Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file. Game seed: 2521776812157630329 24 cokecookie the Sneak (level 2, -1/19 HPs) Began as a Vampire Enchanter on Feb 19, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:14 (712 turns). cokecookie the Sneak (Vampire Enchanter) Turns: 712, Time: 00:04:15 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 79% Magic: 0/5 EV: 13 Int: 17 God: Gold: 43 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: rotting body, fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 4 stones (quivered) Armour b - a +0 robe (worn) i - a +0 ring mail (You found it on level 1 of the Dungeon) Scrolls c - a scroll of immolation {unknown} e - a scroll of enchant armour {unknown} Potions f - a potion of berserk rage {unknown} g - a potion of heal wounds {unknown} h - a potion of brilliance {unknown} q - 5 potions of blood {@q0} Skills: + Level 1.7 Short Blades + Level 2.6 Dodging + Level 4.9 Stealth - Level 2.0 Spellcasting + Level 4.8 Hexes + Level 0.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... b - Ensorcelled Hibernat Hex/Ice ##.... 10% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History a +0 whip; a leopard gecko skeleton d - a stone d - 3 stones (gained 2) d - 4 stones (gained 1) A leopard gecko comes into view. The leopard gecko hisses angrily. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 59%) The leopard gecko looks drowsy... You now have 3/5 mp. The helpless leopard gecko fails to defend itself. You impale the leopard gecko!! You kill the leopard gecko! You start resting. Magic restored. MP restored: 5 A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. The jackal bites you. You take 2 damage, and have 17/19 hp. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 59%) The jackal resists with significant effort. The jackal barely misses you. You now have 3/5 mp. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 59%) The jackal resists with significant effort. You now have 1/5 mp. You closely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. You take 2 damage, and have 15/19 hp. You hit the jackal. You bite the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal completely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You take 3 damage, and have 12/19 hp. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 11/19 hp. You hit the jackal. You kill the jackal! You barely miss the jackal. Your bite misses the jackal. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 10/19 hp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 9/19 hp. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 59%) The jackal resists with significant effort. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/19 hp. You now have 0/5 mp. You completely miss the jackal. You bite the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/19 hp. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/19 hp. You miss the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/19 hp. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..#.........). .#.#.##..#....#.##### .#............#.# ........####.#.# #...##..####.#.# ...##.........### #. .............### ### #h##...####.###.... ...###@..###..#.# ##### ............##.#.# ............#....# ...###...###.^.#.### ....#......<#...#.# #...#.......#...#.# #.............##.# #......#......##.# ##.............##.# You could see a jackal. Vanquished Creatures An ooze (D:1) 2 dart slugs (D:1) 3 leopard geckos (D:1) A goblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) 2 frilled lizards (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cokecookie the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 89 | D:1 | HP: 2/13 [dart slug (2)] 377 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 505 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 710 | D:1 | HP: 4/19 [jackal (2)] 712 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 47 Bite || 3 Throw: Stone || 5 Cast: Ensorcelled Hiber || 8 Stab: Sleeping || 6 Armor: Robe || 1 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 53.5 | 21.6 | 712.0 Dungeon | 100.0 | 100.0 | 0.0 | 53.5 | 21.6 | 712.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------