12) a +0 robe (41, -18, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 giant club (9, -5, D:13) 4 large rocks (12, -3, D:13) a large rock (16, -37, D:13) a +0 club (24, 0, D:13) a +0 robe (26, -34, D:13) a +0 chain mail (26, -25, D:13) a +3 halberd a +0 robe a +3 trident a +0 robe (27, -32, D:13) 2 potions of degeneration {!q!d} (28, -32, D:13) a +2 ring of dexterity a wand of scattershot (6) (29, 14, D:13) a +1 pair of gloves (39, -40, D:13) a +0 club (unseen) (40, -33, D:13) a +0 falchion (47, -39, D:13) a +0 giant club (unseen) (49, -37, D:13) a +0 giant club (unseen) (52, -37, D:13) an arrow (54, -36, D:13) a +0 shortbow (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 needles of sleeping (23, 14, Lair:1) a +0 leather armour (35, 13, Lair:1) 2 javelins (40, 18, Lair:1) a -1 spear a +0 animal skin (44, 14, Lair:1) a +0 chain mail (45, -12, Lair:1) a book of Battle a book of Flames a book of Changes a book of Minor Magic (46, -12, Lair:1) 3 potions of mutation {!q} (47, -16, Lair:1) an uncursed staff of wizardry {!a} the cursed +2 mace of Parts Unknown {crush, *Slow +Rage rN++ SInv} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It lets you see invisible. It lets you go berserk. It may slow you when you take damage. It has a curse placed upon it. the +9 falchion of Cowardice {protect, +Fly rF++ Int+9 Stlth-} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+9). It greatly protects you from fire. It lets you fly. It makes you less stealthy. an uncursed staff of cold (47, -15, Lair:1) a +2 crystal plate armour a +2 robe of cold resistance a +0 shield a +1 robe of fire resistance (47, -14, Lair:1) an uncursed amulet of guardian spirit (47, -12, Lair:1) a scroll of enchant armour 5 scrolls of enchant weapon Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling (8, -50, Lair:2) a +0 pair of boots (16, -21, Lair:2) a +0 chain mail (35, -33, Lair:2) a +0 war axe (35, -32, Lair:2) 27 arrows Level 3 of the Lair of Beasts (2, 0, Lair:3) a +0 robe a +0 flail (4, 0, Lair:3) a +0 robe a +0 flail a +0 hand axe a +0 robe (9, -9, Lair:3) 19 poisoned needles (14, -8, Lair:3) a +0 leather armour (18, 30, Lair:3) 6 arrows (44, -11, Lair:3) a +0 scale mail (53, -4, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 halberd of distortion (11, 41, Lair:4) a +0 robe (13, 8, Lair:4) a +1 dagger of protection (13, 54, Lair:4) a +2 amulet of reflection (20, 34, Lair:4) a +0 club (28, 54, Lair:4) a +0 arbalest (49, 35, Lair:4) a +0 trident (57, 11, Lair:4) a +0 robe Level 5 of the Lair of Beasts (8, 5, Lair:5) a +0 chain mail (8, 17, Lair:5) 29 arrows (20, -1, Lair:5) a +0 short sword (37, 1, Lair:5) 15 arrows Level 6 of the Lair of Beasts (1, -22, Lair:6) a +0 naga barding (3, -38, Lair:6) a sack of spiders (19, 1, Lair:6) a +0 hunting sling (24, -22, Lair:6) 11 bolts (31, -18, Lair:6) (unseen) (35, -45, Lair:6) a +0 short sword (36, -39, Lair:6) a +0 spear (39, -53, Lair:6) the +10 trident "Ywniph" {freeze, -Tele +Fly MR- Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It affects your resistance to hostile enchantments. It lets you fly. It prevents most forms of teleportation. (48, -44, Lair:6) a +0 morningstar of pain (51, -53, Lair:6) a +0 arbalest (59, -55, Lair:6) an uncursed ring of see invisible (61, -44, Lair:6) a +0 robe